Completed Stuff/Released Stuff
Yoshi's Island Crystal Caves(2D)
(http://img405.imageshack.us/img405/1479/al10060120272binout.jpg)
An old 2D stage that goes over Final Destination.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=6984
Yoshi's Island Crystal Caves(3D)
(http://img440.imageshack.us/img440/1792/al1010020732binout.jpg)
This is a 3D version that goes over Yoshi's Island(Pipes).
If it is ported somewhere else other than Pipes or a custom stage, the blocks WILL malfunction.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12666
MGS2 Big Shell
The OLD version of the stage
(http://img22.imageshack.us/img22/2453/al1006232141binout.jpg)
Older version goes over Hyrule Temple.
(http://img177.imageshack.us/img177/3115/al1010141437binout.jpg)
(http://img177.imageshack.us/img177/9683/al1010192108binout.jpg)
The new version, which has a destructible floor tile that goes over Shadow Moses Island.
NOTE: For the codecs and ! SFX to work, it must be over SMI and not a custom slot or anything else.
Both are included in this BV link.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8218
Icicle Pyramid
(http://img51.imageshack.us/img51/1592/al1011061721binout.jpg)
(http://img823.imageshack.us/img823/8485/al10120619431binout.jpg)
I added moving platforms to keep the layout from being bland.
When I am not busy, I'll tweak the platforms' movement, tweak the roof's shading, and such.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14321
(http://img39.imageshack.us/img39/8479/al1007041139binout.jpg)
This is a stage based off of Crateria's Surface from Super Metroid.
Here.
http://www.mediafire.com/?dykbu9xm2ayta1a
A long time ago, I made a 2D stage based off of Adventure Island as my first stage project.
(http://i367.photobucket.com/albums/oo113/EternalYoshi/al_100313_19081binout.jpg)
I tried to make a 3D version when I was a newb to that sort of thing and it had a lot of issues.
I went back to it and all the problems were solved.
(http://img221.imageshack.us/img221/2071/al1012062003binout.jpg)
(http://img341.imageshack.us/img341/7708/al10123010353binout.jpg)
So yeah, this stage is back, with a vengance.
Updated Pic
(http://img251.imageshack.us/img251/3148/al1102051906binout.jpg) (http://img251.imageshack.us/i/al1102051906binout.jpg/)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16704
Planet's Core
(http://i.imgur.com/UJIDF.jpg)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17705v
A stage I made to accompany Cloud and Sephiroth.
Poke Floats 2
(http://i.imgur.com/kKzVr.jpg)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19920
(http://www.thewealthfactory.com.au/wp-content/uploads/2010/07/Under_Construction_Sign.jpg)
Coming Soon...
This is a stage that is based off of Aquatic Ruin Zone and has a moving platform and swimmable water, but due to not having appropriate models, it will be put on hold until further notice.
(http://img706.imageshack.us/img706/3098/al10122715511binout.jpg) (http://img706.imageshack.us/i/al10122715511binout.jpg/)
(http://img149.imageshack.us/img149/2633/al1012221014binout.jpg) (http://img149.imageshack.us/i/al1012221014binout.jpg/)
So is this.
I'm done reserving stuff now.
Looking forward to Crateria :)
Crateria is out.
I'm working on another project that I'm keeping a secret until I get far enough to get in game pics.
I can't wait Aquatin Ruins.
I be jelly of your Crateria. D:
I never finished my crappy version... don't know if I will now. XD
Here are some updated pics of Adventure Island.
(http://img140.imageshack.us/img140/4572/al1101291608binout.jpg) (http://img140.imageshack.us/i/al1101291608binout.jpg/)
(http://img109.imageshack.us/img109/7874/al11012916081binout.jpg) (http://img109.imageshack.us/i/al11012916081binout.jpg/)
I rescaled it (The stage was too huge), added the rocks and trees, fixed the shadows, and changed the blast zones a bit.
This stage is almost finished.
Just need to add moar stuff to the BG.
I gots more updated pics.
(http://img251.imageshack.us/img251/3148/al1102051906binout.jpg) (http://img251.imageshack.us/i/al1102051906binout.jpg/)
(http://img808.imageshack.us/img808/9928/al11020519061binout.jpg) (http://img808.imageshack.us/i/al11020519061binout.jpg/)
Had to use the sprite since both Blooper mdl0's gave me issues.
I might release it soon.
Stage is looking good bro ^_^
Downloaded it
Hey man Yoshi's crystal cave is fantastic.
Quote from: Szasz on February 16, 2011, 12:30:32 AM
Hey man Yoshi's crystal cave is fantastic.
