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166  Help & Tutorials / Help / Re: Stage model importing help needed on: June 15, 2010, 09:36:27 AM
I exported them all at the same time by exporting the TextureData[0] from the FitLuigi00.pac, then I imported the FitLuigi00.mdl0 into the Modeldata[2] from the STGFINAL.pac. Then, I deleted the texture that the platform uses (as the platform doesn't exist in the file anymore) and imported the FitLuigi00 textures one-by-one. They already were named like they are in the Luigi00.pac (ex. FitLuigiEyeLower or FitLuigi_salo).
167  Help & Tutorials / Help / Re: Stage model importing help needed on: June 15, 2010, 07:48:07 AM
You mean like FitLuigi_salo etc.? Because that's what they were already named...
EDIT: I just noticed that if I open up the mdl0 file I tried to import via BrawlBox also doesn't have textures, is that the problem?
168  Help & Tutorials / Help / Re: Stage model importing help needed on: June 15, 2010, 07:33:21 AM
You mean PNG format? I jsut exported them from the FitLuigi.pac and imported them in the Final destination.pac in the same location as the regular FD textures were.
169  Help & Tutorials / Help / Re: Stage model importing help needed on: June 15, 2010, 04:51:48 AM
I did so as far as I know...
170  Help & Tutorials / Help / Stage model importing help needed on: June 15, 2010, 02:09:56 AM
I tried importing the Luigi model from Brawl to change Final Destination into some kind of Luigi Destination.
(Like this one:http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4064&DiplayName=Nude Final Breastination but not naked and with Luigi). But for some reason I can't seem to get the textures of Luigi show up in the Model Preview and I can't seem to get it larger, help please?
171  Help & Tutorials / Help / Re: GeckoOS help needed :O on: June 12, 2010, 01:01:19 PM
Ok, thanks.
172  Help & Tutorials / Help / Re: GeckoOS help needed :O on: June 12, 2010, 12:54:52 PM
What's the newest version? Is it 1.9.2?
173  Help & Tutorials / Help / GeckoOS help needed :O on: June 12, 2010, 12:46:18 PM
Whenever I try to load GeckoOS (1.9 I believe) from my HBC it goes too a black screen and doesn't respond to anything... BTW I'm using a Pal Wii if that helps..
Anybody else had this problem and/ or know how to fix this?
174  Help & Tutorials / Help / Re: Codes to prevent Zelda/Samus from transforming? on: June 12, 2010, 12:43:35 PM
As far as I know there is one to prevent Samus from changing into ZSS, YouTube is your friend Smiley
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