Title: Spider's Crap: GORDON FREEMAN'S HEV SUIT RELEASED! Post by: spiderjjr45 on October 06, 2009, 10:16:37 PM Spider's Crap Onto the textures: Table of Contents 12/9/09 - Gordon Freeman 2.012/27/09 - Bowser's Fortress 1/17/10 - Aang, the Last Airbender 1/17/10 - Black Mesa: Crossfire 8/10/10 - Gordon Freeman 3.0 CHARACTERS: Gordon Freeman 3.0 (http://img339.imageshack.us/img339/4797/88636370.th.png) (http://img339.imageshack.us/i/88636370.png/) Tested In-Game. Works fine! Gordon Freeman is BACK! And this time, he's brung more than just a grenade or rifle, he's brought his vertexed HEV SUIT! It's a model hack, so it most likely desync's WiFi Note: The Lambda symbol on his chest is a little glitched because I moved a vertex at somepoint and messed up the texture mapping of his chest. D: Otherwise, he's completely fine. PCS: http://www.mediafire.com/?eudxh7db7g8owf7 PAC: http://www.mediafire.com/?qg1h85wx6d5m4jd Gordon Freeman 2.0 (http://img96.imageshack.us/img96/6964/974c9421ad523501.th.jpg) (http://img96.imageshack.us/i/974c9421ad523501.jpg/) (http://img693.imageshack.us/img693/3559/8e621312061f6441.th.jpg) (http://img693.imageshack.us/i/8e621312061f6441.jpg/) The Freeman has arrived. Final version as of now. Check it out, got featured on KC MM website and all, so I think it's pretty cool. Download: http://www.mediafire.com/?yjyxytkfi50 - The PAC http://www.mediafire.com/?yjytczmmzjz - The PCS Avatar Aang, the Last Airbender (http://img266.imageshack.us/img266/6521/82044b51bd5a7a9e.th.jpg) (http://img266.imageshack.us/i/82044b51bd5a7a9e.jpg/) (http://img5.imageshack.us/img5/2823/02e79c8c7ae555dd.th.jpg) (http://img5.imageshack.us/i/02e79c8c7ae555dd.jpg/) (http://img709.imageshack.us/img709/9639/095b7b0dc515777e.th.jpg) (http://img709.imageshack.us/i/095b7b0dc515777e.jpg/) You may have seen this texture before, or might have even downloaded it. Well, I made it. But I only made it simply for the Avatar Ness PSA. I knew that in order to release it to the public formally, I would have to give him a real Avatar look, so with the recent invention of vertex hacking, I've finally made him look bald, as Aang would. Download the Avatar: http://www.mediafire.com/?wofzu2no32l - The PAC http://www.mediafire.com/?ndr55dyhyty - The PCS STAGES: Bowser's Fortress (Castle Siege) (http://img4.imageshack.us/img4/8127/70930514.png) Looks like Bowser's finally got himself a stage. No more Luigi's Mansion or Rainbow Cruise; it's time to Brawl in Bowser's home zone, his fortress. Stage 1: Exterior Fortress (Credit definitely goes to OizenX for removing those god-awful flags.) Using a combination of the original SMB castle and some photoshop magic, the entire castle now seems to be made of the classic bricks. The trees are now dead, and the remainder have been changed into goombas and dry-bones. Another thing to note is the transformation of all the forests into Lava craters, a very nice aesthetic touch. THE CHARACTERS IN THE BACK HAVE BEEN FIXED IN THE LATEST VERSION TO NOT BE SO CONTRASTING. Stage 2: Bowser's Throne All the soldiers have been replaced with member's of the Koopa Troop! From Koopalings to common baddies, you're sure to find the rouges gallery here. And in the back is none other than the Koopa King himself. Other things to note are the block pathways and the Mario statues that struggle as they slave over holding bowser's platforms. THE CHARACTERS IN THE BACK HAVE BEEN FIXED IN THE LATEST VERSION TO NOT BE SO CONTRASTING. Stage 3: Under the Fortress This section's been revamped for a much more fiery experience. Lava seeps through every crack in every rock now, giving the impression that Bowser's spent lots of his time in this fiery underworld. Textures customly made by me in photoshop, so appreciate it. Version 3 Contains the Following Fixes From the Original Images: (http://img12.imageshack.us/img12/6530/15281032.png) (http://img12.imageshack.us/img12/9926/40813977.png) The background characters have been darkened as to not contrast the level. GET THIS STAGE HERE! http://www.mediafire.com/?hkzzkcyonon http://www.mediafire.com/?kddtmuggvtz http://www.mediafire.com/?m1enhwiz35m BLACK MESA: CROSSFIRE (http://img266.imageshack.us/img266/2481/4a686e77e5f9eebc.jpg) If you played the