http://www.mediafire.com/?nukwnn4ghz4 (http://www.mediafire.com/?nukwnn4ghz4)
(http://www.brawlsnapshots.com/snapshots/176556.jpg)
Sample
http://www.youtube.com/watch?v=tdFFUJzMc5g
MOVESET
B Down - Ground Pound
It's basically the same as Bowsers B Down.
B - Green Lightning
L charges up power and releases a thunderbolt, the more you press B the more damage it does.
The max i've been able to do is 18.
B UP - Jetpack
I've always thought of Mr L as a techy guy so I gave him a jetpack, if you press B he hovers up, the attack doesn't last long, after the attack finishes the jetpack will explode and do damage to characters around.
Side B - The Guns - L rolls into a ball and whips out his finger guns and shoots once. The attack has a big knockback but does minor damage. Sometimes the attack will do 27, this I can't change. The roll attack trips.
Final Smash - L Missle - Using dimentios magic, L turns into a missle and flies, if he is stopped he will explode with a huge radius that has a big knockback and does lots of damage, if you miss, you'll go off the screen.
A UP - Nothing much has changed, there is less knockback but fire particles created for easier juggling.
A Tap - Nothing Changed
3rd A Tap - Fire Jab that has low base knockback, but bigger increasing knocknack.
A Down - Same as Luigi's Previous, but weaker and faster, attack hits 3 times.
Side A - Now uses Luigi's previous 3rd A tap, since luigi had 3 attacks depending on how you tilted the joystick, I have taken advantage of this.
TITLED UP - Thunder - Not as much knockback, shield breaking move.
NOT TILTED - Plain - Bigger Knockback
TITLED DOWN - Fire - More Damage
A Air - The same, more knockback and damage, less spamable and moves luigi slightly forward.
A Down Air - Faster
A Forward Air - Added a sweetspot with a spike.
A Backwards Air - Added a sweetspot.
Other ChangesMR L can jump higher.
L is a tiny bit slower.
More air mobility.
Thanks for reading :)
I like the Jetpack move, but its kinda......clunky....so to speak, its a weird recovery move
Quote from: thanyou on September 28, 2009, 12:15:16 AM
I like the Jetpack move, but its kinda......clunky....so to speak, its a weird recovery move
I'm hoping to fix that and make it less clunky.
Not sure how I'm going to.
I Know that this is only Beta but im just wandering if your going to change the A Moves and such.
But This is Great So Far
this is going to be great when it's done!
Quote from: Ayzer on September 28, 2009, 12:18:26 AM
I Know that this is only Beta but im just wandering if your going to change the A Moves and such.
But This is Great So Far
Yea i'm going to be changing the A moves after i'm done the B moves.
SIDE B DONE
http://www.youtube.com/watch?v=5pmJLBVn6ao
Side B is Way too Cool. I Especially Love The Way You Actually Gave Mr.L Time To execute His attack By Making The Opponet Trip b/c the animation is a taunt/victory pose.
This is Moveset is awsome. Cant w8 for it to be finished
I'm definitely going to download this.
ALL B ATTACKS DONE :D
http://www.mediafire.com/?0lkqwjijomz
Video proccessing now
This is gonna be HUGE!
VIDEO RELEASED http://www.youtube.com/watch?v=b7O_c4xLBXc
Side B=Epic
The "Bang Bang" should be synced though.
dude this is amazing... u have done what i thought would never happen... a really good and not broken (or the least broken) luigi pac.
the only thing i dont like is the neutralB. its a long start up and its pretty short range. maybe u should look at storm fox and ull kno why im complaining about that.
srry if i sounded a bit [censored]baggish rite there. other than that... everything else is awesome, espescialliy upB. (i wish it had more hovering properties tho...)
FINAL BETA!
http://www.mediafire.com/?mtzolztomyy
Please test it and post anything you would like to be changed.
I hope to get this finished by the time I go to sleep.
ENJOY!
I like the forward spike. but bair has a sweetspot and i find it overkill. it should either be harder to sweetspot or be gone. i still cant hit anyone with neutralB. the start up is too long and the opponent will always hit me before its executed. its also very close range. is this supposed to be a projectile? cuz im cofused. either it should have no start up (like his fireball) or should be more rewarding (good damage w/ good knockback)
and i always felt that dair should have a small spike.
besides that... everything else is great.
wait... that was a lie... can u get luigi some friction? cuz im tired of sliding all over the place
Quote from: S.N.E.S.S. on September 30, 2009, 01:15:35 AM
I like the forward spike. but bair has a sweetspot and i find it overkill. it should either be harder to sweetspot or be gone. i still cant hit anyone with neutralB. the start up is too long and the opponent will always hit me before its executed. its also very close range. is this supposed to be a projectile? cuz im cofused. either it should have no start up (like his fireball) or should be more rewarding (good damage w/ good knockback)
and i always felt that dair should have a small spike.
besides that... everything else is great.
wait... that was a lie... can u get luigi some friction? cuz im tired of sliding all over the place
Fixed the sweetspots on the AirB and AirF
Increased the size of the B attack
Increased friction a bit.
D air is strong enough as it is so i'm not gonna add a spike.
To avoid getting attacked by enemines in the B attack i'm adding a small push.
Could you make his final smash have some more knockback? Like captain Falcon's. Or you should make him like go through your opponent so he can hit multiple people like Lucas's up B. Other then that, it's great!
Quote from: Untouch on September 30, 2009, 01:19:55 AM
Quote from: S.N.E.S.S. on September 30, 2009, 01:15:35 AM
I like the forward spike. but bair has a sweetspot and i find it overkill. it should either be harder to sweetspot or be gone. i still cant hit anyone with neutralB. the start up is too long and the opponent will always hit me before its executed. its also very close range. is this supposed to be a projectile? cuz im cofused. either it should have no start up (like his fireball) or should be more rewarding (good damage w/ good knockback)
and i always felt that dair should have a small spike.
besides that... everything else is great.
wait... that was a lie... can u get luigi some friction? cuz im tired of sliding all over the place
Fixed the sweetspots on the AirB and AirF
Increased the size of the B attack
Increased friction a bit.
D air is strong enough as it is so i'm not gonna add a spike.
To avoid getting attacked by enemines in the B attack i'm adding a small push.
alright.. sounding good.
boing! zoom zoom!
Quote from: alexdaman76 on September 30, 2009, 01:25:16 AM
Could you make his final smash have some more knockback? Like captain Falcon's. Or you should make him like go through your opponent so he can hit multiple people like Lucas's up B. Other then that, it's great!
I'm going to add a increasing knockback.
THanks.
FINISHED!
Will make a new video and get pictures tommorow.
Video up!
http://www.youtube.com/watch?v=tdFFUJzMc5g
I think two changes need to be made to the FS:
1. He should be faster (it's a bit anti-climatic).
2. It shouldn't be Marth-esque instant death.
Maybe you could add a stun effect like Beast Ganon has before he charges.
Other than that, this is pure win.
Okay, I've played as this and now for some suggestions:
1. His Up-B should hit people more easily.
2. WTF does Side-B do in the air anyways?
3. More knock back and damage for Down-B
4. Side-B should have animation sped up and have more range.
5. Modded taunts, maybe?
6. Make Neutral B end when you let go of B.
I want this Mr. L as perfect as can be, 'cus Mr. L is the shiz.
nice thanks