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Question: 576861743f
53 - 34 (39.5%)
4F - 9 (10.5%)
4F - 9 (10.5%)
4E - 11 (12.8%)
2E - 9 (10.5%)
2E - 4 (4.7%)
2E - 10 (11.6%)
Total Voters: 86

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Author Topic: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*  (Read 860371 times)
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Chaos_Knight
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    « Reply #1890 on: September 24, 2012, 07:45:55 PM »


    I still think the poll looks suspicious.  >.>
    « Last Edit: September 24, 2012, 08:04:31 PM by chaos_knight9000 » Logged

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    Ultraxwing
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    « Reply #1891 on: September 24, 2012, 07:53:33 PM »




    yeah, when read downwards it says, So Never.

    it might mean something else. like or if you rearrange it  Nerveso

    who knows. or it could stand for the months it could come out at.

    seeing how 21 was selected. we might have to wait 21 months to recieve it.
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    SSJ Is Clueless!
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    Hey look it's a-a.... i...i...don't.....know....

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    « Reply #1892 on: September 24, 2012, 08:01:26 PM »


    you guys are right...it does say So Never >_>

    you mystery asf you
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    Ultraxwing
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    « Reply #1893 on: September 24, 2012, 08:12:38 PM »


    He might not release it publicly. it might be a private release, or a Project:M thing.

    i swear if it's a Project:M exsclusive piece of garbage. i'm quitting brawl hax

    that would be another hack that would go to Project:M only

    like the clones Roy: the Smash Ball obtained code/etc etc
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    « Reply #1894 on: September 24, 2012, 08:44:53 PM »


    He might not release it publicly. it might be a private release, or a Project:M thing.

    i swear if it's a Project:M exsclusive piece of garbage. i'm quitting brawl hax

    that would be another hack that would go to Project:M only

    like the clones Roy: the Smash Ball obtained code/etc etc
    But, the Smash Ball obtained code actually works for normal Brawl, not only for Project M.
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    Ultraxwing
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    « Reply #1895 on: September 24, 2012, 09:16:35 PM »


    Yeah, i know that but for 2 weeks it wasn't.

    i just don't like P:M too much hype for it. it's like LOL or DOTA/DOTA 2. so over hyped. it's just Warcraft III.

    P:M is just Melee with Brawl's engine with added features.

    i prefer natural mods on Vanilla brawl, i have more control over it.

    but this isn't the place to talk about that.

    i'm just waiting for this CSS/SSS/IN game stuff/Menu probably
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    slayermarth101
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    « Reply #1896 on: September 25, 2012, 06:07:40 PM »


    Yeah, i know that but for 2 weeks it wasn't.

    i just don't like P:M too much hype for it. it's like LOL or DOTA/DOTA 2. so over hyped. it's just Warcraft III.

    P:M is just Melee with Brawl's engine with added features.

    i prefer natural mods on Vanilla brawl, i have more control over it.

    but this isn't the place to talk about that.

    i'm just waiting for this CSS/SSS/IN game stuff/Menu probably
    Lol.
    inb4SDo0mcomesandlaysdownthelawlikealways
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    Mr.Jackpot
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    « Reply #1897 on: September 25, 2012, 11:00:05 PM »


    Yeah, i know that but for 2 weeks it wasn't.

    i just don't like P:M too much hype for it. it's like LOL or DOTA/DOTA 2. so over hyped. it's just Warcraft III.

    P:M is just Melee with Brawl's engine with added features.

    i prefer natural mods on Vanilla brawl, i have more control over it.

    but this isn't the place to talk about that.

    i'm just waiting for this CSS/SSS/IN game stuff/Menu probably

    It's not hyped because it's Melee with "just added features", it's hyped because those added features are the most advanced breakthroughs Brawl hacking has gone to in a long while, and there's been a lot of breakthroughs produced by the PMBR.

    Project M players usually miss out on a lot more than everybody else, I'm more worried about this lacking a Project M CSS than I am about it lacking a vBrawl one. The custom portraits/stock cards won't be a problem for anyone though, even if they were packaged with a certain codeset (which they won't) they'll work for everything.
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    FireFarseer
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    « Reply #1898 on: September 25, 2012, 11:49:44 PM »


    Yeah, i know that but for 2 weeks it wasn't.

    i just don't like P:M too much hype for it. it's like LOL or DOTA/DOTA 2. so over hyped. it's just Warcraft III.

    P:M is just Melee with Brawl's engine with added features.

    i prefer natural mods on Vanilla brawl, i have more control over it.

    but this isn't the place to talk about that.

    i'm just waiting for this CSS/SSS/IN game stuff/Menu probably

    Dota and Lol are just Warcraft 3?  Project M is just Melee with added features?  Stop oversimplifying things, you're being stupid.

