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Author Topic: Pervys "Legendary" imports. Moved  (Read 345987 times)
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KTH
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    « Reply #105 on: November 26, 2011, 11:25:15 AM »


    Cause for animation, the hand.
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    Pervyman Trigger
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    « Reply #106 on: November 26, 2011, 11:28:07 AM »


    I'm having troubles two >.> somethings causing weird things to happin with my model imports. I'm gonna go test soemthing As I think I might know the problem, but I need one of you to test it for me
    Cause for animation, the hand.
    Well i have to re-rig from the start becuse of the needed extra bones
    Why don't you start the PSA now? xD If you have to wait till he0s done you'll last forever hahah (No offense Pervy Wink)
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    « Last Edit: November 26, 2011, 11:34:11 AM by Epic Pervy » Logged


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    « Reply #107 on: November 26, 2011, 11:41:36 AM »


    Glad you didn't take it^^ I can test if you want but like in 1:30 hours I'll be gone till tomorrow (for Spain).

    But if they need extra bones,won't each recolor need a PSA to fit their model?
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    « Reply #108 on: November 26, 2011, 11:45:28 AM »


    Glad you didn't take it^^ I can test if you want but like in 1:30 hours I'll be gone till tomorrow (for Spain).

    But if they need extra bones,won't each recolor need a PSA to fit their model?
    Well I can't get it done that soon. Also the bones as for animation purposes for the PSA's model, not the recolors
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    « Reply #109 on: November 26, 2011, 11:50:39 AM »


    Well I can't get it done that soon. Also the bones as for animation purposes for the PSA's model, not the recolors
    I thought you were going to edit the bones to fit the recolors KTH wants to do
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    « Reply #110 on: November 26, 2011, 12:18:14 PM »


    You'll see when it's made
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    DannyDirnt
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    « Reply #111 on: November 26, 2011, 12:40:40 PM »


    You'll see when it's made
    Okay,I'll look forward to it
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    « Reply #112 on: November 26, 2011, 03:20:36 PM »


    I tried Rayman 2.5 in game, he glitch and look strange... Is too black and the eye yellow with damage eye appear.
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    « Reply #113 on: November 26, 2011, 03:23:27 PM »


    No i forgot to fix the eyes o-o. Anyway I'm getting reports of texture glitches so he's kinda not woth the download. I'll try and fix his problem as I think i know what it is.
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    « Reply #114 on: November 26, 2011, 05:36:39 PM »


    Great!
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    « Reply #115 on: November 26, 2011, 05:46:21 PM »


    All right due to lack of time (And the fact I REALLY want to work on Juno) I'm skiping the public release of Rayman V3 (Or 2.5) and doing the PSA rig. I may just delete the extra Models and release that as the new one, be his hand bones are being moved (Just the figner bones) so if you all are okay with that then... well yeah o-o

    Also a new Juno model is being made to make Juno look more... manly Awesome Face But seriously, I'm adding a few twists of my own to the model that you may like, one of which is the rows of three spikes on the bottom instead of two bumbs, and one more small change, which you'll see when I show a preview Happy Face Hopefully I've figured out this texture problem my last two try's have had
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    « Reply #116 on: November 26, 2011, 05:51:00 PM »


    Are you meaning that you'll release directly the PSA version with the helicopter and such or that you won't include the new models for helicopter? I didn't understand well,sorry but I'm spanish...
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    « Reply #117 on: November 26, 2011, 06:06:05 PM »


    Are you meaning that you'll release directly the PSA version with the helicopter and such or that you won't include the new models for helicopter? I didn't understand well,sorry but I'm spanish...

    Well why didn't ya say so o-o Basically it's like this.
    Public release: the rayman on the vault
    PSA version: Has added bones for new models, and PSA specific events, and new models that'll look weird with he original luigi PSA

    What I'm saying is you can wait till KTH finish's his Rayman PSA OR you can have me remove the extra models so it's decent and release that version, but it's finger bones are moved around so they can be animated better on the PSA version, so it make look a little weird on the hands
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    « Reply #118 on: November 26, 2011, 09:18:54 PM »


    So yeah, until my problem with imports gets fixed I can't do anything anymore so, please be patient till I get this fixed
    « Last Edit: November 26, 2011, 10:47:19 PM by Epic Pervy » Logged


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    « Reply #119 on: November 26, 2011, 11:00:39 PM »


    <.<
    >.>
    What? Just because I'm on hold doesn't mean I'm not still working on models. So here's a new Juno model Preview




    As you can see I changed the model up a bit when I restarted on it, and yes, I 97% restarted, only taking the head from the old Juno model. All I have left is a bit of the hands, the hair still needs some fixing, and a bit of texturing, then the model will be complete Happy Face
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