Agreed. As a huge fan of the series its in my collection as well. ^^
They're awesome.
(http://i.imgur.com/Qm9ud.png)
I wonder if Str0 can help with the BG, and what the unknowns do?
What is this?!
It's the Planter's Core from FF7/Dissidia.
A stage I'm making for Cloud.
Quote from: EternalYoshi on March 09, 2011, 12:26:22 AM
(http://i.imgur.com/Qm9ud.png)
I wonder if Str0 can help with the BG, and what the unknowns do?
Very nice work dude, it's looking quite a bit like it... As for the background, you could use the background when fighting the emerald characters in the Great Maze, colored like the Life Stream... Heck, you might be able to use more then one... Although I haven't made a stage... It's just an idea...
not a bad idea u have there Data.
Looking good.
interesting poop you have here, i liked the crateria surface stage, keep it going :happy:
(http://i.imgur.com/Im8GH.jpg)
(http://i.imgur.com/UJIDF.jpg)
Finding a good BG is tricky.
If only there was a cylinder-like background with 2 layers: 1 semi-transparent, and 1 completely visible that has Srt0 entries for both....
Until then, I'll just use these 2 and let you all choose for yourselves...
Try the stage transition blur model from castle siege.
....This fits what I need excellently.
I'll post a new pic after I mop the kitchen.
I'm keeping an eye on this stage... ;)
Are you going to be able to jump onto those platforms higher up, or are they just part of the background?
Only 2 will be tangible.
The others are just part of the BG as of now.....
Quote from: EternalYoshi on March 15, 2011, 05:26:46 AM
Only 2 will be tangible.
The others are just part of the BG as of now.....
Sounds good to me. I just wanted to make sure considering the layout of the stage in the pics.
(My friends are starting to get picky about my "flat stages" that are in Brawl. Sucks to be them I guess... lol!)
Problem, when I use the CS transition blur, it makes everything else invisible.
Really?
Actually, I suppose I should have guessed that would happen. That's what it does in the stage it comes from, anyway.....
can't wait till this is out, although i must make my opinion that the second bg image is pretty similar to the dissidia planets core background. so in my opinion, second background is beast.
I released the Planet's core stage and updated the OP.
Next 2 stages will be O???? ???v?? and ?o?? ?lo??? ?.
Icicle Pyramid?
AS IN THAT STAGE FROM DIDDY KONG RACING?!?!
F*** yeah!!!
Quote from: EternalYoshi on March 24, 2011, 04:09:25 AM
I released the Planet's core stage and updated the OP.
Next 2 stages will be O???? ??????
Osohe Castle?
Octogonal, inside-out chinchilla world?[/notreal]
Both Wrong.
10 Try Agains
Quote from: ssbbtailsfan on March 30, 2011, 01:31:47 PM
Outer Heaven :)
The other I don't know, but I assume it a numbered stage,right? That would explain the last letter. (1,2 etc or maybe a letter like Z or X)
Love Planet Core BTW.
You're good.
The first guess is correct.
Quote from: EternalYoshi on March 30, 2011, 02:28:45 PM
You're good.
The first guess is correct.
Lol, I love your Threa'd name. XD And I'm surely adding Planet's Core to my Brawl.
No use keeping this a secret anymore. I was working on this in secrecy intermittently since February. It's still not done and may not be done for a while and may be forgotten when the model converter comes out and the original gets recreated by M22K, but here goes nothing.
(http://i.imgur.com/K60Gc.jpg)
...POKEFLOATS?!
*Faints*
:D
Pokefloats!
Huzzah!
I am sooooo happy someone's finally working on a Poke Floats (although that Scyther seems a bit... large lol) can't wait and best of luck on that.
I feel like the original version of Yoshi's Underground could use a makeover. I think the layout is fantastic and it's one of my favorites to play on, but I feel like it could really benefit from thinks like moving the mushroom stalks to the background and fixing up the seam between the far left and middle sections of the stage.
Quote from: ForOhFor Error on May 14, 2011, 05:52:35 PM
:D
Pokefloats!
Huzzah!
Not really lol
Or Pokéfloats Brawl version :p
Quote from: EternalYoshi on May 14, 2011, 06:19:32 AM
No use keeping this a secret anymore. I was working on this in secrecy intermittently since February. It's still not done and may not be done for a while and may be forgotten when the model converter comes out and the original gets recreated by M22K, but here goes nothing.
(http://i.imgur.com/K60Gc.jpg)
heh. pokefloats good times good times. cant wait for this stage. ;)
btw epic stages i really like planet's core.
