Slot submissions? You can put a poll up for each slot for a certain amount of time?
Let's see, 42 characters times 6, plus around 70 stage slots not counting customs. 300+ polls? No way. Especially since people don't seem very interested and there wouldn't be many votes.
Keep in mind that PAL does not have the Stage Expansion code, so the PAL version cannot have those custom stages. Which again means only textures for WiFi safe stages (although it can have more modifications- it will at least require unmodified collision data/STDT/StgPosition/PT points (?) as well as keeping bones used by module files unmodified (such as hitboxes)).
Should we use a custom-designed CSS? (or at least re-organized)
Also, watch out for models in the Vault with even slightly modified bones... such as maybe the Banjo vertex hack (I think, I got an occasional glitch where he (or whoever it was) would end up far past the top of the screen.)
Haha. I've had tentative plans to do something like this for a long time. There's a platform called Xamarin that allows you to run Mono on Android and iOS. It would require an entire UI rewrite using OpenTK, which is supported on all these platforms. Maybe someday...
I'm sorry for the necro but when kyral posts in a thread people should freak the [censored] out. Seriously. Have you been working on anything brawl-related kyral? He'll never see this :/
Anyways, OP updated. I've got some big plans for being able to load 2 pfs; one for wifi and the other not. The one that isn't for wifi can have the default stages replaced and model imports (those always desync, correct? I should know this but I've been inactive for a while). Due to some things being incompatible with PAL, I'm going to focus on getting the NTSC version out first and then work on the PAL with help from sky.
One thing we can currently do is start compiling the code for the gct. We seriously need an easy and effective way to manage slot submissions, anyone got any ideas?