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Pit's SFX offsets and/or hex packet of his voice?
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Topic: Pit's SFX offsets and/or hex packet of his voice? (Read 882 times)
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Dark Aura
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Pit's SFX offsets and/or hex packet of his voice?
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July 10, 2011, 03:27:26 PM »
Somehow I screwed up Pit's sound effects when I was implementing other sounds, and I did it unknowingly. Does anyone know the offset where his voice starts AND ends? Or, if you're feeling generous, could you put Pit's sound in a hex packet and give it to me? It would really help.
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TruePhilosopher
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Re: Pit's SFX offsets and/or hex packet of his voice?
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Reply #1 on:
July 10, 2011, 03:57:25 PM »
Pit's data1 offset: 0455FA0
Metaknight's data1 offset: 0528CE0
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Dark Aura
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Re: Pit's SFX offsets and/or hex packet of his voice?
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Reply #2 on:
July 12, 2011, 06:10:48 PM »
Thanks man. I made a hex pack of Pit's voice and put it into my own .brsar, and he works fine now. Thanks for helping me with this, as well as the time before I knew what the problem was.
Now then, onto Sora :3
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