On the note of the Wii Lens Cleaning Kit, it's on both PlayAsia and Amazon. I recommend PlayAsia, as Amazon ridiculously over charges for it.
Thanks. I did order from Playasia already a few days ago. Thank goodness it's worldwide.
Just gotta wait for it to come.
Planet's Core has been on my SD ever since it's release, it's one of my top 5 ^_^
Wait Aquatic Ruin Zone and Pokémon stage.
The Hiatus is over.
More pics since I'm back and can test quickly.
(http://i.imgur.com/T0TYO.jpg)
(http://i.imgur.com/yR4KL.jpg)
(http://i.imgur.com/5vrxl.jpg)
Meanwhile, can someone tell me how to fix this?
(http://i.imgur.com/KMyJp.jpg)
The material for the eye has texture references for ALL of the eye emotions Claydol has and they are flickering together and seem to be controlled by the same polygon.
Welcome back!
Also, when hitboxes for stages come out I can see using GFX for the Pokemon models for that stage!
Well done.
Poke Floats v2?
Can't wait for floats! Are you leaving the platform in or is that just for testing?
That Pokefloats is looking f*cking amazing.
Pokefloats Brawl.
Quote from: DocStrange on June 11, 2011, 06:52:07 PM
Can't wait for floats! Are you leaving the platform in or is that just for testing?
The platform is for Pokemon Trainer.
Also M22K helped me fix the Pokemon so that they'll look better and NOT flicker.
Damn that's looking sweet O.o"
Can't wait! :D
The platform in the back for PT seems a bit large and kind of distracting, I mean does he really need running space?
Other than that, it's looking amazing.
Omg, i never noticed the stage and now i want it
Pokéfloats Brawl.
I know Daddy say the same :srs:
http://forums.kc-mm.com/index.php?topic=26272.msg533122#new
Quote from: EternalYoshi on June 14, 2011, 04:21:37 AM
http://forums.kc-mm.com/index.php?topic=26272.msg533122#new
if ur using FOROHFORERRORS hexing program... they make other models (besides Okami models) freeze, so u have to use FortWaffles hex programs.
OK. i got Primeape working now after re-dLing and extracting the .dan archives.
I could use a JP/ENG Pokemon name reference, but Bulapedia helps.
I also tweaked the lighting to make the characters LOOK like they are under a night sky.
I will give you a million dollars if you finish this ;D
OKAY.
More Pokes were added and the lighting was changed to better fit a night sky.
I'm making good progress. I might make a daytime version soon.
Is there any way you could rip Pokemon from Pokedex 3D and then add Gen 5 pokemon from there? Or is it not possible to rip/convert them yet?
I don't know. For all we know, Pokedex 3D models might have a different model format.
Anyway, Moar pics.
(http://i.imgur.com/ZbYw5.jpg)
(http://i.imgur.com/qZF36.jpg)
(http://i.imgur.com/759So.jpg)
(http://i.imgur.com/pe4wm.jpg)
(http://i.imgur.com/3jJyl.jpg)
(http://i.imgur.com/8eHAi.jpg)
I'm gonna adjust the textures to fit a nighttime sky since I altered the lightning.
Do I see a Sora PSA? :af2:
Are you going to add Legendaries?
Greedy!! Kepping Sora all to yourself like that! Our administrator overlords would look down on that, I think. :o
1. Sora isn't quite done yet, it's just me playtesting and stuff. All that has to be done is the final smash, 1 more taunt, and victory poses.
2. i am not adding legendaries. Pseudo-Legendaries like Dragonite, Metagross, and Pupitar are OK in my book.
Is this Sora PSA over the one on Pit?
This stage is looking too epic, the new lighting looks much better, and more fitting, so glad you fixed Claydol's texture.
Everything is looking great man.
My Sora PSA is over Pit.
It's almost ready for release.
Just 1 more day....
Quote from: EternalYoshi on June 17, 2011, 08:04:33 PM
My Sora PSA is over Pit.
It's almost ready for release.
Just 1 more day....
:happy:
Can't wait.
Tyranitar's not a legendary so he could go in. ;D
O_o... u sir have inspired me to make the melee pokefloats... but... only with using pokemons thats available... and with only 1 legendary.
onix = rayquaza (thats wat i had in store)
Quote from: EternalYoshi on June 17, 2011, 04:41:20 PM
I don't know. For all we know, Pokedex 3D models might have a different model format.
Anyway, Moar pics.
Sorry but you are not allowed to view spoiler contents.
I'm gonna adjust the textures to fit a nighttime sky since I altered the lightning.
