Lunar Wolf: The reason he doesn't have the exact same SSE animations is that he'd be too slow with them. I'm also working under filesize constraints so that he can be compatible with Gecko, too.
Also there's nothing that can be done about the Cannon effect. That's how that effect works.
And the Final Smash hasn't been made yet. And I'm working on improving FSmash animation, and we'll take care of effects for DSmash and FSmash.
Pedro: Those animations aren't done yet, which is why ledge grabbing has issues.
Advertising would be nice, LOL
And no, MaskedBoy. I said the recolors would be with the final release. ;3