Eternal Yoshi's Arenas - Poke Floats 2 - 100% complete

Started by Eternal Yoshi, December 31, 2010, 01:22:49 PM

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Also, this is pokefloats 2, every pokemon should be different to the ones in pokefloats 1 I guess O.o
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Quote from: Mewtwo2000 on June 19, 2011, 04:01:29 AM
Also, this is pokefloats 2, every pokemon should be different to the ones in pokefloats 1 I guess O.o

I agree.

Is there something more pokemon related that could be used for Poke Trainer's platform? Maybe a Mgikarp on it's side or something?

Dude is Sora gonna be out soon? because him over Pit would be epic, and this stage is looking epic, which will make Brawl epic, and then make the Wii EPIC.

This thread is about mah stages like the upcoming Poke Floats 2, so please discuss Sora and that stuff here:
http://forums.kc-mm.com/index.php?topic=12108.480


20% completion in just 2 days? This means it should be done by thursday, when I'm done with my exams :af:

not implying anything, take as much time as you need ^^

June 21, 2011, 01:10:27 PM #81 Last Edit: June 21, 2011, 02:58:41 PM by EternalYoshi
Progress can be funny like that. Only 1 more float remaining and I can have Lapras surf back in and that's that.

Edit: OK. I got the last float, animations and such are done and the file size is 1337KB.  :af2: No foolin'.

All that remains is to make the textures fit a nightime enviornment and make a daytime version.

Release that already! xD
Really great job Eternal Yoshi =]
3ds FC: 1134-7732-2469


Here are preview pics of the nighttime version, whenever they process.





If you are wondering why the stage hasn't been released, you can all thank this character for the reason.


Quote from: EternalYoshi on June 21, 2011, 05:47:15 PM
If you are wondering why the stage hasn't been released, you can all thank this character for the reason.

*Pokemon Trainer*
Figures it had to be him, what's the problem?

He follows collisions he is not supposed to.

He is basically -300 in the backround and he follows the collisions of ALL the floats, making him move in the air when he shouldn't.

Quote from: EternalYoshi on June 21, 2011, 05:51:35 PM
He follows collisions he is not supposed to.
He is basically -300 in the backround and he follows the collisions of ALL the floats, making him move in the air when he shouldn't.
What the hell? O_o" That's new to my ears, that's really strange.. Ho can he follow collisions when he's back there?