You sir are awesome, i like how its turning out ^^
I love how this stage is turning out. The only problem is, I now gotta find a sick Pokemon remix to go with this sick stage.
omg poke floats 2, please add those unowns what take you to the another side and the chansey traps D: (they went down too quickly)
I'm loving the layout of this stage so far! It already looks cooler than the Melee one... ;)
Dude, this would be perfect for SSBBL
Quote from: lord_of_D: on June 18, 2011, 09:00:39 PM
omg poke floats 2, please add those unowns what take you to the another side and the chansey traps D: (they went down too quickly)
I don't have Unown since they aren't in Pokepark or Brawl.
BUT I can emulate that feeling with Magnemites.
Also I can have Dugtrio imitate Chansey since again, she has no Mdl0 in existence.
Also, this is pokefloats 2, every pokemon should be different to the ones in pokefloats 1 I guess O.o
Quote from: Mewtwo2000 on June 19, 2011, 04:01:29 AM
Also, this is pokefloats 2, every pokemon should be different to the ones in pokefloats 1 I guess O.o
I agree.
Is there something more pokemon related that could be used for Poke Trainer's platform? Maybe a Mgikarp on it's side or something?
Dude is Sora gonna be out soon? because him over Pit would be epic, and this stage is looking epic, which will make Brawl epic, and then make the Wii EPIC.
This thread is about mah stages like the upcoming Poke Floats 2, so please discuss Sora and that stuff here:
http://forums.kc-mm.com/index.php?topic=12108.480
I like it, I really like it. ;D
20% completion in just 2 days? This means it should be done by thursday, when I'm done with my exams :af:
not implying anything, take as much time as you need ^^
Progress can be funny like that. Only 1 more float remaining and I can have Lapras surf back in and that's that.
Edit: OK. I got the last float, animations and such are done and the file size is 1337KB. :af2: No foolin'.
All that remains is to make the textures fit a nightime enviornment and make a daytime version.
Release that already! xD
Really great job Eternal Yoshi =]
I can't even remotely wait for Floats.
Here are preview pics of the nighttime version, whenever they process.
(http://i.imgur.com/VyUfV.jpg)
(http://i.imgur.com/8O7bc.jpg)
(http://i.imgur.com/kKzVr.jpg)
It looks sexy man, can't wait 'til release.
If you are wondering why the stage hasn't been released, you can all thank this character for the reason.
(http://i.imgur.com/pIkM8.jpg)
Quote from: EternalYoshi on June 21, 2011, 05:47:15 PM
If you are wondering why the stage hasn't been released, you can all thank this character for the reason.
*Pokemon Trainer*
Figures it had to be him, what's the problem?
He follows collisions he is not supposed to.
He is basically -300 in the backround and he follows the collisions of ALL the floats, making him move in the air when he shouldn't.
Quote from: EternalYoshi on June 21, 2011, 05:51:35 PM
He follows collisions he is not supposed to.
He is basically -300 in the backround and he follows the collisions of ALL the floats, making him move in the air when he shouldn't.
What the hell? O_o" That's new to my ears, that's really strange.. Ho can he follow collisions when he's back there?
Yes. Somehow.
Quote from: EternalYoshi on June 21, 2011, 04:21:01 PM
Here are preview pics of the nighttime version, whenever they process.
Sorry but you are not allowed to view spoiler contents.
true original
good job :kdance:
Hmmm...... might as well make what I would call the "Sexy Shiny version" while I think of a solution.
Quote from: EternalYoshi on June 21, 2011, 05:51:35 PM
He follows collisions he is not supposed to.
He is basically -300 in the backround and he follows the collisions of ALL the floats, making him move in the air when he shouldn't.
bone names?
I'm sure you've thought of that already though :oshi:
thats really weird. Could you use his trophy model, or do you have him animated?
Quote from: Equilibrium on June 21, 2011, 05:52:18 PM
What the hell? O_o" That's new to my ears, that's really strange.. Ho can he follow collisions when he's back there?
The same way he does for just about every other stage.
Maybe you should release a version .91.
Then when you fix it some way some how it'll be ready for a v1.
Man, I'm very happy to see that it's on 99.1%
Doing the finishing touches ah?
Can't wait for the release.
Quote from: ItalianStallion on June 21, 2011, 07:32:48 PMMan, I'm very happy to see that it's on 99.1% Doing the finishing touches ah? Can't wait for the release.
No, I think he said he's done, but Pokemon Trainer is causing problems.
Quote from: SmashClash on June 21, 2011, 07:33:50 PM
No, I think he said he's done, but Pokemon Trainer is causing problems.
What kind of problems?
Look at the picture at the last page.
Notice how he's floating in the air?
