I need the character's sfx ids so I can replace some of their sounds, and also, I will put the list on this post when I get a list.
PLease make sure that the list is updated to 3.6 beta homebrew
The List is here:Sorry but you are not allowed to view spoiler contents.
I'm not 100% sure about this, so you should test this theory before you believe me, but I'm pretty sure that the character IDs are consistent throughout the various things; so, my theory would be that the IDs are the same as the number associated with the character's CSPs; for example, in the common5.pac, in the ARC containing the CSPs, Mario's CSPs are under TextureData
- , so his ID would be 0, Donkey Kong's CSPs are under TextureData [1], so his ID would be 1, etc.
Quote from: windhunter7 on August 11, 2017, 03:24:08 AM
I'm not 100% sure about this, so you should test this theory before you believe me, but I'm pretty sure that the character IDs are consistent throughout the various things; so, my theory would be that the IDs are the same as the number associated with the character's CSPs; for example, in the common5.pac, in the ARC containing the CSPs, Mario's CSPs are under TextureData - , so his ID would be 0, Donkey Kong's CSPs are under TextureData [1], so his ID would be 1, etc.
I could be wrong about mario
I have these ids:
Sorry but you are not allowed to view spoiler contents.
Post Merge: August 11, 2017, 03:45:35 AM
I tried looking on google but the ones that I found are outdated, like this one (https://www.reddit.com/r/SSBPM/comments/1tae25/can_anyone_give_me_a_list_of_sfx_ids_for_all_of/)
Here you go~ Add 7 to each ID and convert from hex to decimal and that should cover it-- i'm too tired to do it.
Sorry but you are not allowed to view spoiler contents.
Quote from: Lillith on August 11, 2017, 06:20:05 AM
Here you go~ Add 7 to each ID and convert from hex to decimal and that should cover it-- I'm too tired to do it.
Sorry but you are not allowed to view spoiler contents.
Thanks! I found this this website (http://www.calculator.net/hex-calculator.html?number1=b&c2op=%2B&number2=7&calctype=op&x=29&y=9) that helped me calculate.
b + 7 in hexadecimal = 18 in decimal
But I don't have 18 in my list of character sounds, what should I do?
Sorry but you are not allowed to view spoiler contents.
Post Merge: August 12, 2017, 03:16:47 AM
I have beta 3.6 homebrew
Post Merge: August 12, 2017, 03:23:20 AM
Nevermind, I solved it, all I had to do was put the sawnd file in the folder and rename it 18.
Thanks for your help!