Title: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: shadowXtreme on June 15, 2013, 08:20:13 PM The game freezes when vegeta (wolf psa, silentdoom, mariodk one) grabs ganondorf and tries to launch him,..
always.. In any manners, Even If I am only using FPC 3.5.1 code... Do anyone have the same Issue? Edit update.. the same Issue happens with Vegeta vs Samus :( Title: Re: Vegeta and ganondorf freezings... Post by: superben2008 on June 15, 2013, 09:24:41 PM i'm also having this issue. would love to have it fixed.
Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: Renova on June 17, 2013, 07:06:13 AM I thought it may have been the PSA you had over ganondorf or samus but it IS actually vegeta over wolf causing the issue. Report the mod and notify the creators I guess.
Edit: MarioDK seems to have the impression that it's not his PSA causing the issue and it's us instead... Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: ItalianStallion on June 17, 2013, 08:52:06 AM *Reports the whole thread*
Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: shadowXtreme on June 17, 2013, 01:06:20 PM I thought it may have been the PSA you had over ganondorf or samus but it IS actually vegeta over wolf causing the issue. Report the mod and notify the creators I guess. Edit: MarioDK seems to have the impression that it's not his PSA causing the issue and it's us instead... Well I know that, but we are not the only people having this kind of problems with vegeta psa -_-,.. Maybe it works with rivo flawlessly,. with the voices and all the stuff.., But I cant test rivo right now.. .. I be tried many things to make this psa work, I cleaned my codeset, I left FPC 3.5.1 only, and the same Issue happened,.. I tried a fight between the original ganondorf and the original samus against vegeta, and the same issue happened, the other psas I have are fine, and I usually have 1 custom psa for each character,.. , In my opinion.. this could be a bone problem.. *Reports the whole thread* I dont know If this report is a good or bad thing,. well I just described the problem and then I asked this: ¨Do anyone have the same Issue?¨ I think this thread is not offensive at all, I think is the opossite, putting atention to this problem can lead us to a fix for it.. even If there are only some people having problems with vegeta psa,.. and.. well this is the help section o_O Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: DoctorFlux(Mariodk) on June 17, 2013, 01:20:28 PM its first time ppl getting this error and i dont even have changed the PSA
is it just me or ppl getting random bugs/freeze on vegeta if it is not ganondorf that freeze then a other charater and not always the same so close to i just delete the PSA so no more PMs about Vegeta vs. "insert any brawl charater" freeze the game or mute sound or other random stuff it fully working for some ppl while not working for some others so it most be the setup you on brawl have that is wrong beside it should not freeze then you grap vegeta cuz nothing is changed about that still same bones and still can use oneslot wolf models and anything same for SFX pack nothing changed in other´s SFX only Vegeta´s Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: shadowXtreme on June 17, 2013, 01:42:51 PM its first time ppl getting this error and i dont even have changed the PSA is it just me or ppl getting random bugs/freeze on vegeta if it is not ganondorf that freeze then a other charater and not always the same so close to i just delete the PSA so no more PMs about Vegeta vs. "insert any brawl charater" freeze the game or mute sound or other random stuff it fully working for some ppl while not working for some others so it most be the setup you on brawl have that is wrong beside it should not freeze then you grap vegeta cuz nothing is changed about that still same bones and still can use oneslot wolf models and anything same for SFX pack nothing changed in other´s SFX only Vegeta´s well as I said earlier, I cleaned my codeset, even my sd, and it freezes only after I grab ganondorf or samus, with the other characters works just fine,.. my freezes are not random, I have especific freezes with two characters, well I will put my specs: 2gb sd card FAT formatted Homebrew: Usb loader Gx (with gameconfig.txt edited to load as many codes as I want) I use a premade gtc created with codemanager program Boot 2 USB HD format: FAT32 iso or wbfs?: wbfs the codes that I use to test is only this one: File Patch Code 3.5.1 PW * E0000000 80008000 * 225664EC 00000000 * 0401BFE0 4858BE20 * 065A7E00 00000070 * 38A00067 38810020 * 3CE0805A 60E37C18 * 4BE52531 38A0007F * 3883FFE8 38610020 * 4BE52521 38A00068 * 60E47C18 38610020 * 9421FF80 BC410008 * 38610088 4BA74DB9 * 7C7C1B78 2C030000 * 4082000C 38210080 * 4800001C B8410008 * 38210080 4BE524E5 * 38610008 4BA742E1 * 7C7C1B78 4BA741E8 * 040223E0 48585BC0 * 065A7FA0 00000028 * 80010044 3C608001 * 6063581C 7C001800 * 4082000C 7FDDC850 * 3BDEFFE0 93DB0008 * 4BA7A424 00000000 * 0401CD0C 4858B1F4 * 065A7F00 00000038 * 2C030000 4182000C * 4BA7DD51 4BA74E04 * 80780008 2C030000 * 41820014 8118000C * 7C634214 7C7B1850 * 48000008 8078000C * 4BA74DE0 