The PT in the BG follows collisions that he is not supposed to, making him fly and move in the air in odd ways.
Porting this stage over stages that have PT plats is going to cause issues.
Norfair - Lava/Lava Wall/Lava spurt hitboxes & Unfitting SFX
Brinstar - Acid hitbox & destructible thing
Frigate Orpheon - Unfitting SFX & Siren
Corneria - Twin blasters & Great Fox Laser
Maybe Rainbow Cruise can work depending on whether the scrolling is hard coded or an animation for the StgPosition, but I will most likely have to move PT 2000 units up and 2001 units to the right.
In other words, you won't be able to see him.
Couldn't you make him.. like, not -300 tranlation?
Also, if rainbow cruise isn't hard-coded translation, could you tell me? I have an idea that needs a stage that can have an animated StgPosition, or it would work weirdly.
Quote from: ForOhFor Error on June 21, 2011, 08:55:09 PM
Couldn't you make him.. like, not -300 tranlation?
Also, if rainbow cruise isn't hard-coded translation, could you tell me? I have an idea that needs a stage that can have an animated StgPosition, or it would work weirdly.
That wouldn't solve the problem. Making him 0 would put him on the same plane as the fighters, like the old SSE stage imports.
Yeah, but maybe -20?
Maybe moving him to like -10000 or 10000 so he's so far away that you can't see him. : /
What about the melee jungle? I guess the trainer had his own collision on the roof.
Use a PT-only collision and try to get it pass between the floats wisely.
Another solution would be attaching him to a large float. For example, on scyther, in a position where he's not on the air. For this, the fighters and the PTs should be in a mirrored part of the pokemon, aka fighters=left shoulder of scyther, PTs=right shoulder of scyther.
Or something like that.
PT only collision? Unchecking Unknown 1 didn't do anything and checking Unknown 2 made the collisions practically non-existent.
Making him far, far away is my intended plan now.
What do the 7 unmarked intigers in the stage object do????
POINTLESS TEASER NO JUTSU~!
(http://i.imgur.com/j4O1T.jpg)
(http://i.imgur.com/Rd8wV.jpg)
Also, LOL @ This.
(http://i.imgur.com/1c8xl.jpg)
Move him -10000 in the X, and Y, then move him -20000 on the Z, and scale him down to zero, that way there'll be no chance of him being seen moonwalking AT ALL.
Quote from: EternalYoshi on June 21, 2011, 10:07:43 PM
Sorry but you are not allowed to view spoiler contents.
METAGROOOOSS.
I'm loving your choice of Pokemon~
Metagross is my favorite 3rd gen Pokemon too, and I did move PT far, far away and it solved the problem.
One Final test and fixed camera mode to go and that's that.
Quote from: EternalYoshi on June 21, 2011, 10:07:43 PM
Also, LOL @ This.
(http://i.imgur.com/1c8xl.jpg)
i love that shot.... DIE U POINTLESS IVYSAUR!!!!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19920
[censored]YEAH PLAYING NOW
I'm having my boys over today, just added some new Vertextures, the good ones, and now I will be adding this stage as well.
Much love EternalYoshi.
Poke Floats 2 is the best stage i played on so far, i love it <3
cant wait to test this sexy stage ingame. :)
Quote from: ItalianStallion on June 22, 2011, 12:08:20 AMI'm having my boys over today, just added some new Vertextures, the good ones, and now I will be adding this stage as well. Much love EternalYoshi.
I hope they love it as much as I do.
This feels just like the nostalgia of Poke Floats Melee!
Lol, here is a suggestion maybe you can make Brawl Floats by using Brawl characters.
Dayyum, This stage has a lot of pokemon i like. Kirlia, Metragross, Gyarados, you made me a happy man :')
Quote from: Sorceress on June 22, 2011, 04:57:14 AM
Lol, here is a suggestion maybe you can make Brawl Floats by using Brawl characters.
Lol, i'd like to see that xD
Falcon's Realm, Final Breastination and now the idea for Brawl Floats? Oh boy XD
I thought the stage was epic, but once I tried it, it completely changed everything. This has got to be one of the greatest stages ever made.
I love the custom animations you gave to some, like Hitmonlee. I specially love fighting on there, as I do with Metagross, Scyther, and Wailord.
This is definitely Pokefloats 2. It's even better than the Melee version.
You really won't know how good this stage is, until you try it for yourself.
This stage is gonna be on Top Downloads of the day on BrawlVault for weeks bro.
Quote from: ItalianStallion on June 22, 2011, 09:12:17 AM
You really won't know how good this stage is, until you try it for yourself.
