What?! He kills Jigglypuff at like 40% and Bowser at 80% with that thing.
I always use Ganondorf to compare the throw knockbacks.
In Melee when you throw Ganon at 125% it doesn't dies but if you throw him exactly in 130% and up. he will die instantly.
In Brawl if you throw ganon with 135% of damage it didn't dies, to throw and kill him you need to make it 165% and up.
anyways I'm going to keep it like that for now.
Why does only this model work with the PSA?
I have a new model in my PC which anyone here has its a hybrid between a Fixed tail Mewtwo and a Fixed grab items model (so it makes Mewtwo grab things in air like in Melee) etc.
it has some certain bones renamed, added, edited and disabled to go with the PSA complex editing, that why only this Model works with the PSA. (except, there is a Deoxys model that works with this PSA on vault)
Now with pikazz Mewtwo he is going to release it with the normal lucario bones as far I know.
then I will edit the model and make it compatible with this new PSA I'm working on and release a *compatible version Mewtwo PSA/Model* later. [only if the original released version isn't compatible]