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Author Topic: *M* Showcase - All the Melee items RELEASED! Enjoy!  (Read 408640 times)
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Carnage
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    « Reply #810 on: October 18, 2011, 02:38:41 PM »


    Not yet I have been focused in other attacks first also I noticed that you removed the Attack 3 from the Motion pac and also from the PSA :0
    i removed alot of animations wich were the same atak13 was atake 12 animation renamed lol and to fix with luigi i found alot of exact animations wich had a diferent name only especially regarding items thats why i could fit all mewtwo animations in there xD
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    nanobuds
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    « Reply #811 on: October 18, 2011, 06:57:08 PM »


    cant wait for the revamp Cheesy
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    « Reply #812 on: October 18, 2011, 06:57:17 PM »


    cant wait for the revamp Cheesy
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    Carnage
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    « Reply #813 on: October 19, 2011, 04:17:02 PM »


    just passing by to say congratulations  the mewtwo 1.01 has more than 10000 downloads xD and  i hope there is a next version  but i know with fixed taill you will need to revamp all animations or the taill will look wierd
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    AGFanProduction
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    « Reply #814 on: October 19, 2011, 06:07:21 PM »


    just passing by to say congratulations  the mewtwo 1.01 has more than 10000 downloads xD and  i hope there is a next version  but i know with fixed taill you will need to revamp all animations or the taill will look wierd


    Ohhh Yea! xD
    thank you so much! but say thank to the rest of the team too, The Project Mewtwo team has worked a lot in this project like me!

    THANKS (SB)

    also


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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #815 on: October 19, 2011, 06:23:58 PM »


    Looks Good.
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    Carnage
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    « Reply #816 on: October 20, 2011, 02:48:11 AM »


    the taill is looking amazing it looks like melee mewtwo taill awnsome and now you can add damage to the taill itself right? no need for trown bone Tongue cant wait for the update if you ever need some psa help let me know
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    « Reply #817 on: October 20, 2011, 11:55:10 AM »


    the taill is looking amazing it looks like melee mewtwo taill awnsome and now you can add damage to the taill itself right? no need for trown bone Tongue cant wait for the update if you ever need some psa help let me know


    Yes I can add damage to the tail itself but it gets *a little* weird sometimes, but there is nothing I can do. It is a *1 weird frame* In-game and this occurs only when you hit and enemy.
    and thanks I may need some PSA help for the Final Smash but that is the last point of this revamp.

    also now guys you can say good bye! to the weird Wait animations:

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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #818 on: October 20, 2011, 02:29:02 PM »


    great we finally get mewtwo wait animation from melee xD.
    If the taill hitbox makes it get wierd then you can always resort to the Trown bone

    Also that avatar stadium mewtwo so many memories xD someone should totally vertex the mewtwo into his stadium apearance he looks epic   thats the retroest mewtwo could ever get Tongue
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    « Reply #819 on: October 23, 2011, 11:18:45 AM »


    And not only the Wait animation, there are other Bunch of animations that I have re-done like all the Dodges are fixed now, the Melee Shield animations, the Down-Air, Up-Air, F-Air, B-Air. Up-tilt... and a bunch of others also I made a New Side-Tilt animation and the tail is fully Fixed and editable:




    I have done everything mentioned here in PSA and Animations also I added the Melee Mewtwo's Damage effects to his eyes, I mean that when Mewtwo gets Hit by someone his eyes become Yellow Like in Melee:



    This is going to be the REAL Mewtwo revamp and I think that it is going to be one of the Final Versions of this Mewtwo Project, I only need to Fix Side-B to make it rotate enemies in air and a new Final Smash, a New Re-done Melee Down-B attack is on this Update, Mewtwo stuns his enemy and with another D-B attack it gets flying away Just like in Melee.

    and Also I re-made all the Shadow Ball charge animations:


    Melee:
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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #820 on: October 23, 2011, 12:13:47 PM »


    This looks very well done AGF!

    Does Mewtwo play more like his melee counterpart? you know, hitboxes and stuff? Smiley

    Yea, right now I was testing the new PSA out in-game and with the New animations and the new PSA it really feels like its Melee counterpart like you said, the other past Mewtwo PSAs are some think of "obsolete" compared to the New one. the only things that I need to fix from the PSA are the Melee Confusion attack, add a New Final Smash and the LandingNAir last hitbox and re-touch the Neutral a combo.  Smiley

    but keep in mind that this version is not finished yet.
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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #821 on: October 23, 2011, 12:27:44 PM »


    Man i can't wait for the next version. Smiley
    I didn't read a lot of the pages on the thread but, is the next version going to have a fixed N-B? Like if your opponent is near the shadow ball he/she will get hit?
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    « Reply #822 on: October 23, 2011, 12:32:29 PM »


    Man i can't wait for the next version. Smiley
    I didn't read a lot of the pages on the thread but, is the next version going to have a fixed N-B? Like if your opponent is near the shadow ball he/she will get hit?

    As far I remember in the last version, the shadow ball was something like messed or un-fixed

    You can say that the shadow ball from this Mewtwo is working fine, just like in Melee you touch it and it has electric hitboxes. Smiley
    that means *Yea its fixed*  AWESOME 2.0!
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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #823 on: October 23, 2011, 12:38:05 PM »


    As far I remember in the last version, the shadow ball was something like messed or un-fixed You can say that the shadow ball from this Mewtwo is working fine, just like in Melee you touch it and it has electric hitboxes. Smiley that means *Yea its fixed*  AWESOME 2.0!
    Nice! That's good to know. Cheesy
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    « Reply #824 on: October 23, 2011, 02:09:37 PM »


    I guess someone is becoming an expert at animating xD it looks really good and since the model importer is just about to come out you rig melee mewtwo model with those bones and it will be epic xD
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