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Author Topic: Nanobud's Sanctuary: Little Mac Attacks  (Read 1234210 times)
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Ninka_kiwi
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    « Reply #195 on: November 15, 2011, 05:25:07 PM »


    ....i like silver but that chest texture in the pics seems odd

    The textures were imported in the wrong format, the one nano imported them in either messes up when imported or that they were imported in a format that doesn't handle alpha layers right. At least this is my guess as to why they look messed up.
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    Velen
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    Insert totally self gratifying [censored] here. ; )

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    « Reply #196 on: November 15, 2011, 05:31:34 PM »


    There is also the fact the mesh wasn't meshsmoothed.

    I can see the individual faces on the model.
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    « Reply #197 on: November 15, 2011, 05:37:24 PM »


    good job though  nanobuds.....you get a "Wherever Vyse goes, cool follows." for your silver...at least we finally have the real model this time
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    nanobuds
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    « Reply #198 on: November 15, 2011, 05:46:54 PM »


    There is also the fact the mesh wasn't meshsmoothed.

    I can see the individual faces on the model.

    i tried the mesh smooth modifier... thats the best it would smooth out  Undecided

    A cool character is still cool regardless of where he is from  Wink

    I don't particularly see the appeal of Silver or Shadow for that matter. They're just re-skins of sonic but with better personalities, 'cause lets face it, Sonic's a tool (and this is coming from a fellow tool  Grin ).

    Everyone has their own preferences though  Tongue

    Awesome work with Silver Nanobud, will he turn invisible during sphere animations? Or did you fix that?  Smiley
    no sphere... i did that because the falco import uses the sphere as an article, and this is mostly for that (once i get it ported for the PSA)
    ....i like silver but that chest texture in the pics seems odd
    idk how to fix that...
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    nanobuds
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    « Reply #199 on: November 15, 2011, 07:22:12 PM »


    Fixed Silver's chest hair.
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    Christian_CAO
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    « Reply #200 on: November 15, 2011, 07:26:40 PM »



    i tried the mesh smooth modifier... thats the best it would smooth out  Undecided
    no sphere... i did that because the falco import uses the sphere as an article, and this is mostly for that (once i get it ported for the PSA)idk how to fix that...

    That's understandable, but could you possibly consider adding the sphere for the just sonic version?  Undecided

    I don't want you to go out of your way if it is too much trouble though.

    Well, I suppose, whatever you decide is alright with me  Wink
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    nanobuds
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    « Reply #201 on: November 15, 2011, 07:27:34 PM »


    That's understandable, but could you possibly consider adding the sphere for the just sonic version?  Undecided

    I don't want you to go out of your way if it is too much trouble though.

    Well, I suppose, whatever you decide is alright with me  Wink

    once i figure out how to add the sphere, i'll update shadow and silver.
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    Titanoverlord
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    « Reply #202 on: November 15, 2011, 07:30:39 PM »


    everyone in the poll will remain in the poll until they win.

    small problem... ridley doesnt match charizards bone structure. at all. just look at the legs... havent tried rigging it yet though.
    Try adjusting and resizing the bones then using the animation porter that's whats being used for mewtwo.
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    nanobuds
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    « Reply #203 on: November 15, 2011, 07:32:13 PM »


    Try adjusting and resizing the bones then using the animation porter that's whats being used for mewtwo.

    hmm ill try that i guess
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    nanobuds
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    « Reply #204 on: November 18, 2011, 03:12:03 PM »


    starting ridley today.
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    Zikkh
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    ok ok

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    « Reply #205 on: November 18, 2011, 03:14:40 PM »


    Great Smiley
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    Gamma Ridley
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    « Reply #206 on: November 18, 2011, 03:35:02 PM »


    Hype.

    Best of luck. =D
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    nanobuds
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    « Reply #207 on: November 18, 2011, 04:16:43 PM »


    what happens when Ridley meets a Falcon Pawnch?
    u wanna know?  not impressed
    u sure?  I see what you did there ...
    Positive?
    okay...
    Im srs here

    finally imported onto charizard. many bone and polygon rotation edits
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    « Reply #208 on: November 18, 2011, 04:19:47 PM »


    Oh dear god, why. D:

    That's scary as hell. XD
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    Christian_CAO
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    « Reply #209 on: November 18, 2011, 04:25:18 PM »


    Oh dear god, why. D:

    That's scary as hell. XD

    That's the power of a falcon punch in a nut shell ಠ_ಠ

    Looks like it's off to a good start though  Wink
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