HB app request (HxD Hex Editor)

Started by DarkPikachu, September 27, 2011, 12:22:27 PM

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October 07, 2011, 10:26:59 AM #15 Last Edit: October 07, 2011, 10:27:54 AM by VILE
Zephiel:
You know what I really like on my stack smash?
Texture updates.

Androu1:
@Zephiel: “your” Stack Smash?

Quote from: Tcll on October 06, 2011, 05:24:41 PM
do wha??

I was just asking what you think is all :/
Oh, I`m sorry, Tcll. ; I was inferring that if you want me to make you a custom moveset, all you have to do is ask. Just putting that out there
http://forums.kc-mm.com/index.php?topic=41055.0
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Currently Working on
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@VS:
Oh... lol XDD

Well, if you want, I guess you can animate a few :)
Keep note though, he'll be single slot, so he'll have more bones than Pika.
^(that's excluding the bones used for his scythe)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

That`s fine. I`m actually almost done with NGP now. All I have to do is mess with the specials.... crap
http://forums.kc-mm.com/index.php?topic=41055.0
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Looking for animations you cannot make yourself? Come request here.


Currently Working on
- Neku Animations
- Sanji Animations
- Crystal Animations

heh... umm...
Well, it'll be quite a while before I'll be able to get the model I want.

Well, what needs to be done is all the bones except for:
TopN
TransN
XRotN
YRotN
HipN
and ThrowN
need to be renamed

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

dang this dumb phone. >:O

Rename HipN, but add a dummy bone in it's place.
(since HipN contains weights, but is used by brawl)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Just let me know when you`ve got the model ready. When you do, please remember to view the model in hex and list those new bone`s ids in hex. If you don`t, then the scythe is useless without it. Anyway, just let me know
http://forums.kc-mm.com/index.php?topic=41055.0
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Looking for animations you cannot make yourself? Come request here.


Currently Working on
- Neku Animations
- Sanji Animations
- Crystal Animations

Quote from: Volt_Storm_7 on October 08, 2011, 11:23:31 AMJust let me know when you`ve got the model ready. When you do, please remember to view the model in hex and list those new bone`s ids in hex. If you don`t, then the scythe is useless without it. Anyway, just let me know
actually, I was telling you what needs to be done so you could animate a few animations ;)

you can rename them w/e you want...
I'll build a chr0 animation adder which will add the renamed bones (and their keyframes) into the current animations.
I'll have some custom declarations that will re-rename your bones with the names I want for them :)

you can prbly just add 2 to the names ;)

but just rmbr this part of the bone tree:
TopN
-TransN
--XrotN
---YrotN
----HipN (dummy)
-----HipN2 (HipN)
---ThrowN

oops...
'HaveN' is another one used by brawl and must not be renamed
(don't worry about animating it as it doesn't require any keyframes) ;)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

rodger, rodger
http://forums.kc-mm.com/index.php?topic=41055.0
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Looking for animations you cannot make yourself? Come request here.


Currently Working on
- Neku Animations
- Sanji Animations
- Crystal Animations