I can import a model but when I try to add an animation the stage crashes. I follow WackaAlpaca's tutorials for importing elements of other stages. But when you make a new .brres file import the animation and change the type to AnimationData set the fileld to -1 even then it crashes what I'm I doing wrong?
Quick Bump
Please help me
stages dont use animationdata
u have to make a chr0 file inside the modeldata[##] of the model ur animating
I'll see what happens when I do that.
just right click on the model that you want to animate. right-click-->new-->bone animation. It will appear in a forlder, and be called NewNode01. If you already have an animation you want, make sure the animation has a frame count, and all 3 unknown values are 0, then
right-click-->replace-->navigate to the animation you want to use-->open
and there you go!
I tried that but the model will not even go in the game. I have put models in stages before though. I'm tryin to put meta ridley in the gameg