00000000 * 043EE9D8 48000014 * 043EEBD4 48000014 * 043D8B9C 48000018 * 043E9B4C 38600000 * 043E9D38 38600000 * 043D8C80 60000000 * 80000000 80406920 * 80000001 805A7C00 * 8A001001 00000000 * 045A7C10 2F525342 * 045A7C14 452F7066 * 80000001 805A7B00 * 8A001001 00000000 * 065A7B10 0000000F * 2F525342 452F7066 * 2F736F75 6E642F00 * 041C6CE0 483E0D20 * 065A7A00 00000028 * 9421FF80 BC410008 * 3C60805A 60637B1F * 4BE52931 B8410008 * 38210080 4BE52995 * 4BC1F2C4 00000000 * 065A7900 00000078 * 9421FF80 7C0802A6 * 9001000C BC810010 * 9421FF00 7C872378 * 54B2BA7E 7CD33378 * 38800000 9081000C * 90810010 90610014 * 90810018 3880FFFF * 9081001C 38610020 * 90610008 7CE43B78 * 38A00080 4BE529F5 * 38610008 4BA752A1 * 60000000 80210000 * B8810010 8001000C * 7C0803A6 80210000 * 4E800020 00000000 * 043E399C 481C3F04 * 065A78A0 00000010 * 80BC0020 7CA59214 * 3A400000 4BE3C0F4 * 043DBAEC 481CBDE4 * 065A78D0 00000018 * 800302A4 2C130000 * 41820008 7E609B78 * 3A600000 4BE3420C * 041CDF7C 483D9884 * 065A7800 00000098 * 818C0014 9421FF80 * BC410008 3D009034 * 61089D94 7C034000 * 4082003C 7C882378 * 3C60804D 60630000 * 3C80805A 60847B00 * 7CC53378 38C04200 * 80E40080 2C070000 * 40820014 60000000 * 480000B9 2C030000 * 41820010 B8410008 * 80210000 4BC26724 * 70A501FF 3868FFFF * 3C80804C 6084FFFF * 7C842A14 38A04001 * 38A5FFFF 8C040001 * 9C030001 2C050000 * 4082FFF0 B8410008 * 80210000 4BC2670C * 141CCF90 483DA770 * 065A7700 00000048 * 9421FF80 BC410008 * 7FE3FB78 3C80805A * 60847B00 38A00000 * 38C04000 480001E5 * 90640080 807F0008 * 907A0014 907A005C * 907A0074 B8410008 * 80210000 807F0000 * 4BC25854 00000000 * E0000000 80008000 mariodk, did you tried vegeta psa with gecko os (grabbing ganondorf or samus)? , if you tried and worked, can you upload the vegeta psa That is hosted in your sd? :/ , I guess this problem have a solution ._. ps: I speak spanish -_- Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: DoctorFlux(Mariodk) on June 17, 2013, 01:49:10 PM well as I said earlier, I cleaned my codeset, even my sd, and it freezes only after I grab ganondorf or samus, with the other characters works just fine,.. my freezes are not random, I have especific freezes with two characters, well I will put my specs: i tried Vegeta with:2gb sd card FAT formatted Homebrew: Usb loader Gx (with gameconfig.txt edited to load as many codes as I want) I use a premade gtc created with codemanager program Boot 2 USB HD format: FAT32 iso or wbfs?: wbfs mariodk, did you tried vegeta psa with gecko os (grabbing ganondorf or samus)? , if you tried and worked, can you upload the vegeta psa That is hosted in your sd? :/ Gecko OS wii/wii U PAL/USA disc Riii PAL/USA disc the all 3 method of loading hacks on emulators on woth PAL/USA disc anything worked and the one i have in my SD card is 100% the same as the one you have only thing updated is the Model of SSJ aura but thats all and that really new and i did after testing my PSA with any way to use brawl hacks before i release a PSA i test any way to use it since i can any method now thats why i dont understand why it does not work for some ppl i just call ppl who got freezes on PSAs while other dont have Unlucky ppl Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: shadowXtreme on June 17, 2013, 01:53:50 PM i tried Vegeta with: Gecko OS wii/wii U PAL/USA disc Riii PAL/USA disc the all 3 method of loading hacks on emulators on woth PAL/USA disc anything worked and the one i have in my SD card is 100% the same as the one you have only thing updated is the Model of SSJ aura but thats all and that really new and i did after testing my PSA with any way to use brawl hacks before i release a PSA i test any way to use it since i can any method now thats why i dont understand why it does not work for some ppl i just call ppl who got freezes on PSAs while other dont have Unlucky ppl Well Ive only tried this psa using an image (wbfs), not with disc, if we try to find diferences between my tests and yours, well this could be one :/ , and this might also be a clue, or it can mean nothing.. Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: DoctorFlux(Mariodk) on June 17, 2013, 01:57:07 PM Well Ive only tried this psa using an image (wbfs), not with disc, if we try to find diferences between my tests and yours, well this could be one :/ , and this might also be a clue, or it can mean nothing.. that change nothing at all since i also tried testing vegeta on USB loader aswell with both iso,wbfs with/without SFX brsar edited Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: shadowXtreme on June 17, 2013, 02:04:12 PM that change nothing at all since i also tried testing vegeta on USB loader aswell with both iso,wbfs with/without SFX brsar edited damn , then I should be cursed,.. well .. How did you formatted your SD card? fat, fat32? 8 16 or 32 kb cluster size? EDIT: well, Maybe there is something wrong with my stuff.. I should try everything Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: Renova on June 17, 2013, 02:19:49 PM I wasn't even aware that the Vegeta PSA caused freezing until this thread was posted. After I read about it, I tried using Vegeta to throw Samus and Ganondorf and...voila?