Great... now i'm even more excited to try it! XD
Damnit! I want to walk to my boss and tell him i'm sick, then go home and test this stage! XD
Quote from: ItalianStallion on June 22, 2011, 09:12:17 AM
I thought the stage was epic, but once I tried it, it completely changed everything. This has got to be one of the greatest stages ever made.
I love the custom animations you gave to some, like Hitmonlee. I specially love fighting on there, as I do with Metagross, Scyther, and Wailord.
This is definitely Pokefloats 2. It's even better than the Melee version.
You really won't know how good this stage is, until you try it for yourself.
This stage is gonna be on Top Downloads of the day on BrawlVault for weeks bro.
If that so, then it's a shame I'm not gonna be able to try it in a few days...
It would be cool to see some videos anyway.
Oh my [censored]ing god, you re genius!! I'm so glad you put this stage over Final Destination too!! You're a god!!!! :af2:
*Sees title*
...
*Smiles with glee and begins to test stage*
Quote from: Mewtwo2000 on June 22, 2011, 11:04:27 AM
If that so, then it's a shame I'm not gonna be able to try it in a few days...
It would be cool to see some videos anyway.
A video is coming when I'm done with the Sexy Shiny version, or in the afternoon.
Quote from: EternalYoshi on June 22, 2011, 12:05:50 PM
A video is coming when I'm done with the Sexy Shiny version, or in the afternoon.
I could do a video recording today but i'll have to edit my Dolphin setings first so it won't lagg anymore. It's HUD-less to btw xD
Feel free to do so then. I'm almost done with the Sexy Shiny version.
Ok, want a video showing all versions or just a video of just one?
Just pick one. If I do one later, I'll be doing the nighttime one. Or the Sexy Shiny version.
Quote from: EternalYoshi on June 22, 2011, 02:22:09 PM
Just pick one. If I do one later, I'll be doing the nighttime one. Or the Sexy Shiny version.
Hmm.. Ok, since i prefer nighttime stuff i'll do that 1. Expect it in...4-5 hours maybe?
I'm currently at work for 30 more minutes, after that i'm going home, eat dinner, do the dishes, take out the trash and such and it'll be around 8 probably.. Though if i'm done sooner, then expect the video sooner.
It'll be today for sure :)
*Is going to edit his Dolphin settings when he gets home*
edit: *turns on notifications so he won't forget* >.>"
Quote from: EternalYoshi on June 22, 2011, 02:22:09 PM
Just pick one. If I do one later, I'll be doing the nighttime one. Or the Sexy Shiny version.
Quote from: EternalYoshi on June 22, 2011, 12:36:10 PM
Feel free to do so then. I'm almost done with the Sexy Shiny version.
Quote from: EternalYoshi on June 22, 2011, 12:05:50 PM
A video is coming when I'm done with the Sexy Shiny version, or in the afternoon.
You like saying that, don't you?
Recording done and hell what a lagg... ._.'
I'm gonna have to speed up the recording on this <_>"
Quote from: Equilibrium on June 22, 2011, 07:51:42 PM
Recording done and hell what a lagg... ._.'
I'm gonna have to speed up the recording on this <_>"
do u want me to record it then? xDD
cause i love the stage atm =D
Quote from: SuperZelda on June 22, 2011, 04:56:40 PM
You like saying that, don't you?
Maybe.
The Shiny Pokemon Textures are done. Just deciding on a good skydient.
I want something like a dawn sky.
Like this.
(http://www.cascadeclimber.com/images/adams_062504/DSC00490.JPG)
Quote from: DSX8 on June 22, 2011, 07:55:05 PM
do u want me to record it then? xDD
cause i love the stage atm =D
Currently trying to fix the darn thing but i have no clue how to speed it up in Sony Vegas <_>"
edit: Got it but the sound won't speed up with it so i'll just add a song this time..
re-edit: Rendering in Sony Vegas now.
Quote from: Equilibrium on June 22, 2011, 08:01:15 PM
Currently trying to fix the darn thing but i have no clue how to speed it up in Sony Vegas <_>"
edit: Got it but the sound won't speed up with it so i'll just add a song this time..
re-edit: Rendering in Sony Vegas now.
lolz ok. well ill record my own version then x3
Quote from: EternalYoshi on June 22, 2011, 07:59:34 PM
Maybe.
The Shiny Pokemon Textures are done. Just deciding on a good skydient.
I want something like a dawn sky.
Like this.
(http://www.cascadeclimber.com/images/adams_062504/DSC00490.JPG)
Damn can't wait to see how that turns out.
Thanks for the videos.
