I'm actually surprized this isn't out yet...
(about as surprized as a scientific calculator not being out)
anyways...
I'm making a request toward a hex editor for HBC
(hopefully something like HxD)
reason being is my compy's taken down and I won't always be at the library due to gas
(we have a closer library, but they only have 3 compys with no chance of getting on them)
so all I have is my wii.
this one's a side request (if anyone thinks they can do it)
a better browser than Opera
IK this one's outrageously huge to ask for...
(why it's a side request)
but at least it'd be able to DL to a USB or SD
or copy/paste text >:O
(something that P's me about Opera)
also...
if you have a KBd
it'd be nice not to use the virtual KBd for posting...
so anyways...
there's my side request
good luck if you're up for it. ;)
You know what would be epic to have for an internet channel?
FIREFOX.
You'd be able to download plug-ins and such.
Also, the ability to download to an SD card >.>
Quote from: Segtendo on September 27, 2011, 01:03:03 PM
You know what would be epic to have for an internet channel?
FIREFOX.
You'd be able to download plug-ins and such.
Also, the ability to download to an SD card >.>
actually...
I was hoping for IE because it'll be able to do just what you stated and more
(why I like it so much)
though I ain't sayin FF would be bad...
/recovery
EDIT:
also...
as for something I just realised I hated >:O
how bout making use of attatchable memory for Temporary Internet Files, or also Cookies
I'm so sick of Opera only remembering about 4-5 cookies,
with me having (last I counted, it was 12) forums I go on regularly.
(I've had to login here at least 8 times since this morning) >:O
/rage
so yes...
extendable memory for temporary files and cookies.
EDIT2:
also...
no char-count like the PS3.
if Opera doesn't have a char-count,
the HBC Browser doesn't need one either.
...dumb idea is dumb
EDIT3:
also...
a better flash manager so I can gwt on Chatango, AND ACTUALLY POST
(on PS3, you can't post, but everything else works perfectly)
/rage
EDIT4:
also...
if net is avaliable when the back button is hit,
reload the page
else, use the page from memory.
/idea
anyways...
main request here is HxD for wii
I made a thread a while back. Add those ideas to this. It needs rep!
Quote from: Volt_Storm_7 on September 28, 2011, 05:33:48 AM
I made a thread a while back. Add those ideas to this. It needs rep!
eh...
I want HB_HxD first...
(if you're talking about the browser)
umm...
I can't copy/paste a link to reference it
EDIT:
hey...
this is kinda OT but what does the NG mean in your project??
New Generation
It's a PSA/ Animation project I wrote down and halfway to finishing. Just trying to look through PM's Alpha, Brawlminus 1.6/2.0, balanced brawl that I have of pika to see what other things I can add. I'm currently animating a new recovery for pika.
Quote from: Volt_Storm_7 on September 29, 2011, 05:24:36 AM
New Generation
It's a PSA/ Animation project I wrote down and halfway to finishing. Just trying to look through PM's Alpha, Brawlminus 1.6/2.0, balanced brawl that I have of pika to see what other things I can add. I'm currently animating a new recovery for pika.
2nd time typing this >:O
lousy forum host ):<
O.O
a new recovery??
granted it's derailing the thread,
but it's about Pika so IDC :af:
Yup, new recovery
I got some ideas, but I like P:M's Charizard beta demonstration. It looked amazing. If you have any ideas, please share. and yes, we have officially derailed this
Quote from: Volt_Storm_7 on October 03, 2011, 10:12:17 PM
Yup, new recovery
I got some ideas, but I like P:M's Charizard beta demonstration. It looked amazing. If you have any ideas, please share. and yes, we have officially derailed this
I've actually never seen P:M
but it sounds pretty interesting >.>
I still prefer Pika's original recovery, but am always up for new ideas :D
EDIT:
btw...
I'm starting to not care about HB HxD anymore...
I'll just print out the hex info I made using my hex2text program
(it looks like a hex editor, but in text)
http://forums.kc-mm.com/index.php?topic=33993
Here's my thread regard Project NGP.
If you would help me, I need an idea on his down smash. Not too worried about the final smash, for now.
I wonder...
do you think I should promote my DP hack to actually being a project??
"Project: Dark Pikachu"
I mean...
for what I want to do to him, I may as well >_>
(I want him to have his own scythe, moves, and logic) >:3
If you can make the model and a moveset, I will try to work on it after NGP is done. I'll defiantely do it.
Quote from: Volt_Storm_7 on October 05, 2011, 10:08:52 PMIf you can make the model and a moveset, I will try to work on it after NGP is done. I'll defiantely do it.
do wha??
I was just asking what you think is all :/
Quote from: Tcll on October 06, 2011, 05:24:41 PM
do wha??
I was just asking what you think is all :/
Oh, I`m sorry, Tcll. ; I was inferring that if you want me to make you a custom moveset, all you have to do is ask. Just putting that out there
@VS:
Oh... lol XDD
Well, if you want, I guess you can animate a few :)
Keep note though, he'll be single slot, so he'll have more bones than Pika.
^(that's excluding the bones used for his scythe)
That`s fine. I`m actually almost done with NGP now. All I have to do is mess with the specials.... crap
heh... umm...
Well, it'll be quite a while before I'll be able to get the model I want.
Well, what needs to be done is all the bones except for:
TopN
TransN
XRotN
YRotN
HipN
and ThrowN
need to be renamed
dang this dumb phone. >:O
Rename HipN, but add a dummy bone in it's place.
(since HipN contains weights, but is used by brawl)
Just let me know when you`ve got the model ready. When you do, please remember to view the model in hex and list those new bone`s ids in hex. If you don`t, then the scythe is useless without it. Anyway, just let me know
Quote from: Volt_Storm_7 on October 08, 2011, 11:23:31 AMJust let me know when you`ve got the model ready. When you do, please remember to view the model in hex and list those new bone`s ids in hex. If you don`t, then the scythe is useless without it. Anyway, just let me know
actually, I was telling you what needs to be done so you could animate a few animations ;)
you can rename them w/e you want...
I'll build a chr0 animation adder which will add the renamed bones (and their keyframes) into the current animations.
I'll have some custom declarations that will re-rename your bones with the names I want for them :)
you can prbly just add 2 to the names ;)
but just rmbr this part of the bone tree:
TopN
-TransN
--XrotN
---YrotN
----HipN (dummy)
-----HipN2 (HipN)
---ThrowN
oops...
'HaveN' is another one used by brawl and must not be renamed
(don't worry about animating it as it doesn't require any keyframes) ;)
rodger, rodger