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Author Topic: (FilePatch3.5.3)Update  (Read 128799 times)
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jrush64
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    « Reply #105 on: November 01, 2012, 04:15:15 PM »


    I tried loading 2 movesets on the same character and that didn't work. It happened like slayermarth said it would.

    But I was able to load use 2 different movesets on the CSS that way but with different characters.

    For example, I had Deadpool and Lloyd on folder RSB4, and Snake and Vegeta on RSBE folder. I was able to start a match with Deadpool and Vegeta without going to the CSS.

    Once again, thanx for the code.
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    Don Jon Bravo
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    « Reply #106 on: November 14, 2012, 04:40:57 PM »



    But I was able to load use 2 different movesets on the CSS that way but with different characters.

    hmm so you can use X custom moveset of X character from #1 folder Vs  Y custom moveset of Y character from #2 folder?
    as long as they are not the same character?
    thats awesome didnt know that lol
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    ToadKart
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    « Reply #107 on: January 17, 2013, 03:37:14 PM »


    Can you use two different gct files with this code? I'm currently using some PSA's in the second folder, but some require codes, which would effect the characters in the regular folder. Also I use the gct to edit the position of my SSS icons so I don't know how that would work when using a different SSS in both folders.
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    Don Jon Bravo
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    « Reply #108 on: January 17, 2013, 03:57:19 PM »


    Can you use two different gct files with this code? I'm currently using some PSA's in the second folder, but some require codes, which would effect the characters in the regular folder. Also I use the gct to edit the position of my SSS icons so I don't know how that would work when using a different SSS in both folders.
    it will affect both folders so both SSS will have to have the same format the code calls for but you can have both with different icons and texture colors as you choose
    unless
    now this is something i really dont know
    but im shooiting it out anyways:
    i heard there is a code that acts as a "image" and gives u access to more codes that go in another folder
    so maybe using that can help?
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    Kaaoeyi
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    « Reply #109 on: February 05, 2013, 04:26:41 PM »


    is anyone having any success loading ZSSamus models from both folders? It seems when I chose a costume from the default rsb4 folder, then load the other folder (rsbe) and enter a stage, it'll just load the one from the disk...
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    Don Jon Bravo
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    « Reply #110 on: February 05, 2013, 04:33:43 PM »


    once you choose a costume from a folder, and you do not "unchoose" that character, that character regardles as if you switch folders afterwards stays chosen and will appear in the match

    so your zssamus model from the rsb4 folder should be appearing
    if not maybe the folders are not set up correctly or the files are not named correctly
    « Last Edit: February 05, 2013, 04:38:50 PM by Mr.MW » Logged


    Kaaoeyi
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    « Reply #111 on: February 05, 2013, 04:50:36 PM »


    no..I'm pretty sure it's just zssamus  Undecided

    just a weird little glitch, it doesn't really bother me, as im mainly only using the code for an extra 78 stages.
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    Don Jon Bravo
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    « Reply #112 on: February 05, 2013, 04:57:39 PM »


    no..I'm pretty sure it's just zssamus  Undecided

    just a weird little glitch, it doesn't really bother me, as im mainly only using the code for an extra 78 stages.
    wow were u actually able to get 78 stages more?
    if so that is incredible
    i never used the expansion system as wiiflow lags at codes bigger than 2.0kb :/
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    Kaaoeyi
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    « Reply #113 on: February 06, 2013, 09:51:07 AM »


    um..nevermind my last two posts..I did some troubleshooting and deleting the zsamus folder from "rsbe" and it sort of fixed itself.

    wow were u actually able to get 78 stages more?
    if so that is incredible
    i never used the expansion system as wiiflow lags at codes bigger than 2.0kb :/

    Yeah, 41 brawl stages + the 37 extra ones you get using the expansion
    code will give you about 78 in total. Plenty of room for stages, I'm even using the ASL code lol.

    I use Neogamma and it can load gcts as big as 6+kb.
    The only issue with 78 extra stages is file space on your sd card.
    « Last Edit: February 06, 2013, 02:33:18 PM by Kaaoeyi » Logged

    Choppasmith
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    « Reply #114 on: February 08, 2013, 03:27:54 AM »


    SO this code plays nice with the Stage Expansion code? Great! A long time ago, I tried Wiiztec's code which was very similar to this and I just couldn't get it to work, I eventually gave up as I wanted to try the Classic stage pack.

    Also, MW, this file patch code is all inclusive right? I don't need to ADD the original file patch code to your code? I know Wiiztec's you had to.
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    zutox
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    « Reply #115 on: February 08, 2013, 05:34:03 PM »


    Wow, I just couldn't believe it when I read this today. It is simply amazing, I cannot wait to try it once I can use classic controllers with it. This is what I have been waiting for since I first got into brawl hacking Cheesy
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    « Reply #116 on: February 08, 2013, 06:38:54 PM »


    Wow, I just couldn't believe it when I read this today. It is simply amazing, I cannot wait to try it once I can use classic controllers with it. This is what I have been waiting for since I first got into brawl hacking Cheesy

    u can use any controllers as long as the first controller matches up with the code
    not all controllers have to be the same


    also this code includes the file patch code
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    zutox
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    « Reply #117 on: February 08, 2013, 08:55:56 PM »


    u can use any controllers as long as the first controller matches up with the code
    not all controllers have to be the same


    also this code includes the file patch code

    I only have wii motes that you plug classic controllers into Tongue
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    ToadKart
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    « Reply #118 on: February 09, 2013, 01:02:24 AM »


     Hey Mr. MW, have you looked into Deathwolf's NTSC version of his code?

    http://forums.kc-mm.com/index.php?topic=54356.0

    He posted it without any further explanation, and as I said in that topic I tried it and it would tell me what folder I was in, but it wouldn't actually load anything from the other folders. Your code worked fine, and is what I'm using right now. But I don't know if maybe there's something in that code that could help you add in the two additional folders(for a total of 4) or not.
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    Don Jon Bravo
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    « Reply #119 on: February 09, 2013, 01:42:52 AM »


    Hey Mr. MW, have you looked into Deathwolf's NTSC version of his code?

    http://forums.kc-mm.com/index.php?topic=54356.0

    He posted it without any further explanation, and as I said in that topic I tried it and it would tell me what folder I was in, but it wouldn't actually load anything from the other folders. Your code worked fine, and is what I'm using right now. But I don't know if maybe there's something in that code that could help you add in the two additional folders(for a total of 4) or not.

    hmm
    i havent seen it
    but it looks like its missing something...
    ill check it out though
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