Cool that one features the nighttime version, and the other features the daytime version.
When I make my next showcase, it'll feature the shiny version.
(http://i.imgur.com/TFOJX.jpg)
(http://i.imgur.com/nidx3.jpg)
(http://i.imgur.com/gchwL.jpg)
(http://i.imgur.com/XwQdE.jpg)
(http://i.imgur.com/rTzS4.jpg)
Quote from: EternalYoshi on June 22, 2011, 10:15:05 PM
Thanks for the videos.
Cool that one features the nighttime version, and the other features the daytime version.
When I make my next showcase, it'll feature the shiny version.
[spoiler]
(http://i.imgur.com/TFOJX.jpg)
(http://i.imgur.com/nidx3.jpg)
(http://i.imgur.com/gchwL.jpg)
(http://i.imgur.com/XwQdE.jpg)
(http://i.imgur.com/rTzS4.jpg)
I'm not gonna lie, when you said shiny version, I thought you meant the textures would be a g(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)y and stuff. >_>
I've had thoughts of remaking the original PokeFloats (Which upon typing this, I realized I can't because of Slowpoke's tail and how it's animated), but now I kind of don't want to, because I'm afraid it'll never live up to something like this.
oh hell yes, poke floats is back :happy:
pd: Absol FTW :3
Link updated with portraits and the Sexy Shiny version.
Ignore the naming pun, it was to make sure mediafire knows that it's a different file.
Quote from: EternalYoshi on June 22, 2011, 11:37:24 PM
Link updated with portraits and the Sexy Shiny version.
Ignore the naming pun, it was to make sure mediafire knows that it's a different file.
damnit, i just downloaded it 1 min ago D:
Unlike Square's updated re-releases, mine are available around the world.
I really love how Poke Floats 2 came out.
I think it would be nice if a few of the Pokemon were animated though. For example, if Aerodactyl's wings were flapping, or if Lapras's head was slowly bobbing up and down or something.
I dunno, it would have looked nice to me.
Great job anyway. :]
True. Some animation would bring a lot of life into these Pokemon.
I still love it. I chose the night time version :af:
Poke Floats looks fantastic my only criticisms would be that I think several floats move too fast and that Absol's horn should be drop through. Other than that, excellent work, I can't wait to play it myself.
Quote from: Equilibrium on June 22, 2011, 09:45:32 PM
Uploading the video now, it's going to be 1080P :)
edit: it's here
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=g-nlC-HIV3w
Congrats Pride, you done stabbed over 10 pokemanz in the head with Hell's Gate ಠ_ಠ How do you feel about yourself? XD
Quote from: xZedkiel on June 23, 2011, 08:51:27 AM
Congrats Pride, you done stabbed over 10 pokemanz in the head with Hell's Gate ಠ_ಠ How do you feel about yourself? XD
Hahahaha You just made my day! XD
I didn't even think about it like that, i can't stop laughing now! XD
Quote from: Equilibrium on June 23, 2011, 08:52:26 AM
Hahahaha You just made my day! XD
I didn't even think about it like that, i can't stop laughing now! XD
I'm glad I did mah bro, it's what I do ^_^ funny and fun way to display a stage, and for that I shall get the Night version :D
Quote from: xZedkiel on June 23, 2011, 08:54:13 AM
I'm glad I did mah bro, it's what I do ^_^ funny and fun way to display a stage, and for that I shall get the Night version :D
I could always redo the stabbing xD
Quote from: Equilibrium on June 23, 2011, 09:33:12 AM
I could always redo the stabbing xD
oh god please dont do that to the poor lapras!!! Magikarp.... go the f*ck ahead xD
Quote from: DSX8 on June 23, 2011, 11:46:33 AM
oh god please dont do that to the poor lapras!!! Magikarp.... go the f*ck ahead xD
Why am i not surprised by that response? XD
Eeeeeeverybody hates Magikarp! ;D
You know it's funny: I downloaded it almost as soon as it came out, and I still haven't tried it - I'm looking for a slot to put it over, because my stages are all filled up even though I can put like 4 stages over one slot! So I'm still trying to work this in somewhere where it'll fit without messing up anything else. Maybe I'll pair it with Moonview Highway using a button activator...
Quote from: SuperZelda on June 23, 2011, 09:50:04 PM
You know it's funny: I downloaded it almost as soon as it came out, and I still haven't tried it - I'm looking for a slot to put it over, because my stages are all filled up even though I can put like 4 stages over one slot! So I'm still trying to work this in somewhere where it'll fit without messing up anything else. Maybe I'll pair it with Moonview Highway using a button activator...
