So... What you're saying is... We might be able to generate bosses on regular stages?
After more research is done into the actual sora_adv_stage module, we should easily be able to..Recently i was actually looking into Brawl's item system since i can spawn any item regardless of stage specific status, and then i thought i could possibly add new items to the game. When that came to mind, i immediately thought of adding an enemy, since the enemy files are laid out the same as an item. I've only successfully added the crabs and koopas from the mario bros stage for now, but it's a possible avenue of research..
Do any of the normal enemies crash upon kill?
Nope! all other enemies can be spawned if the appropriate data is in the .pac stage resource. I'm really eager to start working on the module portion of this, but i feel i should document all the files beforehand and get BBox recognizing them lol