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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2341772 times)
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SouthCraft
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    « Reply #7770 on: August 18, 2012, 03:07:17 PM »



    are you brawl styling Goten and trunks?
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    DoctorFlux(Mariodk)
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    « Reply #7771 on: August 18, 2012, 03:14:07 PM »


    are you brawl styling Goten and trunks?
    i wish i can but they needing to be low filesized
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    rax189
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    « Reply #7772 on: August 18, 2012, 03:28:13 PM »


    i wish i can but they needing to be low filesized
    it still looks awesome... is gotenks usually bigger then goten and trunks or is that another thing u had to do for the low file size
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    Carnage
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    « Reply #7773 on: August 18, 2012, 03:52:29 PM »


    it still looks awesome... is gotenks usually bigger then goten and trunks or is that another thing u had to do for the low file size
    gotenks is bigger than they are individualy
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    Naruto200Man
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    « Reply #7774 on: August 18, 2012, 04:03:36 PM »


    Hey MarioDK, I'm going to need help with somethin.
    I can't say what, or when, but it'll be graphics model related since ur better at it than I am.
    *finally has Brawlbox PSA*
    *finally time to initiate project big brows*
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    SmashClash
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    « Reply #7775 on: August 18, 2012, 04:23:09 PM »


    *Doesn't read anything on the page except see that gif*
    Animation needs work for sure.
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    AnImAiNe
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    « Reply #7776 on: August 18, 2012, 05:53:04 PM »


    *Doesn't read anything on the page except see that gif*
    Animation needs work for sure.
    whats wrong with the animation?
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    DoctorFlux(Mariodk)
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    « Reply #7777 on: August 18, 2012, 05:59:17 PM »


    super ghost kamikaze attack works "almost"
    but still 1 problem with it
    they can only hit the one who touch the ghost and not them who is near then the ghost explode
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    rax189
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    « Reply #7778 on: August 18, 2012, 06:06:02 PM »


    super ghost kamikaze attack works "almost"
    but still 1 problem with it
    they can only hit the one who touch the ghost and not them who is near then the ghost explode


    still awesome progress, ull find a way for it to work eventually

    SUPER SAIYAN
    mabey just put an invisible bomb inside of the ghost xD then it will explode everyone near, it actually culd work but i would use links bombs because links bombs have balanced power unlike the bob-omb because the bob-omb to cheap :p
    « Last Edit: August 18, 2012, 06:59:00 PM by rax189 » Logged


    AnImAiNe
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    « Reply #7779 on: August 18, 2012, 06:27:42 PM »


    i thought touching the ghost was the only way it was supposed to explode anyway
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    rax189
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    « Reply #7780 on: August 18, 2012, 06:29:41 PM »


    i thought touching the ghost was the only way it was supposed to explode anyway
    ya but, for example, when u throw a bomb at someone and it explodes, usually the person right next to him gets hit to. i believe thats what mariodk is aiming for
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    DoctorFlux(Mariodk)
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    « Reply #7781 on: August 18, 2012, 08:12:55 PM »


    super ghost kamikaze attack work as i wanted now  AWESOME 2.0!
    « Last Edit: August 18, 2012, 08:26:43 PM by Mariodk » Logged

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    metatrongrhm
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    « Reply #7782 on: August 18, 2012, 08:57:20 PM »


    Awesome... As un-hyped as I am for DBZ characters, this ghost move is building it up
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    DoctorFlux(Mariodk)
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    « Reply #7783 on: August 18, 2012, 09:17:48 PM »


    making the SFX pack now for gotenks
    but is alittle hard to make it if i dont know what SFX i needing to replace for a SFX ID in PSA and what SFX ID in PSA i needing to use for use the new SFX in the brsar
    so if anyone got a list for that please link it since i can´t find it anyway and i remember there was a list for this for the char´s SFX IDs/sounds in brsar
    « Last Edit: August 18, 2012, 09:22:43 PM by Mariodk » Logged

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    Don Jon Bravo
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    « Reply #7784 on: August 18, 2012, 09:36:28 PM »


    i know [censored] about sfx
    maybe someone who uses riivo can help
    hopefully someone helps u dude so u dont have to go solo at it...
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