Vertex Hacks Explode! Help!

Started by ShadowSnake, August 13, 2010, 08:03:38 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Well since i lost 3ds max... i had to go back to blender vertexing, and ive never had this problem but now whenever i vertex something they also come out like this...



PLZ help! if i dont get this fixed i wont be able to vertex ever again!
I DONT TAKE REQUESTS.


yo thats EPIC!

also it means you need to restart using a fresh MDL0, I'm not sure what caused that.. maybe the verts were injected wrong. was this a result from using my script?
Luka Megurine by mariokart64n
[Character-ImportModel-Zelda]

Its probably DDVB causing this... sadly, I know no fix :(

my guess is Anim8tor...
try using a differant program suck as Quick3D pro...

since blender's 3DS importer don't work...

how do you export the file to work in VBox??

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Quote from: mariokart64n on August 13, 2010, 11:44:31 PM
yo thats EPIC!

also it means you need to restart using a fresh MDL0, I'm not sure what caused that.. maybe the verts were injected wrong. was this a result from using my script?

@ mariokart

nah, i lost 3ds max due to OS troubles... and asked for the script, it can be used for oblender?! :o

@ DrPanda

i thought that too, DDVB really is a piece of sh*t program.

@ Tcll

well heres the conversions:

export vertex (ddf)

DDVB converts it to 3ds

anim8or converts it to obj

blender import, edit, export

anim80r converts obj to 3ds

DDVB puts 3ds over mdl0


So yeah, looks like im screwed for awhile. i need to get 3ds max so i can use mariokart's method again, my vertexes were so much better with it.
I DONT TAKE REQUESTS.


skip the anim8r step >.>


Married Mai Self nvm

export vertex (ddf)

DDVB converts it to 3ds

anim8or converts it to obj

blender import, edit, export

anim80r converts obj to 3ds (export to 3DS using blender)

DDVB puts 3ds over mdl0

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Quote from: flammable on August 14, 2010, 06:49:02 AM
skip the anim8r step >.>

and

Quote from: Tcll on August 14, 2010, 02:42:58 PM
export vertex (ddf)

DDVB converts it to 3ds

anim8or converts it to obj

blender import, edit, export

anim80r converts obj to 3ds (export to 3DS using blender)

DDVB puts 3ds over mdl0


but i always did it this way, and it worked. now it wont... :(
I DONT TAKE REQUESTS.