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Author Topic: Pervys "Legendary" imports. Moved  (Read 345982 times)
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SSJ Is Clueless!
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Hey look it's a-a.... i...i...don't.....know....

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    « Reply #705 on: April 05, 2012, 04:49:36 PM »


    the hack is over luigi but i looked at the BV and its says its over donkeykong
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    Segtendo
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    « Reply #706 on: April 05, 2012, 04:50:33 PM »


    What he said.
    Miiiight wanna fix that Pervy Tongue
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    « Reply #707 on: April 05, 2012, 04:51:12 PM »


    the hack is over luigi but i looked at the BV and its says its over donkeykong
    What he said.
    Miiiight wanna fix that Pervy Tongue
    Lol derp. Fixed ^_~
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    ShadowSnake
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    Back from the dead to mod Smash-U

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    « Reply #708 on: April 05, 2012, 05:57:51 PM »


    Thank you for updating Rayman, the rig looks flawless from the pics.

    im assuming he has a hurt face and perfect metal?
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    « Reply #709 on: April 06, 2012, 01:36:43 AM »


    Tron released, and with all that extra [censored] models have today


    Bon Bonne is on the vault, grab him while supplies last (though they don't run out)


    PACMAN! Eating his way straight to brawl (Though he's run out of pellets so he settling with brawl characters)
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    Wasabi_Skillz
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    « Reply #710 on: April 06, 2012, 01:55:19 AM »


    super badace. would you ever plan on making a servbot pilot as an alternate?
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    Pervyman Trigger
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    « Reply #711 on: April 06, 2012, 01:58:20 AM »


    super badace. would you ever plan on making a servbot pilot as an alternate?

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    Wasabi_Skillz
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    « Reply #712 on: April 06, 2012, 02:02:17 AM »


    YES. I'm as happy as that servbot.
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    ramonM64
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    moving past the feeling

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    « Reply #713 on: April 06, 2012, 02:44:45 AM »


    wh00t     bon bonne looks flippin awesome in-game, i dont normaly use Donkey Kong but i had to try him out. this babeh works so well even if its over a ape.

    seriously.. im surprised how well he fit animations. niice work dude
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    JayGamer
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    « Reply #714 on: April 06, 2012, 07:04:30 AM »


    Now make box art Megaman Im srs here But seriously, could you imagine?  Awesome Face
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    « Reply #715 on: April 06, 2012, 09:14:24 AM »


    wh00t     bon bonne looks flippin awesome in-game, i dont normaly use Donkey Kong but i had to try him out. this babeh works so well even if its over a ape.

    seriously.. im surprised how well he fit animations. niice work dude

    why thank you
    Now make box art Megaman Im srs here But seriously, could you imagine?  Awesome Face
    I was beat to it Awesome Face
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    DemonBoy
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    « Reply #716 on: April 06, 2012, 09:19:18 AM »


    I was beat to it Awesome Face

    That reminds me, I need to start work on him again.. gonna be a pain going through all dem animations
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    « Reply #717 on: April 06, 2012, 12:12:32 PM »


    TvC Test rig done Awesome Face

    Now onto UMvC3 Frank
    « Last Edit: April 06, 2012, 01:11:02 PM by Rockin Pervy » Logged


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    « Reply #718 on: April 06, 2012, 01:23:21 PM »


    I'm not too familiar with the intricacies of imported models, so I have a question about that Pac-Man. You say it has "Nulled waist and Bust bones, to stop the wooden body from bending". It's also listed as wifi-safe. Does whatever you did to the bones not actually desync the game now? Because I thought that editing the bones always did.
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    « Reply #719 on: April 06, 2012, 01:27:00 PM »


    I'm not too familiar with the intricacies of imported models, so I have a question about that Pac-Man. You say it has "Nulled waist and Bust bones, to stop the wooden body from bending". It's also listed as wifi-safe. Does whatever you did to the bones not actually desync the game now? Because I thought that editing the bones always did.

    "ALSO comes with" Meaning it has a version with nulled bones, but the original dosn't
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