Well since i lost 3ds max... i had to go back to blender vertexing, and ive never had this problem but now whenever i vertex something they also come out like this...
(http://i38.tinypic.com/v4pemu.png)
PLZ help! if i dont get this fixed i wont be able to vertex ever again!
yo thats EPIC!
also it means you need to restart using a fresh MDL0, I'm not sure what caused that.. maybe the verts were injected wrong. was this a result from using my script?
Its probably DDVB causing this... sadly, I know no fix :(
my guess is Anim8tor...
try using a differant program suck as Quick3D pro...
since blender's 3DS importer don't work...
how do you export the file to work in VBox??
Quote from: mariokart64n on August 13, 2010, 11:44:31 PM
yo thats EPIC!
also it means you need to restart using a fresh MDL0, I'm not sure what caused that.. maybe the verts were injected wrong. was this a result from using my script?
@ mariokart
nah, i lost 3ds max due to OS troubles... and asked for the script, it can be used for oblender?! :o
@ DrPanda
i thought that too, DDVB really is a piece of sh*t program.
@ Tcll
well heres the conversions:
export vertex (ddf)
DDVB converts it to 3ds
anim8or converts it to obj
blender import, edit, export
anim80r converts obj to 3ds
DDVB puts 3ds over mdl0
So yeah, looks like im screwed for awhile. i need to get 3ds max so i can use mariokart's method again, my vertexes were so much better with it.
skip the anim8r step >.>
export vertex (ddf)
DDVB converts it to 3ds
anim8or converts it to obj
blender import, edit, export
anim80r converts obj to 3ds (export to 3DS using blender)
DDVB puts 3ds over mdl0
Quote from: flammable on August 14, 2010, 06:49:02 AM
skip the anim8r step >.>
and
Quote from: Tcll on August 14, 2010, 02:42:58 PM
export vertex (ddf)
DDVB converts it to 3ds
anim8or converts it to obj
blender import, edit, export
anim80r converts obj to 3ds (export to 3DS using blender)
DDVB puts 3ds over mdl0
but i always did it this way, and it worked. now it wont... :(