My game froze. I reported your PSA because it happened to multiple people obviously as you can see from this thread. Calm down. so close to i just delete the PSA so no more PMs about Vegeta vs. "insert any brawl charater" freeze the game or mute sound or other random stuff If you feel that receiving a message in your inbox is too much to handle, please delete it. You're not making some great contribution to humanity, your just offering work you enjoy doing on your free time. It's appreciated, but you come off so arrogant. Let's tone this [censored]y behavoir down a notch. Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: DoctorFlux(Mariodk) on June 17, 2013, 02:32:34 PM but anyway
i will kinda redo the whole PSA/SFX pack in his update so i hope that will fix vegeta for anything Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: shadowXtreme on June 17, 2013, 09:02:56 PM but anyway i will kinda redo the whole PSA/SFX pack in his update so i hope that will fix vegeta for anything I hope that too -_- hey, a last question, did you tried with a 4g splitted wbfs? Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: DoctorFlux(Mariodk) on June 18, 2013, 12:00:29 AM I hope that too -_- yes but that dont change anything at all using wbfs(splitted or not) or gecko OS/Rii hey, a last question, did you tried with a 4g splitted wbfs? or using Iso/disc does not change the hack freeze or not(very rarely) Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: shadowXtreme on June 18, 2013, 01:16:23 PM Just for the record.. Yesterday I replaced ganondorf, samus, and wolf folders and files inside my original Iso, and replaced them for the ones in the DATA PARTITION 2 (originals as well), inside the resources section, and redone my iso (I mean.. my wbfs), Did the necesary tests, but I had no luck
Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: Kaaoeyi on June 18, 2013, 02:44:56 PM It freezes for Samus too? I thought it was just vs Ganondorf and (more recently) vs Zero (over Link)
Maybe editing Vegeta's grab...somehow, will fix the problem? Do grabs have sfx? Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: shadowXtreme on June 19, 2013, 12:29:25 AM It freezes for Samus too? I thought it was just vs Ganondorf and (more recently) vs Zero (over Link) Maybe editing Vegeta's grab...somehow, will fix the problem? Do grabs have sfx? that is not a sfx problem, I Use original wolf sfx when I use vegeta psa ( I am a Gecko user) Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: Kaaoeyi on June 19, 2013, 09:36:31 AM ok my mistake, I tried to freeze by grabbing Samus with Vegeta, but it froze when I actually tried to throw her.
so, I guess maybe giving vegeta new throws will fix this? I say it's worth a shot. Title: Re: Vegeta vs ganondorf and vegeta vs samus freezings... Post by: Legend of Jesse on June 25, 2013, 05:47:09 AM yea i know i pmed you mario dk about your vegeta move set randomly freezing earlier into this year... i apologize if i annoyed you any (didn't realize others were as well)... but yea i tested your moveset on a completely clean sd card... no crazy codes... no other hacks... just the vegeta move set and yea i did find random freezing... so i'm sure that was established already by now on this thread... if it is any consolation the other vegeta moveset made by XxGalaxyElitexX i believe? have been using his and there is no freezing... it leads me to believe that it has something to do with the transformation and how it is stored in memory... (i'm not experienced in psa anything so if i'm talking jiberish then ignore me) but instead of redoing the ENTIRE moveset again... just try redoing the transformation...
a friend of mine told me it had something to do with the way it's stored in memory... idk what that means exactly... but i sure hope it narrows down your search for the problem... and on a side note... please don't react from stuff like this by taking down your hack... it's not meant to be insulting towards you or your work (because you make some dang good stuff) alot of people here want to make the vault a better place... and if they find a problem they want to help solve it or if they lack the knowledge to do that (like me) they try their best to find someone who can... anyway another thing i did test... i checked for desynch online... and it desynchs for some reason... (i am fully aware that a new move set will do this) but this isn't like i have seen before... i have 2 wii's set up... both have the EXACT same stuff on their sd cards... (I literally copied and pasted what was on one sd card to the other) to make sure it was the psa and not a stage the only hack on that sd card was you vegeta moveset... it still desynched... but to add to it, it didn't desynch EVERY match i would say about 1/5 matches it would desynch... but i did notice that it froze 0 times while online... honestly i'm not sure what to make of this info but it may help you narrow down your search for the problem... and another thing to know... the other vegeta moveset did the EXACT same as yours for online play... both desynched randomly with the same things on the sd cards... and both with only the vegeta moveset... hope that helps^^^ questions about my methods of testing? let me know i'll be glad to clarify anything you got... ;D |