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91  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox Stuff on: May 18, 2012, 01:55:30 PM
Take a break, man, you deserve it.
92  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.67 Progess - Real-Time Moveset Editing on: May 13, 2012, 07:04:46 PM
Wow. That looks like it'll be amazing to use. It will defiantly make PSAs a lot easier to make.
93  Super Smash Bros. Brawl Hacking / Programming / Re: Let's look into Module Fíles (.rel) and parche it on: May 05, 2012, 09:45:14 AM
Of course it's in assembly, it's probably compiled C++
94  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Ridley's Lair: vs. Great Fox Virtually Finished, Preview Picture In Poll. on: April 13, 2012, 01:48:51 PM
I think what I'm going to do is delete the polygons and try to import just the bones. And if that doesn't work... well, I got a few tricks up my sleeve.

We'll see.


Edit: Well, my plan didn't work. Luckily, I was able to get it working with Meta Knight's sword, so I guess I can keep it like that for now.
Now, set the cull to 'cull all'
that'll make the model not be rendered.
95  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66 coming soon. All animation formats & versions viewable & editable on: April 08, 2012, 05:08:58 PM
Did PW ever explain what exactly he did to that rel?
96  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66 coming soon. All animation formats & versions viewable & editable on: April 05, 2012, 10:34:29 PM
Well yes, but they're presumably encrypted the same way.
97  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages on: April 05, 2012, 10:33:40 PM
Are you still using the stage builder block method? Importing custom models may be easier...
98  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66 coming soon. All animation formats & versions viewable & editable on: April 05, 2012, 10:19:17 PM
.rel is a huge part of the game. Quite a lot of the hidden parts of PSAs, articles, stages, etc.
99  Super Smash Bros. Brawl Hacking / Model Imports / Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D on: April 05, 2012, 10:13:47 PM
Yeah, the music is pretty good. I'll just link to a song:
<a href="http://www.youtube.com/watch?v=SacG_CGajNo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=SacG_CGajNo</a>

Pretty much par for the course.
100  Super Smash Bros. Brawl Hacking / Model Imports / Re: Beyonds Model Cartel. I'm not stalling. See! I made a poll! Ι:^ D on: April 05, 2012, 06:36:16 PM
I happen to have all of zack's expressions, stored as a model of his head.
Right here, if anyone cares:
http://dl.dropbox.com/u/5869687/Zack%20Expressions.brres

Also,
People...

Play Zack and Wiki.  Do it now.  It's one of those golden Capcom games that doesn't get nearly enough love (much like Viewtiful Joe and Okami except to a greater degree). 

But seriously, you cannot believe how much hype I have for this.  I loved Jokekid's Zack vertex when he made it, but the model import's just gonna deliver the goods.

This a thousand times.
101  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Hack of the day? on: April 03, 2012, 06:32:12 PM
Yeah. Man, I gotta learn assembly sometime.
102  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Hack of the day? on: April 03, 2012, 04:45:30 AM
Would it be possible to make a code that somehow changes the server that the game connects to, and rewrites the custom stage builder block of the day thing with something that places a hack in the right place for a day?
103  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66 coming soon. All animation f0rmats & versions viewable & editable on: April 02, 2012, 03:57:36 PM
Hi Guys. What's up?

Honestly, they're colors. If you don't like it, turn your screen contrast down.
104  Super Smash Bros. Brawl Hacking / Model Imports / Re: Beyonds Model Cartel. New Pac-Man and Zack Previews. New Poll Up. <_< on: March 27, 2012, 08:47:55 PM
Oh man, Zack and Wiki.
I loved that game.
Also, Pacman is looking good, though I think the open mouth could get annoying. I'm assuming at least one of the faces is a closed mouth?
105  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.66 coming soon. All animation formats & versions viewable & editable on: March 27, 2012, 04:17:43 PM
Probably just a matter of parallel arrays, yeah.
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