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« Reply #735 on: April 13, 2010, 10:36:18 PM » |
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Hey Jack, could you please take the No Laurel, Wings, Jewelry, ArmRings Pit and remove only the sword in his left hand? Or if thats not possible, then both swords? Thanks ^_^
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I want to line the pieces up; yours, and mine.
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« Reply #736 on: April 13, 2010, 10:39:06 PM » |
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It's pretty quick at least.
I'm not good with vertecies I can't just do the removal method, or else Marth would have no feet. And the vertecies I thought that were the X plate moved his legs too
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« Reply #737 on: April 13, 2010, 10:58:15 PM » |
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I did it for you. Here you go. You can always ask me if you want specific parts hexed out or swapped. I have a thread for it. Link you can add it to front page if you want. http://www.mediafire.com/?d5nnmzdym5d^Marth without back strap.
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« Last Edit: April 13, 2010, 11:01:02 PM by dingovyzoinks »
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« Reply #738 on: April 14, 2010, 03:32:21 AM » |
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Can someone remove Meta Knight's cape without glitches? Or at least tell me how to do it without graphical glitches D:
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« Reply #739 on: April 14, 2010, 04:47:46 AM » |
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I did it for you. Here you go. You can always ask me if you want specific parts hexed out or swapped. I have a thread for it. Link you can add it to front page if you want. http://www.mediafire.com/?d5nnmzdym5d^Marth without back strap. What vertex did you edit?
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« Reply #740 on: April 14, 2010, 05:35:26 AM » |
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I did it for you. Here you go. You can always ask me if you want specific parts hexed out or swapped. I have a thread for it. Link you can add it to front page if you want. http://www.mediafire.com/?d5nnmzdym5d^Marth without back strap. What vertex did you edit? Vertex/Polygon 0 I partially hexed out the vertices to remove only the straps while leaving the legs.
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« Reply #741 on: April 14, 2010, 06:13:48 AM » |
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@dingo I need a screenshot in thumbnail form before I can put it up. Anyway heading to school now, so I'll check on this later.
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« Reply #742 on: April 14, 2010, 07:05:43 AM » |
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Thumbnail pic.
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« Last Edit: April 14, 2010, 07:33:34 AM by dingovyzoinks »
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« Reply #743 on: April 14, 2010, 10:20:02 AM » |
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Thanks, updated and added my own, as well.
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« Reply #744 on: April 14, 2010, 10:25:10 AM » |
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Thanks, updated and added my own, as well. Cool. Not on this topic but I found Peach's exact lines for the front of her hair. Finally.
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« Reply #745 on: April 14, 2010, 10:28:11 AM » |
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Awesome. So Rosalina hair swapping should be quick and easy task now?
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« Reply #746 on: April 14, 2010, 10:31:18 AM » |
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Yes. I wrote down and saved the exact lines. Which I'm starting to for everything I mess with.
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« Reply #747 on: April 14, 2010, 12:49:15 PM » |
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Does brawl box normally allow you to just replace polygons and vertecies?
Because mine doesn't, and I'm using the latest version. =/
No worries, I'll just use The Vertex box.
Your vertex method causes a graphic error, I can't post an image because It give away my next update.
Lets just say there is a spike that comes out of marth's back when he moves.
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« Last Edit: April 14, 2010, 12:57:17 PM by Oizen Kusanagi »
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« Reply #748 on: April 14, 2010, 12:59:26 PM » |
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You can't replace polygons and vertices or hex different things across. I just hex portions of existing vertex hacks over other ones to get the result of two different hacks in one.
ie. The Rosalina with ponytail I'm hexing together. And some thing for Link.
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« Reply #749 on: April 14, 2010, 01:01:52 PM » |
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Okay, but is it possible for marth not to have the graphic error?
It looks really bad >_>
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