original Half-Life deathmatch, back from the early 2000's, you will recognize this in an instant. It's one of the most popular deathmatch map's in Half-Life's history; Crossfire. (http://img17.imageshack.us/img17/1911/016629fa52b3b3d3.jpg) (http://img5.imageshack.us/img5/6401/0710f4e7c975533d.jpg) (http://img266.imageshack.us/img266/3466/849179987d93e084.jpg) The images you see here are unaltered and taken in game. The snow has been removed, the lighting has been changed, and the camera bounding and death bounding has been altered to make the stage larger. The unrestricted camera code was NOT used. Get this peice of gold HERE: Note: You will have to make copies and rename them to STGMETALGEAR_01 and STGMETALGEAR_02 if you want it to play this stage everytime you go to Shadow Moses. http://www.mediafire.com/?mmm3m3mtyzx More coming soon! Title: Re: Spider's Crap Post by: The_Truth on October 06, 2009, 10:51:24 PM ...not bad for a first texture. Not bad at all. The hair looks a little funny but that can't be helped because of Snake's headband. I'll look forward to seeing more from you 8)
Title: Re: Spider's Crap Post by: Richard7 on October 07, 2009, 07:48:47 AM Whoa, definitely not bad for a first texture. Please keep them up!
Title: Re: Spider's Crap Post by: MeleeMaster500 on October 07, 2009, 09:10:47 AM shadowsquid86 was gunna make a gorden freeman hack, wasn't he?
but I like how complete this one looks Title: Re: Spider's Crap Post by: vcvmajinken on October 07, 2009, 11:08:18 AM needs more work in shoulder and hair but still being a nice texture
Title: Re: Spider's Crap Post by: kiro on October 07, 2009, 12:46:04 PM Holy Fugnuts! How many people are going to do Gordon Freeman now? lol Aweesome work so far!
Title: Re: Spider's Crap Post by: Pik on October 07, 2009, 12:54:14 PM Best Gordon Freeman so far. The colours might need work, but it's cool.
I'm jealous :) Title: Re: Spider's Crap Post by: LowKeyEnergy on November 15, 2009, 11:44:28 AM download contains only .pac . attempt to expand and recompile pac into pcs results in error messages . any help ? can you post the .pcs file and maybe a non-corrupt pac ?
Title: Re: Spider's Crap: Update, Gordon Freeman 2.0 Post by: spiderjjr45 on December 09, 2009, 09:58:24 PM Due to the surprising feature on the KC-MM site, I've updated Freeman. The packs are now removed, and the textures are all together less grittier, in order to fit the style of Brawl more. The face texture has also been improved a little. Altogether, it's a much better Gordon.
Title: Re: Spider's Crap: Update, Gordon Freeman 2.0 Post by: -=STRAFE on December 09, 2009, 10:09:31 PM amazing texture! very niceee
Title: Re: Spider's Crap: Update, Gordon Freeman 2.0 Post by: shadowsquid86 on December 09, 2009, 10:21:39 PM You pretty much just won the game. I never got very far on mine, the only thing I prefer from it is the face. Stunning, beautiful work.
Title: Re: Spider's Crap: Update, Gordon Freeman 2.0 Post by: Scootaloo on December 10, 2009, 01:58:09 AM whoa u have a very bright future ahead of u keep it up
Title: Re: Spider's Crap: Update, Gordon Freeman 2.0 Post by: Alphatron on December 10, 2009, 06:00:25 AM Awesome Gordon. Was wishing someone had done this earlier.
Also, it isn't brawlbox. I have the same issue, but my friend who uses a laptop sees models flawlessly. Title: Re: Spider's Crap: Update, Gordon Freeman 2.0 Post by: thanyou on December 10, 2009, 01:49:34 PM Pretty cool, but it still needs a little more work on the breast, face and hair areas.
>.> <.< Needs moar Crowbar Title: Re: Spider's Crap: Update, Gordon Freeman 2.0 Post by: spiderjjr45 on December 11, 2009, 02:05:51 PM Because of Brawlbox's tendency to compress textures when viewed from a distance, I zoomed in for a larger shot, so that more detail can be seen. It's a bit large, though.
(http://img442.imageshack.us/img442/8997/snakeu.png) Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: spiderjjr45 on December 26, 2009, 10:52:41 PM I don't see too many Castle Siege complete remakes, but after I saw the potential this stage had for Bowser's castle, I absolutely HAD to do it. So try it out, it's alot more fun than the pictures look, and the pictures themselves already look pretty fun.
Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: -=STRAFE on December 27, 2009, 01:07:58 AM okay lol another bowser castle siege, but the mario statues are so funny! xD one should be luigi :D socks lol
Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: vcvmajinken on December 27, 2009, 02:31:52 AM You fix a lot of things! now I will add gordie to my roster =D
Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: Humble on December 27, 2009, 04:29:11 AM The castle siege replacement is great, but I think the giant orange and yellow bowser stickers on all the platforms is a bit detracting from the texture as a whole.
Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: Unai on December 27, 2009, 10:29:02 AM WHOA!! That stage kicks ass!! The Mario statues are a LOL
Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: spiderjjr45 on December 27, 2009, 10:32:02 AM There. I wasn't a fan of the platforms themselves, I just found them in Mario & Luigi 3 and thought they might work. But they're a bit too sparkly.
Version 2 is up, with a much, much more duller platform for Bowser's throne and a completely replaced platform for the exterior. Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: JBG on December 27, 2009, 10:39:31 AM Gordie is BOSS.
But the Bowser castle...eh. I'm really not likin the random koopa troopas, goombas, shy guys, etc in such bright colors in the back...they're really distracting. Overall it's nice but it's kinda clashy. Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: spiderjjr45 on December 29, 2009, 09:27:07 PM Hey, I'm back at last! Just coming back to post a teaser for the next texture. I hope to get it done before 2010. Some of you may recognize this instantly, and others may only remember it after they get the hint.
(http://img192.imageshack.us/img192/9126/69677681.png) Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: Segtendo on December 30, 2009, 10:32:23 AM (http://img526.imageshack.us/img526/3237/4316be58d1e64e0c.jpg)
LMAO. You win 10 internetz for the Mario and Luigi statues. Nice Bowser's Foretress. Best Castle Seige hack to date. Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: shadowsquid86 on December 30, 2009, 12:28:39 PM The stage is "meh". I've seen it twice already, and this one is okay, but there are a few things I dislike. The colors clash too much, the background characters are too bright to fit in, and the dry bones and goombas just don't look right.
But the Mario statues? Epic win. :happy: Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: Supertweed on December 30, 2009, 05:22:20 PM Hey, I'm back at last! Just coming back to post a teaser for the next texture. I hope to get it done before 2010. Some of you may recognize this instantly, and others may only remember it after they get the hint. These hints are always so easy to get, I wish people would do something more subtle, like make the letters a shade brighter. Anyway, looking forward to Black Mesa. Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: spiderjjr45 on December 31, 2009, 11:18:22 AM I think black mesa's gonna be put on hold until I can figure out how to completely remove the snow from Shadow Moses Island. Most of it is removable with texture hacking, but there's till one layer that I believe is attached to a stage effect, but I'm not sure how to remove it without crashing the game.
Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: Alphatron on December 31, 2009, 05:41:10 PM Try replacing that effect with one from another stage. A subtle effect that one wouldn't really notice.
Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: spiderjjr45 on January 02, 2010, 02:11:55 PM Here's what's up with Black Mesa:
I've removed all the snow finally, and as an added touch, there are now multiple Rex's (Now Half Life 2's Hunters) who roam in the background. However, the stage is still quite dark, but I don't know which stage light to replace it with. Does anyone know which stage would be best for brightening up the entirety of Shadow Moses? Title: Re: Spider's Crap: NEW CASTLE SIEGE TEXTURE: BOWSER'S FORTRESS! Post by: spiderjjr45 on January 15, 2010, 05:54:47 PM (http://img37.imageshack.us/img37/5872/18138097.png)
Sooo Close to release guys. But the problem is, in game, this stage is still dark and creepy, I need a brawlbox master to help change the lighting. But other than that, the stage is perfect. If you're really interested in the current state of Black Mesa, you can get it here: http://www.mediafire.com/?gziumqn2yty But beware, there are glitches with all the lighting that I'm not sure how to fix. Title: Re: Spider's Crap: IF YOU ARE A BRAWLBOX SPECIALIST, PLEASE SEE LATEST POST. Post by: shadowsquid86 on January 15, 2010, 06:35:46 PM I think it looks great. What's wrong with it?
And do you mean you don't know how to swap the lighting? Or the lighting you swapped doesn't work correctly? Title: Re: Spider's Crap: IF YOU ARE A BRAWLBOX SPECIALIST, PLEASE SEE LATEST POST. Post by: spiderjjr45 on January 15, 2010, 07:46:52 PM That's actually the lighting in brawl box, you'd have to see how it looks in game to realize how badly the light clashes against the actual textures.
