It's all looking great AlGeorgeRomo ;DChecking this thread is actually the first time I've seen these new additions, I'm flattered that MY Light Suit Samus is in it, but I don't like that no credit was given and I wasn't even asked... They edited her some, but that doesn't mean they get all the credit for her, lol.
I don't mean to start anything, but why do you think that they specifically used your model? The only similarity I see is that they used the MP2 model as a base.
Red's color scheme in 2001 was red jacket, white sleeves and black hair. So if you are going by what they would have looked like back then, it would be that.
Working on something I've wanted to do for quite a while now
Took ZSS hands and part of her chest for this. Most of her is still Peach, just edited to look better. Still working on her torso. I am going to make her paralyzer her tennis racket, but I have no idea what to do for the other 2 weapons, or her parasol. Any ideas what to do for those?
Looking good, for one weapon you could use Samus's arm canon.
@Beyond So.....you used Brawl Link as a base right? You could've imported Link into 3ds Max with his default rig and worked from there. Would've saved a s*** load of time for whoever is going to rig him.
I think he said he did that, and that if he changed too much the rig might be lost Looks like he did enough to the model for that to happen.
Yeah both are mine, the first one just has the hat edits + an alternate texture, and and bottom one is what I had before breaking the import, so I had to do everything over besides the hat.
Hey guys, how do you bone edit exactly? I changed these bones on Donkey Kong to fit a model of Palkia in BrawlBox, but when I play it in Brawl, he just changes back into the normal Donkey Kong bones, how do I fix this?
I'm actually trying to figure out how to do that too, it would be nice to know.