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« Reply #195 on: June 06, 2013, 05:57:23 PM » |
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Do you have a common5.pac? Delete it, because that helped me (for 3.5.1 anyway)
EDIT: Finally had a chance to try it. Sorry to say MW, but I deleted both common5.pacs and it still freezes with 4 cBliss Marios :/
The only thing I can try, but can't actually do is make two copies of the same folder because there's not enough room on the SD card for me to have two copies of the same folder.
You said you modified your code so that RSBE is the default instead of RSB4? Did you try it out AFTER you made these changes, because I'm thinking cBliss doesn't like using RSB4 as the default.
My only other guess is that I have all the stage expansion stuff in my primary and not my secondary and maybe that's somehow causing it. I've been using standard stages for testing though.
I tested FPC 3.5.3 without CBLISS , and i got freeze,.. i have a moddified iso ,I just added 06-09 characters on all characters in the fighters folder only., Mr Mw said that his game never freezes with this code,.. I guess that FPC 3.5.3 works well, but the problem is my moddified iso, I have not proved it yet, my final guess is that maybe FPC 3.5.3 dont like my moddified iso, maybe is because the RSB4 folder as default, by the way.. Rasta codes works very well.. :3
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« Reply #196 on: June 06, 2013, 06:12:56 PM » |
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Do you have a common5.pac? Delete it, because that helped me (for 3.5.1 anyway)
EDIT: Finally had a chance to try it. Sorry to say MW, but I deleted both common5.pacs and it still freezes with 4 cBliss Marios :/
The only thing I can try, but can't actually do is make two copies of the same folder because there's not enough room on the SD card for me to have two copies of the same folder.
You said you modified your code so that RSBE is the default instead of RSB4? Did you try it out AFTER you made these changes, because I'm thinking cBliss doesn't like using RSB4 as the default.
My only other guess is that I have all the stage expansion stuff in my primary and not my secondary and maybe that's somehow causing it. I've been using standard stages for testing though.
I tested FPC 3.5.3 without CBLISS , and i got freeze,.. i have a moddified iso ,I just added 06-09 characters on all characters in the fighters folder only., Mr Mw said that his game never freezes with this code,.. I guess that FPC 3.5.3 works well, but the problem is my moddified iso, I have not proved it yet, my final guess is that maybe FPC 3.5.3 dont like my moddified iso, maybe is because the RSB4 folder as default, by the way.. Rasta codes works very well.. :3
what version of the code you guys use, the one with the game cube controller or the one with the wiimote controller also rasta codes work with cbliss? O.o
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« Last Edit: June 06, 2013, 06:13:55 PM by Mr.MW »
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« Reply #197 on: June 06, 2013, 06:20:10 PM » |
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what version of the code you guys use, the one with the game cube controller or the one with the wiimote controller also rasta codes work with cbliss? O.o
1.- Im used wii mote plus nunchuk code 2.- the rsbe folder works well, but if you start a game when you are in the other two folders, the game freezes when you try to load 06-09 costumes, even If that files are inside the iso or wbfs, but I guess its normal... yeah rasta codes partially works with CBLISS as far as I know x3, but partially is enough for me xD, oh I forgot to say.. 06 to 09 character costumes in the SD works when they load from the RSBE folder. This information can have flaws, i tested the codes just a half of an hour, the only certain is that CBLISS works when RSBE folder is used.. but testing Is still needed x3
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« Last Edit: June 06, 2013, 06:28:18 PM by shadowXtreme »
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« Reply #198 on: June 06, 2013, 06:56:11 PM » |
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I'm using Wiimote only.
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« Reply #199 on: June 06, 2013, 07:07:01 PM » |
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I'm using Wiimote only.
try this this fixes rsbe as default Also if rsb4 was default and you didnt have all your extra pac and pcs files than that is why it froze, you need all extra pac and pcs files for cbliss
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« Last Edit: June 06, 2013, 07:08:32 PM by Mr.MW »
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« Reply #200 on: June 07, 2013, 12:12:29 AM » |
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try this this fixes rsbe as default Also if rsb4 was default and you didnt have all your extra pac and pcs files than that is why it froze, you need all extra pac and pcs files for cbliss This. There is actually a starter pack someone put in the vault that fills all of the blank cBliss spaces so it won't freeze.
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If you can read this, raise your resolution. Bigger isn't always better!
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« Reply #201 on: June 07, 2013, 01:12:41 AM » |
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try this this fixes rsbe as default Also if rsb4 was default and you didnt have all your extra pac and pcs files than that is why it froze, you need all extra pac and pcs files for cbliss Yep, that did it! 4 cBliss Marios don't freeze at the end of the match anymore! This. There is actually a starter pack someone put in the vault that fills all of the blank cBliss spaces so it won't freeze.
Already applied it. Though with this working now I can start seeing just how much I can fit on my 2GB card. I'm still getting random End Match freezes from certain 4 Character combinations, but I'm pretty sure that's the cBliss code and not your code. and is a matter of filling the folder on the SD Card with more files from the ISO. EDIT: UGH! Random CSS Freeze. I think I'm just going to switch to 3.5.1 for now. While rare and certainly not unplayable, I think the two codes just get fussy when all 4 players are involved. The whole reason I originally gave this a look was a chance for extra costumes and I think cBliss covers it quite well. It was actually difficult to find costumes I liked to fill out cBliss, doing it again for all characters just isn't worth the hassle for me. Plus the lack of space to hold two full "sets" on a 2GB SD card. Don't get me wrong though MW, you're doing some AWESOME work!
