Title: BRSAR Notes - *Pretty Much Complete* Post by: VILE on May 17, 2011, 03:03:57 AM Took me a few hours, knock yourselves out.
Title: Re: BRSAR Notes - *Pretty Much Complete* Post by: Jaklub on May 17, 2011, 10:23:48 AM Not sure, but I think I found something wrong.
Code: 0x00(4) - Offset to String (relative to 0x00 in String Relocation Group) Code: 0x00(4) - Offset to String (relative to 0x08 in SYMB Header) Title: Re: BRSAR Notes - *Pretty Much Complete* Post by: VILE on May 17, 2011, 05:29:35 PM Not sure, but I think I found something wrong. Code: 0x00(4) - Offset to String (relative to 0x00 in String Relocation Group) Code: 0x00(4) - Offset to String (relative to 0x08 in SYMB Header) *fixed* Thanks for spotting that, didn't test it but I don't doubt that I would have made a mistake like that, it was pretty hectic writing all those relocation groups. Title: Re: BRSAR Notes - *Pretty Much Complete* Post by: Diddy Kong on July 03, 2011, 01:45:17 AM anything else i should know about this? cuz i wanna greatly extend a sound to put steve erkal in the "GO" and "time" announcers
Title: Re: BRSAR Notes - *Pretty Much Complete* Post by: VILE on July 03, 2011, 01:55:10 AM I don't think you realise that there are thousands (or high hundreds) of offsets to edit. Unless you write a program for this, it is virtually impossible.
Title: Re: BRSAR Notes - *Pretty Much Complete* Post by: DarkPikachu on July 03, 2011, 08:03:54 AM this will be useful *copys*
I don't think you realise that there are thousands (or high hundreds) of offsets to edit. Unless you write a program for this, it is virtually impossible. well not impossible...just take an ungodly amount of time, and a critical amount of brain power to make it work right... heh Title: Re: BRSAR Notes - *Pretty Much Complete* Post by: VILE on July 03, 2011, 09:15:43 AM this will be useful *copys* well not impossible... just take an ungodly amount of time, and a critical amount of brain power to make it work right... heh That's why I said it was "virtually" impossible :P The amount of time to edit 1 sound would be more than that of the time it would take to write a BRSAR extracting and compiling program. Title: Re: BRSAR Notes - *Pretty Much Complete* Post by: Diddy Kong on July 03, 2011, 01:27:09 PM i also came here to look because jaklub uploaded a video with sonic's announcer rediculously long without speed-up or slow-down
Title: Re: BRSAR Notes - *Pretty Much Complete* Post by: DarkPikachu on July 12, 2011, 08:34:49 AM @mods
may I suggest a move to the programming board and if better, create a sub-board "Notes" :) |