ok i have a project here kid goku i have tryed too port him over ness but it has a bit glitches but i have asked many others to fix some but can some of you fix running glitch replacement and double jump?
This goes in Help (seems kinda obvious but whatever).
(http://i496.photobucket.com/albums/rr328/DragoOro/BlazBlue/Hazama/bc2926c22b532c009d9ad8161471ca858e0de504.jpg)
*moves thread*
By port, you mean just renaming files?
It's never going to work just like that.
im not done that i have putted the vertex to kid goku mdl0 file and replaced with ness. the motion and fitcharacter.pac is ordonary ness.
Those glitches are due to the TransN of the models not matching up.
If Kid Goku has a bone he uses to move, what bone would that be?
Learn what it is and then change the bonerefs to reflect that and many glitches will be fixed.
ok il try then thanks