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« Last Edit: June 07, 2013, 02:13:57 AM by Choppasmith »
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« Reply #202 on: June 07, 2013, 07:16:18 AM » |
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Yep, that did it! 4 cBliss Marios don't freeze at the end of the match anymore! Already applied it. Though with this working now I can start seeing just how much I can fit on my 2GB card. I'm still getting random End Match freezes from certain 4 Character combinations, but I'm pretty sure that's the cBliss code and not your code. and is a matter of filling the folder on the SD Card with more files from the ISO.
EDIT: UGH! Random CSS Freeze. I think I'm just going to switch to 3.5.1 for now. While rare and certainly not unplayable, I think the two codes just get fussy when all 4 players are involved. The whole reason I originally gave this a look was a chance for extra costumes and I think cBliss covers it quite well. It was actually difficult to find costumes I liked to fill out cBliss, doing it again for all characters just isn't worth the hassle for me. Plus the lack of space to hold two full "sets" on a 2GB SD card.
Don't get me wrong though MW, you're doing some AWESOME work!
welp yea cbliss requires any extra folders to have all pcs/pac files always loading up your sd card like you said in contrast filpatch 3.5.3 doesnt, if you dont have any hacks, than the game loads default costumes
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« Reply #203 on: June 07, 2013, 08:19:45 AM » |
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Yep, that did it! 4 cBliss Marios don't freeze at the end of the match anymore! Already applied it. Though with this working now I can start seeing just how much I can fit on my 2GB card. I'm still getting random End Match freezes from certain 4 Character combinations, but I'm pretty sure that's the cBliss code and not your code. and is a matter of filling the folder on the SD Card with more files from the ISO.
EDIT: UGH! Random CSS Freeze. I think I'm just going to switch to 3.5.1 for now. While rare and certainly not unplayable, I think the two codes just get fussy when all 4 players are involved. The whole reason I originally gave this a look was a chance for extra costumes and I think cBliss covers it quite well. It was actually difficult to find costumes I liked to fill out cBliss, doing it again for all characters just isn't worth the hassle for me. Plus the lack of space to hold two full "sets" on a 2GB SD card.
Don't get me wrong though MW, you're doing some AWESOME work!
I dont have freezes with CBLISS and Rasta code when using RSBE folder, the other folders OCASSIONALLY causes random freezes with CBLISS, well cbliss folders have really tiny files, I recommend that when you move to CBLISS filess because are trying to make CBLISS work, you should backup and format your SD card in order to avoid freezes Post Merge: June 08, 2013, 10:38:40 PM
try this this fixes rsbe as default Also if rsb4 was default and you didnt have all your extra pac and pcs files than that is why it froze, you need all extra pac and pcs files for cbliss this code fixes the freezes C: maybe some brawls dont like rsb4 folder as default
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« Last Edit: June 08, 2013, 10:38:40 PM by shadowXtreme »
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« Reply #204 on: June 11, 2013, 10:14:29 AM » |
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this code fixes the freezes C: maybe some brawls dont like rsb4 folder as default Perhaps we could get this code for wiimote/nunchuk and gamecube controller as well, then? I get some of these same freezes and I use a gcn controller.
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« Reply #205 on: June 12, 2013, 08:44:56 PM » |
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Perhaps we could get this code for wiimote/nunchuk and gamecube controller as well, then? I get some of these same freezes and I use a gcn controller.
sure ill do it this weekend ill also work some more on file patch 4 so switching sound brsar is possible in game...
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« Reply #206 on: June 13, 2013, 02:09:50 AM » |
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sure ill do it this weekend ill also work some more on file patch 4 so switching sound brsar is possible in game...
Nice work :O I've actually been using this for a long time xD. I can say that it works flawlessly with cBliss and the expansion stages, only downside is the limitations on files it can hold (not much room when limited to gecko). Unfortunately cBliss needs more files then usual so it takes up quite a bit more space. I had to make room by adding a majority of my files to ISO. Mostly a note to people having some issues getting it to work.
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« Reply #207 on: June 13, 2013, 08:03:02 PM » |
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Nice work :O I've actually been using this for a long time xD. I can say that it works flawlessly with cBliss and the expansion stages, only downside is the limitations on files it can hold (not much room when limited to gecko). Unfortunately cBliss needs more files then usual so it takes up quite a bit more space. I had to make room by adding a majority of my files to ISO. Mostly a note to people having some issues getting it to work.
but i thought it wasnt compatible im guessing little mistakes gave others issues Perhaps we could get this code for wiimote/nunchuk and gamecube controller as well, then? I get some of these same freezes and I use a gcn controller.
for a quick fix change this CC000000 00000000 To CC000000 00000001 On both lines on the bottom of the code that should set rsbe as default im still updating the code though ive got some extra unnecessary lines in there
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« Reply #208 on: June 13, 2013, 08:37:46 PM » |
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Would this code work with riivolution?
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« Reply #209 on: June 14, 2013, 09:08:12 AM » |
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but i thought it wasnt compatible im guessing little mistakes gave others issuesfor a quick fix change this CC000000 00000000
To
CC000000 00000001
On both lines on the bottom of the code that should set rsbe as default im still updating the code though ive got some extra unnecessary lines in there
yep works fine for me on both rsbe and rsb4. my version loads rsb4 first as well. to the people having freezing issues make sure you have ALL the files on BOTH folders. and have the expanded CSS and SSS files for cbliss on both as well, or it will freeze if you change costumes. silent freeze = loading data thats not there (you missed a costume) buzz freeze = bad hack (or you forgot to edit the CSS to accept the added portraits) also make sure you have at least 500mb free for the cbliss files.
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