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4546  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Enslaved UPDATE V1.2 on: June 19, 2010, 04:18:01 PM
The moveset is fantastic.  I'm definately gonna use this over Neku (Neku is good but he's kinda strange to use, I'll feel more at home with this moveset since I play as Lucas fairly often).  Though I'll pass on the model.

Don't mean to be offensive or anything I'm just not a huge fan of the glitchy sludge legs.  But like I said before great work on the moveset!
4547  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: knuckles project (WITH PICS) on: June 19, 2010, 01:29:17 PM
Nice.  Good that it's over Pikachu and not Sonic.  There are too many cool Sonic hacks already.  I'll be eagerly waiting for release  Grin
4548  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: COMING SOON: Drako Yoshi!! EDIT: MODEL RELEASE on: June 19, 2010, 12:27:00 PM
Also @theshyguy I altered the animation so that he rises but I'm still unable to move him up or down (though I can move him left and right).  Do I need to use a Set Air/Ground or Set Edge Slide?

EDIT: Since the Up B was causing problems on the ground, I've decided to change it completely.  Now it does an attack called Wyvern Screech.
4549  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MAX Onslaught WATCH OUT!! SAVAGE Wolf joins the Brawl!! Coming Soon!! on: June 19, 2010, 02:41:45 AM
One problem.  Turns out I won't be able to create a new final smash since I'm roughly 2/3 or the way through making it but the FitWolfMotionEtc.pac file is now too big.  You guys will just have to stick with the Landmaster Sad
4550  Help & Tutorials / Vertex Tutorials / Re: Yoshiboshi3's Vertex guide! on: June 18, 2010, 03:08:42 PM
I can't even get past the first step.  Basically what happens is I install AiS but:
1) When I right click the brres file it doesn't give me the option to "Convert to DAE"
2) If I open up the AiS thing manually it instantly just says "AiS has stopped working"
4551  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!**** on: June 18, 2010, 01:53:52 PM
Here are a few more CSI's if nobody has done them already:


Tekkaman, Travis Touchdown and Viewtiful Joe.  I may do fonts as well once I get to grips with how to do them.
4552  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!**** on: June 18, 2010, 01:26:56 PM
Thanks for putting them up.  I'll get down to doing more!

Though I can only do them from the original icon since it won't let me view most of the pictures since it says I need to upgrade to photobucket pro
4553  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: COMING SOON: Drako Yoshi!! EDIT: MODEL RELEASE on: June 18, 2010, 10:38:07 AM
It was definately the PSA.  I've made another (which has less problems too YAY) and it works great!!
4554  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: COMING SOON: Drako Yoshi!! EDIT: MODEL RELEASE on: June 18, 2010, 12:23:17 AM
Actually that's somewhat good.  Maybe this means I'll be more likely to keep in the file size limit this time and I may have more luck diagnosing problems that I've been having Wink
4555  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: COMING SOON: Drako Yoshi!! EDIT: MODEL RELEASE on: June 17, 2010, 07:58:23 AM
When it's as soon as I select the character.  I haven't had any problems with the texture at all so it must be the PSA.  That said though, I heard that if you delete stuff it doesn't actually decrease the file size.  Is that true?
4556  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: COMING SOON: Drako Yoshi!! EDIT: MODEL RELEASE on: June 17, 2010, 07:38:46 AM
Ahh I can't open the Drako Yoshi pac in PSA anymore and I once tried him on the CSS and the game froze.  *sigh* Now I have to start all over again :'(
4557  Help & Tutorials / Help / Re: Hhhwhoooaaaaaaaa Vertex importing problems on: June 17, 2010, 01:28:59 AM
@MakutaFearex
You have to export it in anim8tor as a .obj file NOT a 3DS file.  Then import it as a .obj file in Blender.  Watch this tutorial, it will be very helpful:
<a href="http://www.youtube.com/watch?v=_zZUss7H5Ck" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=_zZUss7H5Ck</a>
4558  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: June 16, 2010, 08:03:06 AM
Too bad I don't have the know-how Sad
4559  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: COMING SOON: Drako Yoshi!! EDIT: NEW TEASER VID!! on: June 16, 2010, 07:25:58 AM
Oh no you weren't ignored.  I tried that and it didn't work either Sad I even tried removing the Allow Interupt completely and that failed too.  Overall all the problems (for the exception of the Up B) that were there before are still there no matter what I do :'(

Neutral B still does absolutely no damage
Up Smash even when I try both the Z and the X offsets for both the graphics and the hitboxes the move still has depth (though when I use the Z offsets the graphics also have width which is all I want)
AAA 3rd hit still never comes out
And now the Side B freezes the game @.@
4560  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Paladin Mario V.3 updated: Uploaded Final Smash/ - new ideas for V.4 on: June 16, 2010, 07:20:24 AM
3DS is indeed epic XD

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