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Help & Tutorials => Help => Topic started by: joey334000 on September 21, 2009, 01:38:06 PM



Title: Transparent Textures
Post by: joey334000 on September 21, 2009, 01:38:06 PM
Can someone find a list of what items for textures can be transparent and maybe give a tutorial I can be happy.


Title: Re: Transparent Textures
Post by: Canon98 on September 21, 2009, 01:43:24 PM
(http://www.clipartof.com/images/thumbnail/2198.gif)

A common rule:

If you see a transparency (White+Gray Checkered boxes[GIMP & PS] , etc) in the image, it can be made transparent.

I remember seeing a list but i'll get to that later.

From TUTORIAL:

Q: What can be made transparent?
A:
+1 files can NEVER be made transparent.

+2 files can be made transparent.
---With ASH, color transparent parts magenta. Partial transparency is not supported.
---If you need varied transparency, learn to hex. Use on of the above manual guides.

Normal files sometimes can be transparent.
---Depending on your program, just select and delete (if you see checkered boxes, congrats) or color the alpha channel black where wanted.
---(guess and check, Zelda can almost be fully transparent... Samus to a lesser extent... Mario fails)


Title: Re: Transparent Textures
Post by: mnsg on September 21, 2009, 03:37:41 PM
I can give you a list of texture parts that can be transparent for you.  It's incomplete, but this is what I know so far.

1: Eye iris and Final Smash eye textures can be transparent if they're not flat-eyed.

2: Link's sword.

3: Portions of Samus's legs.

4: The visor on Fox's/Falco's headgear.

5: Peach's/Zelda's dress.

6: Almost all of Ganondorf can be transparent.  Only his hands and eye base can't be transparent.

7: Pit's wings.

8: Zero Suit Samus's ponytail.

9: Ike's cape.

10: Most +2 textures can have transparency, but only for certain areas.


Title: Re: Transparent Textures
Post by: Hakumen on September 21, 2009, 05:43:08 PM

6: Almost all of Ganondorf can be transparent.  Only his hands and eye base can't be transparent.

No, ALL of Ganon can be transparent.


Title: Re: Transparent Textures
Post by: VILE on September 22, 2009, 06:37:45 AM
I shall correct you guys, +1 CAN be made transparent...

Ive done it...

Also, make sure atleast 1 hard pixel is on the texture.


Title: Re: Transparent Textures
Post by: Oizen on September 22, 2009, 05:47:02 PM
I can give you a list of texture parts that can be transparent for you.  It's incomplete, but this is what I know so far.

1: Eye iris and Final Smash eye textures can be transparent if they're not flat-eyed.

2: Link's sword.

3: Portions of Samus's legs.

4: The visor on Fox's/Falco's headgear.

5: Peach's/Zelda's dress.

6: Almost all of Ganondorf can be transparent.  Only his hands and eye base can't be transparent.

7: Pit's wings.

8: Zero Suit Samus's ponytail.

9: Ike's cape.

10: Most +2 textures can have transparency, but only for certain areas.

Most of Sonic's head and body can be made transparent.
Though its not very useful.


Title: Re: Transparent Textures
Post by: joey334000 on September 22, 2009, 05:57:42 PM
I want to make a Riku Marth(not evil) can his cape be transparent?


Title: Re: Transparent Textures
Post by: Oizen on September 22, 2009, 06:02:10 PM
I want to make a Riku Marth(not evil) can his cape be transparent?
Nope.


Title: Re: Transparent Textures
Post by: Hakumen on September 22, 2009, 06:04:08 PM
I want to make a Riku Marth(not evil) can his cape be transparent?
Nope.
HARD pixel.


Title: Re: Transparent Textures
Post by: Oizen on September 22, 2009, 06:31:17 PM
I want to make a Riku Marth(not evil) can his cape be transparent?
Nope.
HARD pixel.
But it seems no one knows what that is.


