ok i want to get started with vertex/textures for the vertexs so what programs is best to use(for free)?
well there are vertexing programs uploaded on the vault
Its best to use 3ds max 8
Quote from: dark sonic 19 on May 06, 2011, 12:30:51 AM
Its best to use 3ds max 8
max isn't free. u can try blender tho, its free to se but its ui is a little more complicated then max.
Y'see, the problem with using Blender isn't so much the interface, or the complexity of it—it's actually a fantastic program once you learn the ins and outs of it! The problem is the fact that it can't seem to import .dae files correctly. Maybe I'm doing something wrong here, but I've been unable to use Das Donkey Vertex Box v. 2.2 OR Vile's Vertex Box simply because of the steps requiring the use of .dae files. I'd be "vertexing" like a maniac if I could get over this one tiny hump.
So to answer the question: If you want to vertex hack, buy 3ds Max 8. If you want to vertex hack for free, crack 3ds Max 8. =/
Quote from: binjovi on May 06, 2011, 10:00:32 AM
Y'see, the problem with using Blender isn't so much the interface, or the complexity of it—it's actually a fantastic program once you learn the ins and outs of it! The problem is the fact that it can't seem to import .dae files correctly. Maybe I'm doing something wrong here, but I've been unable to use Das Donkey Vertex Box v. 2.2 OR Vile's Vertex Box simply because of the steps requiring the use of .dae files. I'd be "vertexing" like a maniac if I could get over this one tiny hump.
So to answer the question: If you want to vertex hack, buy 3ds Max 8. If you want to vertex hack for free, crack 3ds Max 8. =/
personally use 3ds max 9 i got it free from a class in school w00t! but i think some one made an import script for blender some where i'll try to find it. also u might want to delete the part about cracking it u can get in trouble x.x
If there is a better import plug-in than Blender 2.5's default—and you can find it—I'd really appreciate it. I've looked all over. The general consensus seemed to be that everyone just uses Max to do any vertex hacking nowadays.
Actually, now that I think about it, all that should really be necessary for us Blenderites would be a package—much like MeleeMaster500's Brawlscript Easy Vertex Pack (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18503)—containing the character models in .obj format. Basically just the first half of the Vile's Vertex Box tutorial. That is, assuming Blender can open up those .objs correctly.