Title: Texture issue Post by: Brawling Moi on March 23, 2014, 06:46:20 AM I imported my model with their textures. In Brawlbox, it is fine, just as I want: http://s1293.photobucket.com/user/elaaviaports/media/avance_zps6f12418c.png.html (http://s1293.photobucket.com/user/elaaviaports/media/avance_zps6f12418c.png.html)
But in the game, the textures are bad: http://s1293.photobucket.com/user/elaaviaports/media/problm_zpsb8580f79.png.html (http://s1293.photobucket.com/user/elaaviaports/media/problm_zpsb8580f79.png.html) I tried checking and unchecking ''Remap materials'' when importing, but no luck. Also, almost all textures format are CI4 except 2 of them that are IA8. Please help. Thanks. Title: Re: Texture issue Post by: Rosetta-Hime on March 23, 2014, 08:35:13 AM Well, under the materials, if it is "HasPallette" set to false, you can either A.) make it say True for all material that use a texture that has a pallette. Or B.) make re-import the textures as CMPR.
Title: Re: Texture issue Post by: Brawling Moi on March 23, 2014, 10:33:04 AM Well, under the materials, if it is "HasPallette" set to false, you can either A.) make it say True for all material that use a texture that has a pallette. Or B.) make re-import the textures as CMPR. OK, I re-imported the textures as CMPR, and worked well, except the transparent textures, which are black instead of have transparency... (http://s1293.photobucket.com/user/elaaviaports/media/transparencia_zps243c5b8a.png.html (http://s1293.photobucket.com/user/elaaviaports/media/transparencia_zps243c5b8a.png.html))Title: Re: Texture issue Post by: Rosetta-Hime on March 23, 2014, 10:59:37 AM errrr. What format are those textures?
Title: Re: Texture issue Post by: Brawling Moi on March 23, 2014, 11:02:14 AM errrr. What format are those textures? CMPRTitle: Re: Texture issue Post by: Rosetta-Hime on March 23, 2014, 11:10:00 AM I'm sorry, that is out of my knowledge. At least I helped a little though.
Title: Re: Texture issue Post by: Brawling Moi on March 23, 2014, 11:22:27 AM I'm sorry, that is out of my knowledge. At least I helped a little though. Don't worry, I'll try to find a possible fix. Anyway, thank you so much for your help! |