Wasn't sure where to post this. How do move eyes in BrawlBox? I'm trying to pose a model.
Most characters use SRT0 to animate their eyes.
However, if all you're trying to do is pose a model, you could pose the model with the iris texture turned off, take a snapshot, open it in an image editing program, then add the iris texture in the appropriate places... but if you're not familiar with photo editing, I recommend trying SRT0 first.
Quote from: Mr. Vile on August 11, 2012, 04:41:21 AMMost characters use SRT0 to animate their eyes. However, if all you're trying to do is pose a model, you could pose the model with the iris texture turned off, take a snapshot, open it in an image editing program, then add the iris texture in the appropriate places... but if you're not familiar with photo editing, I recommend trying SRT0 first.
Does Marth use SRT0? That's the character I'm posing.
Yes.
An easy way to check is to open up a character's MotionEtc, expand FitMarthMotion, and if there is an AnmTxtSrt folder, then the character uses SRT0.
Or just check if the character has an iris texture.
Ok, so how do I move the eyes exactly? Is it a certain bone?
No, the actual texture moves. It's a bit hard to explain, but... well, I suggest actually fooling around with it. No better way to learn something than to actually do it. Sorry I can't be much help there.
Alright. Thanks for the help anyway.