SuperZelda, you should check out libertyernie's Stage Expansion Pack. I always had that problem, up until he released that.
I now even have like 5 slots open.
On another note, what's next on stages Mr. EternalYoshi?
Quote from: ItalianStallion on June 24, 2011, 01:44:57 AM
SuperZelda, you should check out libertyernie's Stage Expansion Pack. I always had that problem, up until he released that.
I now even have like 5 slots open.
On another note, what's next on stages Mr. EternalYoshi?
Don't need Stage Expansion. I would, but all the extra icons look the same. Besides, I have a code that I can use to put as many stages as I want to one slot, only limited by the space on my SD. Thanks for telling me though, I'll look into that. And I paired Poke Floats with Moonview Highway, but probably still won't get a chance to try it out until Monday (going on a business trip)
Quote from: SuperZelda on June 24, 2011, 10:33:55 AM
Don't need Stage Expansion. I would, but all the extra icons look the same. Besides, I have a code that I can use to put as many stages as I want to one slot, only limited by the space on my SD. Thanks for telling me though, I'll look into that. And I paired Poke Floats with Moonview Highway, but probably still won't get a chance to try it out until Monday (going on a business trip)
We can fix that you know.
Look for super_smash_kid's expansion kit on SWF for a template of a SSS with all the slts in my maxed out SSS having their own stuff. All you have to do is put in the portraits you have and test.
I currently don't have plans to make another stage atm due to me being...... occupied with other things, but I will re-build Aquatic Run Zone next month.
Stage roster expansion and Alternate stage Loader make for a very huge combination.
Quote from: Eternal Yoshi on June 24, 2011, 11:44:02 AM
We can fix that you know.
Look for super_smash_kid's expansion kit on SWF for a template of a SSS with all the slts in my maxed out SSS having their own stuff. All you have to do is put in the portraits you have and test.
I currently don't have plans to make another stage atm due to me being...... occupied with other things, but I will re-build Aquatic Run Zone next month.
Stage roster expansion and Alternate stage Loader make for a very huge combination.
I don't get it. I like it, and I'd use it, but the coding's too complicated. Someone would have to explain the code and song codes to me, but I already know that no one's got time for that.
I'm still dying to play that stage!
There's a tutorial at SWF for stage roster expansion and the SSS code. Just look for it in the stage roster expansion thread.
Quote from: SuperZelda on June 24, 2011, 10:33:55 AM
Don't need Stage Expansion. I would, but all the extra icons look the same. Besides, I have a code that I can use to put as many stages as I want to one slot, only limited by the space on my SD. Thanks for telling me though, I'll look into that. And I paired Poke Floats with Moonview Highway, but probably still won't get a chance to try it out until Monday (going on a business trip)
The extra icons don't look the same in this one.. but alright then, you said you got it under control, just trying to help.
Quote from: ItalianStallion on June 24, 2011, 08:38:47 PM
The extra icons don't look the same in this one.. but alright then, you said you got it under control, just trying to help.
Might try it - idk, but I just tried Poke Floats 2 today - man that's sick! But how were you able to put this over FD? I thought it only supported three animations, or did you just make all the floats share like, one animation?
I have all the floats movement in one animation file in the same .brres file as the floats themselves.
Okay that makes sense, because I'm going to start working on a very special stage of my own, that should've been done already. A beta should be done by sometime next week. :kdance:
It didn't look nearly as good as I thought it did so it will probably be scrapped.
If I could gather resources from Peace Walker(Haven't played it yet).............
Hey cool PokeFloats EternalYoshi.
But what happened to Aquatic Ruin Zone?
A certain issue realted to too many 2D textures causes it to freeze, so it must be rebuilt. Thee stage layout will be the same.
Just make all the models 3-D, even the doors. I don't know why so many people like 2-D stages anyway, unless the models save space or something.
Maybe it's because there is no existing appropriate 3D mdl0 for what I make 2D in my stages.
Quote from: Eternal Yoshi on July 24, 2011, 08:53:11 AM
Maybe it's because there is no existing appropriate 3D mdl0 for what I make 2D in my stages.
^ win
that is all... besides not EVERY part of a stage is in 3D, there's also 2D models.
So EVERY stage has to have a mixture of 2-D and 3-D models? That doesn't sound right - maybe just for Aquatic Ruin that'll work, but that shouldn't be a limit for other stages.
I don't think you understand what I meant.
No I did, very clearly.
I love PokéFloats 2,it's fantastic! Just awesome.
And the 2D and 3D mixture in stages it's because it's imposible to find 3D models for every thing you want to do so you have to paint some things in the background and in other 3D models,if I have understood right.