    Something being popular/hyped does not instantly make it bad, that's hipster logic right there.  Though I will agree with you that the codes should be open and not closed, more control is always better.
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    ASF1nk
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    « Reply #1899 on: September 26, 2012, 12:29:48 AM »


    Okay... Stop, this is not the place for that type of discussion.
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    Ultraxwing
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    « Reply #1900 on: September 26, 2012, 01:03:12 AM »


    Reading this does not pertain to the topic
    Dota and Lol are just Warcraft 3?  Project M is just Melee with added features?  Stop oversimplifying things, you're being stupid.

    Something being popular/hyped does not instantly make it bad, that's hipster logic right there.  Though I will agree with you that the codes should be open and not closed, more control is always better.

    It's not hyped because it's Melee with "just added features", it's hyped because those added features are the most advanced breakthroughs Brawl hacking has gone to in a long while, and there's been a lot of breakthroughs produced by the PMBR.

    Project M players usually miss out on a lot more than everybody else, I'm more worried about this lacking a Project M CSS than I am about it lacking a vBrawl one. The custom portraits/stock cards won't be a problem for anyone though, even if they were packaged with a certain codeset (which they won't) they'll work for everything.

    This coming from guys who have lurked for ages and haven't even contributed to the vault. and don't call me stupid and if you guys read. i said it wasn't the place to talk about it. but when people get butt-hurt they have to defend something they aren't even working on. i wouldn't get made if Sdo0m would tell me this cause he's working on the project. and i didn't mention game mechanics or how it was made. down to it's simplicity, Brawl/Melee is just upgraded versions of Super Smash Bros. for the N64. if Sdo0m wants to tell me something, then let him do so.

    oh and did you know i was there when DOTA first came out when it was a map mod for Warcraft III? yeah, i was there for all the hype and i was on that bandwaggon. then the community went to crap for Warcraft III. then LOL was out, i enjoyed it til it's community went to crap. i'm avoiding DOTA2 and you guys proved my point as to why i don't like Project:M too buy trying to shove it down my throat how godly and amazing and innovative as it is. i know it is, and i'm not denying it. but fanboys will be fanboys

    don't bother replying to this, i won't respond and i don't think ASF1nk would appreciate it. let alone i don't think he'll like the fact i made a reply to this.

    Lol.
    inb4SDo0mcomesandlaysdownthelawlikealways
    i don't think Sdo0m would rip me a new one seeing how it's my opinion. we all have opinions. some may be illogical. doesn't mean they are wrong. an opinion is not a fact.

    Besides what is said in the spoiler, i was just making a comment on how i think things. i'm just awaiting patiently. i would ask how the project is going or when it's going to be done. but i'm asking a more or important question that is likely to get answered faster

    Okay, your project, assuming your making a menu/title screen/CSS/SSS/etc.

    will your project include support for the Stage Exspansion code? or are you going to make a template for others to attempt? or for that matter is your Remasking of brawl going to include the SSS.

    and when you mentioned having Roy as a seperate entity? is this cloning or just something else?
    « Last Edit: September 26, 2012, 01:05:48 AM by Ultraxwing » Logged


    BlueBrain
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    « Reply #1901 on: September 26, 2012, 03:52:21 AM »


    lol, my question was burried away in off-topic [censored].

    any progress or anything related to the new css?
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    coolflash990
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    « Reply #1902 on: September 27, 2012, 05:55:27 PM »


    i need help when i get your css i put codes in code manger save them make it txt file then i save ur css to /pf/menu2 after this i turn game on goto homebrew click gecko os start game and the css isnt there just old boring character selection ._. please help
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    slayermarth101
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    « Reply #1903 on: September 27, 2012, 06:03:43 PM »


    i need help when i get your css i put codes in code manger save them make it txt file then i save ur css to /pf/menu2 after this i turn game on goto homebrew click gecko os start game and the css isnt there just old boring character selection ._. please help
    Do you have the File Patch Code?
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    ASF1nk
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    « Reply #1904 on: September 28, 2012, 01:04:13 AM »


    i need help when i get your css i put codes in code manger save them make it txt file then i save ur css to /pf/menu2 after this i turn game on goto homebrew click gecko os start game and the css isnt there just old boring character selection ._. please help


    "make it txt file" lolwut?
    http://lsteam.proboards.com/index.cgi?board=tuts&action=display&thread=364

    Anyways, yes it will include the SSS and yes I hope to make it able to support the Stage Expansion.
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