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Author Topic: Importing?! Whatbethisidothnoteven ._.  (Read 1087 times)
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Jigiba
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« on: November 05, 2011, 10:37:27 PM »


Could somebody give me a synopsis of importing..? So, apparently from what I've gathered from lurking, we can use exact models in Brawl with an obviously tedious process involving bones, textures, etc.? Can I take any model file type, let's say, Shikamaru from CONR3 or NUNS2, Ginyu from Tenkaichi/Ultimate Tenkaichi, GameCube game models, even a model from a computer game such as..RuneScape or Warcraft? Is this just as amazingly epic as I've heard of it being?  Undecided
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BlackJax96
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    « Reply #1 on: November 05, 2011, 10:52:21 PM »


    Is this just as amazingly epic as I've heard of it being?  Undecided

    Yes
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    Jigiba
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    « Reply #2 on: November 05, 2011, 10:55:59 PM »


    Yes

     Lawl  Happy Face

    Edit: Erm...is there a complete tutorial?
    « Last Edit: November 05, 2011, 11:28:10 PM by Jigiba » Logged

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    Segtendo
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    « Reply #3 on: November 06, 2011, 12:49:23 AM »


    Beyond just made a tutorial in the tutorial section above about this.
    Check it out. It seems very useful.
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    Jigiba
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    « Reply #4 on: November 06, 2011, 08:43:09 AM »


    Beyond just made a tutorial in the tutorial section above about this.
    Check it out. It seems very useful.

    Thanks Cheesy


    ....Is there a tutorial for attaining the model itself and making it 3DS-Max ready? >.>

    *I will not explain where to get models from/how to rip models or where to get 3DS Max. Im srs here

    Can I use any model file type/ Can I convert them? I'm attempting to create Boris over Jiggleh using his Rampage 2: Universal Tour model, which is on the Psx and Nintendo64. Would this be plausible..?
    « Last Edit: November 06, 2011, 09:27:46 AM by Jigiba » Logged

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