BrawlEx + Project M = AMAZING
But is it possible?...
Alright, so I am starting this thread for people to post anything and everything that they know about the possiblity of BrawlEx working with Project M. I know that a lot of people are wanting this, and that it has been asked before, but everyone seems to say that the answer to this question is no. No, Project M and BrawlEx are not compatible...
We are here to prove them wrong!!!For those of you who have no idea what either of these things are... Here are the links!
BrawlEx Thread:
http://forums.kc-mm.com/index.php?topic=65113.0Project M Official Site:
http://projectmgame.com/en/I have heard that apparently the latest version of Project M, 3.02, has built in codes so that cloning and easily editing of things is more difficult... Well thanks to MachWindEX, who has provided us with an older version of Project M, we can attempt to mess with version 2.1!
Here is the download link for 2.1:
http://www.mediafire.com/download/z6x23d8p7n9ao3b/project+m+2.1.zipSo my goal for this thread is to answer this question! Whether it be that it is a complete dead end and we have all wasted out time...
OR!!! We have created another amazing thing for the Brawl hacking community to enjoy!!
Please try and keep this thread specifically on the topic of BrawlEx + Project M. If you have questions about BrawlEx or Project M separately, please ask those questions in the actual threads for those. Not here. Thanks!
Post Merge: March 14, 2014, 06:44:05 PM
Well to start things off... I have messed around with v2.1 a little bit and found that it is not gonna be as easy as just copy and paste. Obviously.
When you add all of the proper BrawlEx files into the correct folders the game works fine until you get to the CSS. You get a completely blank CSS. The bad news about this is that it isn't working, but the good news is that this means that the BrawlEx data is being read and applied in some way!
I think this is because of something in the codes.
Post Merge: March 14, 2014, 07:14:33 PM
Alright. Well here are all of the codes that are inside of the Project M v2.1 RSBE01.gct
I believe that the individual pokemon, CSS gigabowser fix, and zelda icon codes need to be removed somehow, but my code editors don't seem to allow me to enter all 3781 lines of the Project M code. Any help on this would be appreciated.
I'm gonna have to split the Project M codes into its own separate posts because it exceeds the maximum allowed characters for a post!!
Post Merge: March 14, 2014, 07:16:25 PM
Here are the Project M codes! Part 1