Title: Re: Transparent Textures
Post by: VILE on September 24, 2009, 04:44:27 PM
One completely colored pixel. By that, it isnt transparent or translucent.


Title: Re: Transparent Textures
Post by: Smoom on October 09, 2009, 02:24:45 PM
Lololdthread.

I don't understand the +1 +2 thing. :( Most of the files I see don't have either. What does that mean?

And the completely colored pixel, that means one pixel that's colored but the rest is deleted?

Ex: I'm trying to make pikachu's tail transparent. Is that possible?


Title: Re: Transparent Textures
Post by: mnsg on October 09, 2009, 04:21:45 PM
When you're using SmashBox, the textures have various formats.  Depending on the format, the textures that you insert can have various changes to them.

-------------------
Normal Textures

tex#00_00 - I4 - Grayscale - No Transparency
tex#00_01 - I8 - Grayscale - No Transparency
tex#00_02 - IA4 - Grayscale - Supports Transparency
tex#00_03 - IA8 - Grayscale - Supports Transparency
tex#00_04 - RGB565 - RGB - No Transparency
tex#00_05 - RGB5A3 - RGB - Supports Transparency
tex#00_06 - RGBA8 - RGB - Supports Transparency
tex#00_14 - CMPR - RGB - Supports Transparency
-------------------
Indexed Textures

tex#00_08+0 - CI4 - IA8 Format Palette - 16 Colors Max - Supports Transparency
tex#00_08+1 - CI4 - RGB565 Format Palette - 16 Colors Max - No Transparency
tex#00_08+2 - CI4 - RGB5A3 Format Palette - 16 Colors Max - Supports Transparency
tex#00_09+0 - CI8 - IA8 Format Palette - 256 Colors Max - Supports Transparency
tex#00_09+1 - CI8 - RGB565 Format Palette - 256 Colors Max - No Transparency
tex#00_09+2 - CI8 - RGB5A3 Format Palette - 256 Colors Max - Supports Transparency
-------------------


Title: Re: Transparent Textures
Post by: Segtendo on October 09, 2009, 04:36:16 PM

-------------------
Normal Textures

tex#00_00 - I4 - Grayscale - No Transparency
tex#00_01 - I8 - Grayscale - No Transparency
tex#00_02 - IA4 - Grayscale - Supports Transparency
tex#00_03 - IA8 - Grayscale - Supports Transparency
tex#00_04 - RGB565 - RGB - No Transparency
tex#00_05 - RGB5A3 - RGB - Supports Transparency
tex#00_06 - RGBA8 - RGB - Supports Transparency
tex#00_14 - CMPR - RGB - Supports Transparency
-------------------
Indexed Textures

tex#00_08+0 - CI4 - IA8 Format Palette - 16 Colors Max - Supports Transparency
tex#00_08+1 - CI4 - RGB565 Format Palette - 16 Colors Max - No Transparency
tex#00_08+2 - CI4 - RGB5A3 Format Palette - 16 Colors Max - Supports Transparency
tex#00_09+0 - CI8 - IA8 Format Palette - 256 Colors Max - Supports Transparency
tex#00_09+1 - CI8 - RGB565 Format Palette - 256 Colors Max - No Transparency
tex#00_09+2 - CI8 - RGB5A3 Format Palette - 256 Colors Max - Supports Transparency
-------------------
That seems to make a lot more sense.
I always hated the palettes x_x


Title: Re: Transparent Textures
Post by: STUFF2o on October 09, 2009, 07:51:43 PM
I shall correct you guys, +1 CAN be made transparent...

Ive done it...

Also, make sure atleast 1 hard pixel is on the texture.
What you say?


Title: Re: Transparent Textures
Post by: Smoom on October 10, 2009, 01:03:53 PM
Thanks for the list mnsg, but Vile, I don't understand what you mean by 1 hard pixel. I filled up one pixel full with black and nothing happened.

Btw, I'm using Gimp.