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« Reply #390 on: July 26, 2011, 07:37:17 PM » |
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Carnage, arn't u PAL?
but to make marth rels i just compared two ntsc ones and changed the same offessets i think it was ntsc marth with the one over olimar or something then i used the pal marth rel and changed the offsets people changed in the ntsc version they are the same
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« Last Edit: July 26, 2011, 07:38:11 PM by Carnage »
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« Reply #391 on: July 26, 2011, 07:39:41 PM » |
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oh. well when I changed mine, I opened up an already edited .rel, and an unedited one, both in HxD, compared them, then just change dthe number/letters
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #392 on: July 26, 2011, 07:44:08 PM » |
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well what matters is that both work right? right now i have 4 marth character ichigo(kjp psa)over yoshi Roy over DDD sasuke over Rob and marth himself they all work but that External gfx bug kinda sucks i fixed most of it by taking out the entry gfx on marth roy and sasuke so ichigo can use the N B without problem xD
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« Reply #393 on: July 26, 2011, 07:46:46 PM » |
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yeah, i dotn liek that problem. and in the video for my Marth over ROB, it showed that glitch, but ppl still reported it for "having a gltich on marth vs roy " and stuff liek that over and ove ragain. it got annoying
and i dont knwo if i mentioned in this thread, let me knwo if i did, but I ported Zero(link) over metaknight, and Waluigi (toon link) over yoshi, 99% flawless.
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #394 on: July 26, 2011, 07:52:46 PM » |
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yeah, i dotn liek that problem. and in the video for my Marth over ROB, it showed that glitch, but ppl still reported it for "having a gltich on marth vs roy " and stuff liek that over and ove ragain. it got annoying
and i dont knwo if i mentioned in this thread, let me knwo if i did, but I ported Zero(link) over metaknight, and Waluigi (toon link) over yoshi, 99% flawless.
i dont care for link at all so i let my zero get over him xD and waluigi i will only use when the psa is better i dont like his moveset too buggy and he cant trow :S the only dream i have is mewtwo ported over jigly or metaknigh i know he will need fake projectyle a working up B and fs but im suprised no one ported a flawless mewtwo yet .
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« Reply #395 on: July 26, 2011, 07:55:33 PM » |
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if I was more experienced at PSA and animtions, I would do that. and i dotn use zero or waluigi at all, i was jsut bored. and i find it annyoign when ppl try to port characters over other characiers, and have it be 99.99% buggy. that not cloning/poritng, that being annoying/troll in my opinion
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #396 on: July 26, 2011, 08:02:08 PM » |
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if I was more experienced at PSA and animtions, I would do that. and i dotn use zero or waluigi at all, i was jsut bored. and i find it annyoign when ppl try to port characters over other characiers, and have it be 99.99% buggy. that not cloning/poritng, that being annoying/troll in my opinion right now i maded a n b for mewtwo over dk it can hold but its ok so i only need someone to make a Up B i cant understand how to do a controlable up B like teleport :S does anyone know why when mewtwo gets ported his up B does nothing? was it becuase the movement was on one of the lucarios articles??
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« Reply #397 on: July 26, 2011, 08:04:27 PM » |
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i think i can make an up-b, but it wont be controllable. i think my theroy will work
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #398 on: July 26, 2011, 08:07:29 PM » |
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i think i can make an up-b, but it wont be controllable. i think my theroy will work
if you can make a working one for mewtwo over dkv2 i would apreciat because i dont understand up b moves at all
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« Reply #399 on: July 26, 2011, 08:08:19 PM » |
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i have shadow over dk, so you would have to test it.
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #400 on: July 27, 2011, 04:22:05 AM » |
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Up-B/Recovery moves only work when you tell the game that the character is not on the ground, in which case the character has free movement for the translation of the TransN bone along the Z and Y planes.
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« Reply #401 on: July 27, 2011, 07:18:14 PM » |
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Oops. I messed up one of the values and kept messing up after that. Try this: Lucas has Metaknight's Sound Bank [Phantom Wings] 4A000000 80AD89E0 14000068 00000004 E0000000 80008000
Lucas has 3 Jabs??? 04B0B7F0 00000003
Lucas has 0 Jabs 04B0B7F4 00000000
Lucas has Rapidjab 04B0B7F8 00000001
Lucas has 3 Ftilts 04B0B7FC 00000003
Lucas has 2 Multijumps 04B0B804 00000002
Lucas has Glide 04B0B808 00000001
Lucas has no Zair 04B0B81C 00000000 Sorry about that, didn't catch my mistake there. it works, thanks!
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« Reply #402 on: July 29, 2011, 03:32:42 PM » |
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i dont know if this is the right place to ask but it has something to do with rels
i wanted to change a final destination stage over 75m this is what i did:
opened the rel in HxD (hex editor) click ctrl+F datatype hex values search for 38 A5 00 00 38 80 00 the two numbers after the last two numbers that were highlighted blue changed into 07 save exit put the rel in my sd in module folder and renamed to st_donkey.rel putted the stage (stage i want use is the melee final destination by mewtwo2000 and other guys) renamed stage in melee folder (STGDONKEY.PAC)
ingame beep sound and freeze
i use pal wii pal ssbb (disc) and riivolution someone knows how to fix?
btw textures model vertexes work ps: is there a code for pal users jigglypuf has one jump?
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« Last Edit: July 29, 2011, 03:39:13 PM by daanvandam »
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« Reply #403 on: July 29, 2011, 03:38:02 PM » |
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i dont know if this is the right place to ask but it has something to do with rels
i wanted to change a final destination stage over 75m this is what i did:
opened the rel in HxD (hex editor) click ctrl+F datatype hex values search for 38 A5 00 00 38 80 00 the two numbers after the last two numbers that were highlighted blue changed into 07 save exit put the rel in my sd in module folder and renamed to st_donkey.rel putted the stage (stage i want use is the melee final destination by mewtwo2000 and other guys) renamed stage in melee folder (STGDONKEY.PAC)
ingame beep sound and freeze
i use pal wii pal ssbb (disc) and riivolution someone knows how to fix?
pal rels are diferent from ntsc rels and most stages that have extra stuff dont work in PAL its a sad thruth i know :S im Pal too
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« Reply #404 on: July 29, 2011, 03:39:38 PM » |
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i know that there are pal rels i modified a pal rel
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