http://lsteam.proboards.com/index.cgi?board=program&action=display&thread=65 (http://lsteam.proboards.com/index.cgi?board=program&action=display&thread=65)
Reserved.
And reserved again.
Hm... Intriguing. I'll be watching this thread.
Will thiis be another...
"har har i will post mah supah secret plan and then end up forgetting about it and/or not doing it"?
hmm.... a programming thread... i gotta keep my eye out on this o.o
also make a request board in this like we got for moveset/vertexs/texture/whatever
OP was updated.
+1 point to whoever guesses what it is or what I am doing.
Quote from: VILE on July 06, 2011, 12:56:55 PM
(http://i52.tinypic.com/9fqz6g.png)
i have no clue wat the hell that is... o.e
Quote from: DSX8 on July 06, 2011, 06:32:22 PMi have no clue wat the hell that is... o.e
me too
Vile can you tell us what it is?
Looks like a Polygon group that didn't come out correctly. I wonder what it could be?
OP was updated.
Big hint to whoever was guessing.
Kinda looks like when you set a polygon group to 100 in 3ds max...
The other one looks like bonker's trophy but all messed up
Quote from: Ninka_kiwi on July 06, 2011, 07:13:55 PM
Kinda looks like when you set a polygon group to 100 in 3ds max...
The other one looks like bonker's trophy but all messed up
That does look like Bonker.
And 2#... Golbat?
OP was updated.
This will make it more clear.
Quote from: MarioDK on July 06, 2011, 01:27:29 PM
also make a request board in this like we got for moveset/vertexs/texture/whatever
plz don't, that'll just end up being a bunch of people making demands and nobody doing them.
I don't know why.... but for some reason.... when I see that, I think Airman...
still dont know :D
Two guesses:
1: That thing from Mega-Man with the yellow head. (Can't think of the name)
2: King of the Cosmos?
It's obviously the Katamari v2. This time, it's a deformed cuboid instead of a deformed sphere
2 guesses from me too:
1. That definitely looks a lot like a Bonkers vertex which you posed to somewhat resemble Brawl's trophy of him.
Sorry but you are not allowed to view spoiler contents.
2. Missingno's cousin, Found# (I honestly have no clue... lol)
I'm getting Olimar or Meta
else IDK
IK it's a player model for sure >_>
Quote from: Tcll on July 08, 2011, 04:58:33 AM
I'm getting Olimar or Meta
else IDK
IK it's a player model for sure >_>
WHAT??? where'd you get THAT from???
Quote from: xxmasal22xx on July 10, 2011, 02:06:17 PMWHAT??? where'd you get THAT from???
it's player data...
see if you can undo the transformations
Quote from: Tcll on July 10, 2011, 02:17:16 PM
it's player data...
see if you can undo the transformations
oh...how do i do tht?
BTW, tcll, go on your chat, i needa ask a few questions regarding retarded non-openable MDL0's and brawlbox lol
Quote from: xxmasal22xx on July 10, 2011, 02:56:03 PMoh...how do i do tht? BTW, tcll, go on your chat, i needa ask a few questions regarding retarded non-openable MDL0's and brawlbox lol
manipulate the image in your head...
anyways...
how'd you know I was on a friend's comp and not my wii??
I guess I could >_>
Well anyone who answered Bonkers statue, you where correct.
As for the very first image, tcll was right, it was Mario's first object without transforms.
What this all means is, that I am building a model viewer (which I hope to expand into an import/export with many other capabilities).
*facepalm*
I see it now
mario never even occurred to me DX
and wait...
a viewer O.O
hey...
think you could add melee DAT files in there too :D
although I'm told mpx files have the same format as melee >_>
EDIT:
many other capabilities??
*interested* like wut?? :3
Quote from: Tcll on July 13, 2011, 06:01:48 PM
*facepalm*
I see it now
mario never even occurred to me DX
and wait...
a viewer O.O
hey...
think you could add melee DAT files in there too :D
although I'm told mpx files have the same format as melee >_>
EDIT:
many other capabilities??
*interested* like wut?? :3
Well if you gave me all of the documentation for the DAT format, possibly.
As for the other capabilities, you will see ;)
I'mma have to write up some specs...
but here's alot of what I've got so far:
http://www.emutalk.net/threads/53164-Universal-Model-Converter-Development-(Melee-models)-progress-and-discussion?p=441432&viewfull=1#post441432
^read the 2nd part of the post
Just so everyone knows, I updated with a new project.
oh wow...
thanx for moving this for me to realize I'm such a derp DX
for the melee format specs,
you can use Revel8n's current documentation
I'm on a PS3, which is more of a pain to use than the wii DX,
else I'd give you a link...
search google for 'Melee DAT format specs' and look for the smashboards link to revel8n's thread.
he has the format pretty well covered...
I'll make a DAT resource thread later on,
since revel doesn't appear to be UD-ing his notes >_>