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Help & Tutorials => Help => Topic started by: System on December 26, 2011, 09:10:11 PM



Title: Issues with the whole model-swapping pocess
Post by: System on December 26, 2011, 09:10:11 PM
Alright, I'm having two little problems trying to port a model over Samus.

First off, when I try to preview a model in BrawlBox, I get this:
(http://img545.imageshack.us/img545/7926/erroreqw.png) (http://imageshack.us/photo/my-images/545/erroreqw.png/)

It's not just Samus. Every model I view I see that. I'm unsure of why.

Second, I am apparently supposed to export the models of character as .dae. However, I can only save it as a .mld0 file. How do I save as a .dae

Man, I have this bad feeling I'll be scolded for asking a stupid question =/


Title: Re: Issues with the whole model-swapping pocess
Post by: Sirkura on December 26, 2011, 10:27:07 PM
hard to see with the screen u took but looks like ur model lacks its textures seeing its all white. there is a way to create texture data with the new brawl box i'd have t play with it a bit to tell u how.  srri if i missed something. :S

next u export as a dae to edit the model in 3dsmax but brawl only reads mdl0 files so when u save it should convert it for u when u import it.


Title: Re: Issues with the whole model-swapping pocess
Post by: BlackJax96 on December 26, 2011, 10:45:48 PM
Alright, I'm having two little problems trying to port a model over Samus.

First off, when I try to preview a model in BrawlBox, I get this:
([url]http://img545.imageshack.us/img545/7926/erroreqw.png[/url]) ([url]http://imageshack.us/photo/my-images/545/erroreqw.png/[/url])

It's not just Samus. Every model I view I see that. I'm unsure of why.

Second, I am apparently supposed to export the models of character as .dae. However, I can only save it as a .mld0 file. How do I save as a .dae

Man, I have this bad feeling I'll be scolded for asking a stupid question =/


Did you zoom out?


Title: Re: Issues with the whole model-swapping pocess
Post by: System on December 27, 2011, 06:45:22 AM
Did you zoom out?
This IS zoomed out ._.
hard to see with the screen u took but looks like ur model lacks its textures seeing its all white. there is a way to create texture data with the new brawl box i'd have t play with it a bit to tell u how.  srri if i missed something. :S

next u export as a dae to edit the model in 3dsmax but brawl only reads mdl0 files so when u save it should convert it for u when u import it.
But the problem is that I can't export as .dae at all, only .mld0, which can't be used by 3DS max.
And this is Samus's model, so naturally all textures are there.


Title: Re: Issues with the whole model-swapping pocess
Post by: Tempo_ on December 27, 2011, 10:03:02 AM
Your model is probably just ridiculously huge.


Title: Re: Issues with the whole model-swapping pocess
Post by: System on December 27, 2011, 11:02:36 AM
Your model is probably just ridiculously huge.
Well as I just said, I'm viewing Samus's in-game model, so it should display like Samus does in-game, right?


Title: Re: Issues with the whole model-swapping pocess
Post by: Tempo_ on December 27, 2011, 05:19:49 PM
Well, as great as BrawlBox is, it doesn't automatically show you how the character would look like in-game.


Title: Re: Issues with the whole model-swapping pocess
Post by: SonicBrawler on December 27, 2011, 06:51:36 PM
>.> ur not zoomed out


Title: Re: Issues with the whole model-swapping pocess
Post by: Sirkura on December 27, 2011, 09:46:44 PM
This IS zoomed out ._.But the problem is that I can't export as .dae at all, only .mld0, which can't be used by 3DS max.

u r using brawl box .65 right? >.> only the new one exports as dae


Title: Re: Issues with the whole model-swapping pocess
Post by: System on December 27, 2011, 11:16:59 PM
>.> ur not zoomed out

The next person that says this will be hit with something ._.
I AM zoomed out, and I am reading Samus's IN-GAME MODEL, and it bears no resemblance to Samus whatsoever.
u r using brawl box .65 right? >.> only the new one exports as dae

THANK YOU for answering the more important problem. I was, oddly enough, using 6.3 -_-
Now, because Brawlbox loves me so much, it gives me a new error:
(http://img249.imageshack.us/img249/3009/error2vc.png) (http://imageshack.us/photo/my-images/249/error2vc.png/)
And no, I don't know what that means, and no, it's not the model.