Title: Re: Spider's Crap: IF YOU ARE A BRAWLBOX SPECIALIST, PLEASE SEE LATEST POST. Post by: shadowsquid86 on January 15, 2010, 08:10:41 PM What lighting does it use right now? I was going to suggest Mushroomy Kingdom, since it has that desert vibe but is still pretty mellow.
Title: Re: Spider's Crap: IF YOU ARE A BRAWLBOX SPECIALIST, PLEASE SEE LATEST POST. Post by: spiderjjr45 on January 16, 2010, 07:28:57 AM Right now it's using onett's lighting. It's okay but it still gives it a dark feeling. Oh, and it seems to interfere with the spotlight too. If I could figure this all out I'd have a proper release. That's why I need someone skilled in BB.
Title: Re: Spider's Crap: IF YOU ARE A BRAWLBOX SPECIALIST, PLEASE SEE LATEST POST. Post by: Pik on January 16, 2010, 08:54:54 AM Delfino's or Hanonbow's lighting would probably do the trick. Keep in, mind however, that in Hanonbow's lighting characters have little shading, and Delfino's has a blue backlight.
Title: Re: Spider's Crap: IF YOU ARE A BRAWLBOX SPECIALIST, PLEASE SEE LATEST POST. Post by: spiderjjr45 on January 16, 2010, 04:44:36 PM Delfino's lighting has worked swell. It's not as bright or wonderful as the preview there, which I'm not suer why, but it's certainly brightened the stage and removed the snow, the night, and everything that made it Metal-Gear like. I'm still having slight glitches with the spotlight, which I've been attempting to remove, but other than that, I should have a proper release this weekend. :)
Title: Re: Spider's Crap: BLACK MESA AND AVATAR AANG RELEASED TO THE WORLD! COME SEE! Post by: spiderjjr45 on January 17, 2010, 09:07:31 AM (http://img266.imageshack.us/img266/3466/849179987d93e084.jpg)
Thanks to Delfino's lighting, and the removed spotlight, I have come to this! This is an unaltered ingame image of Shadow Moses transformed into a daytime desert base instead of a nighttime snowy base. Thanks for the suggestion Pik. Oh, and I released my old Avatar texture with a new model hack. Title: Re: Spider's Crap: BLACK MESA AND AVATAR AANG RELEASED TO THE WORLD! COME SEE! Post by: shadowsquid86 on January 17, 2010, 09:20:29 AM Mah boi, this stage texture is what all true warriors strive for!
Title: Re: Spider's Crap: BLACK MESA AND AVATAR AANG RELEASED TO THE WORLD! COME SEE! Post by: vcvmajinken on January 17, 2010, 09:26:03 AM Aang it´s perfect :D
Title: Re: Spider's Crap: BLACK MESA AND AVATAR AANG RELEASED TO THE WORLD! COME SEE! Post by: Shrooms on January 17, 2010, 10:57:51 AM Sir, this must-have stage texture has a broken download.
Title: Re: Spider's Crap: BLACK MESA AND AVATAR AANG RELEASED TO THE WORLD! COME SEE! Post by: spiderjjr45 on January 17, 2010, 12:08:26 PM Sir, this so-called 'broken download' has been reinstated to a new force in which it has been repaired.
Title: Re: Spider's Crap: BLACK MESA AND AVATAR AANG RELEASED TO THE WORLD! COME SEE! Post by: spiderjjr45 on January 22, 2010, 09:31:28 PM In honor of Black Mesa getting 30 downloads in only 2 weeks, I'm releasing a preview of my next Half-Life texture:
Hint: It's an Assist Trophy (http://img39.imageshack.us/img39/6153/31458653.png) Title: Re: Spider's Crap: BLACK MESA AND AVATAR AANG RELEASED TO THE WORLD! COME SEE! Post by: eggman4527 on January 22, 2010, 10:32:03 PM Hey man, just wanna say that I'm a huge Half-Life 1 fan and I love the textures. Right now, I'm experimenting with changing the Stage Select Screen icons for Black Mesa. I already have the logo changed from Snake's FoxHound symbol to the Lambda sign and am working on actual pics. I'll try to upload them tomorrow after I test them and everything
Title: Re: Spider's Crap: GORDON FREEMAN'S HEV SUIT RELEASED! Post by: spiderjjr45 on August 10, 2010, 11:47:49 AM Updated with Freeman 3.0.
My first released Vertex hack, so it's a little iffy. |