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Author Topic: *M* Showcase - All the Melee items RELEASED! Enjoy!  (Read 408652 times)
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SiLeNtDo0m
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    « Reply #825 on: October 23, 2011, 02:35:32 PM »


    I guess someone is becoming an expert at animating xD it looks really good and since the model importer is just about to come out you rig melee mewtwo model with those bones and it will be epic xD

    Well, we can't tell until we really see footage, but the major poses are looking very good.
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    « Reply #826 on: October 23, 2011, 03:42:27 PM »


    Well, we can't tell until we really see footage, but the major poses are looking very good.

    Thanks and okay I'm going to edit some other basic animations first then I'm going to film a short footage.
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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #827 on: October 23, 2011, 03:44:13 PM »


    Thanks and okay I'm going to edit some other basic animations first then I'm going to film a short footage.
    Model importer has just been released you should totally ask someone to import melee mewtwo model with that mewtwo boneset xD since now its possible
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    « Reply #828 on: October 23, 2011, 04:36:27 PM »


    BrawlBox v.0.65 looks nice! I'm going to make the new animations in this one better :-P
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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #829 on: October 26, 2011, 11:25:11 PM »


    So happy you have returned with updates. Everything is looking nice and I'm happy you've realized that Mewtwo has weird animations in 1.01. That, and up throw is severely overpowered and he's just a really safe character. Of course, that's saying with Brawl physics but still.

    I'll be keeping an eye on this one. Keep up the amazing work! ^_^
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    « Reply #830 on: October 26, 2011, 11:38:49 PM »


    So happy you have returned with updates. Everything is looking nice and I'm happy you've realized that Mewtwo has weird animations in 1.01. That, and up throw is severely overpowered and he's just a really safe character. Of course, that's saying with Brawl physics but still.

    I'll be keeping an eye on this one. Keep up the amazing work! ^_^

    thanks dude Smiley
    also to be exact. I almost didn't worked in Mewtwo v1.01 that is why he looks too messed up, it isn't my version, it was the team's version. xP
    also I don't think that U-Throw is overpowered? otherwise I feel that it needs a more powerful knockback... to match his melee counterpart :$

     

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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #831 on: October 27, 2011, 03:45:35 PM »


    thanks dude Smiley
    also to be exact. I almost didn't worked in Mewtwo v1.01 that is why he looks too messed up, it isn't my version, it was the team's version. xP
    also I don't think that U-Throw is overpowered? otherwise I feel that it needs a more powerful knockback... to match his melee counterpart :$

    What?! He kills Jigglypuff at like 40% and Bowser at 80% with that thing.
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    « Reply #832 on: October 27, 2011, 04:33:34 PM »


    Why does only this model work with the PSA?
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    « Reply #833 on: October 27, 2011, 05:07:32 PM »


    What?! He kills Jigglypuff at like 40% and Bowser at 80% with that thing.

    I always use Ganondorf to compare the throw knockbacks.

    In Melee when you throw Ganon at 125% it doesn't dies but if you throw him exactly in 130% and up. he will die instantly.
    In Brawl if you throw ganon with 135% of damage it didn't dies, to throw and kill him you need to make it 165% and up.

    anyways I'm going to keep it like that for now.

    Why does only this model work with the PSA?

    I have a new model in my PC which anyone here has its a hybrid between a Fixed tail Mewtwo and a Fixed grab items model (so it makes Mewtwo grab things in air like in Melee) etc.

    it has some certain bones renamed, added, edited and disabled to go with the PSA complex editing, that why only this Model works with the PSA. (except, there is a Deoxys model that works with this PSA on vault)
    Now with pikazz Mewtwo he is going to release it with the normal lucario bones as far I know.
    then I will edit the model and make it compatible with this new PSA I'm working on and release a *compatible version Mewtwo PSA/Model* later. [only if the original released version isn't compatible]
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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #834 on: October 30, 2011, 03:44:16 PM »


    So any new on that mewtwo update? Those animations looks awnsome i want to see them in action Tongue maybe a sneak peek showing all new animations? xD
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    « Reply #835 on: October 30, 2011, 09:57:54 PM »


    Well maybe I'll edit the up throw myself and keep everything else unchanged from your version. It's more of a personal thing with me, so do what you want! ^_^
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    « Reply #836 on: October 31, 2011, 12:11:23 PM »


    You guys want you show you a video? I will ruin the surprise If I do! :/

    almost no one trust in me now, and I don't know why but anyways...  maybe its just me xD (random think)

    I'm going to show SOME pictures of the New Final Smash for Melee Mewtwo, I call it: Shockwave

    Mewtwo raises a powerful electric shockwave that stuns his enemies:

    then it blasts once again (to be sure you hit everyone Tongue ) and pushes the opponent off the stage with the shockwave bolts.

    its an instant OK!


    Note: these characters had 100% or more.
    the Final Smash does 50% of damage with powerful (Mewtwo Style) Knockback, this isn't un-balanced.
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    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #837 on: October 31, 2011, 12:21:25 PM »


    thats sure looks epic but 50% on a FS thats too much even if it doesnt kill i would put it on 25% the most  since from what i can see it has a very good range and those graphic look amazing xD
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    « Reply #838 on: October 31, 2011, 12:32:54 PM »


    Hey AGF, i've maked the lose animation of Mewtwo, do you want it? I cangive you if you want.
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    « Reply #839 on: October 31, 2011, 12:34:52 PM »


    thats sure looks epic but 50% on a FS thats too much even if it doesnt kill i would put it on 25% the most  since from what i can see it has a very good range and those graphic look amazing xD

    Lucario's Final Smash does 44%.

    Hey AGF, i've maked the lose animation of Mewtwo, do you want it? I can give you if you want.

    Tnks! sure Cheesy (btw what do you think about the Final Smash? xD )
    « Last Edit: October 31, 2011, 12:36:33 PM by AGFanProduction » Logged

    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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