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Help & Tutorials => Help => Topic started by: Temporalin on June 16, 2010, 11:37:28 AM



Title: Problem with a texture hack
Post by: Temporalin on June 16, 2010, 11:37:28 AM
I downloaded a custom texture for Zero Suit Samus.
Then, I modified it with BrawlBox and GIMP.
If you select ZSS before the brawl (by pressing the button minus), it works perfectly.
BUT, if you select Samus (normal) and then you make the final smash, it hungs.
Have you got an idea of what causes that?
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If you need more information of my Wii I can give you


Title: Re: Problem with a texture hack
Post by: Beyond on June 16, 2010, 11:43:38 AM
You have a bad .pac.


Title: Re: Problem with a texture hack
Post by: Puraidou on June 16, 2010, 11:46:34 AM
You have a bad .pac.
Correct, the PAC file is either not there or not the right size.


Title: Re: Problem with a texture hack
Post by: Temporalin on June 16, 2010, 12:17:12 PM
But it works if you start being ZSS.
And what must I do?


Title: Re: Problem with a texture hack
Post by: New Age Retro Hacker on June 16, 2010, 12:23:09 PM
Add the .pac file for the texture to the szerosuit folder.


Title: Re: Problem with a texture hack
Post by: Temporalin on June 16, 2010, 12:24:15 PM
I've tried it, but it haven't worked...


Title: Re: Problem with a texture hack
Post by: Beyond on June 16, 2010, 12:50:46 PM
But it works if you start being ZSS.
And what must I do?
<.<

If you start the match as ZSamus, the game loads the .pcs. As I said before, something is most likely wrong with your .pac.


Title: Re: Problem with a texture hack
Post by: mnsg on June 16, 2010, 02:19:50 PM
Zero Suit Samus's PAC file should be using 1.8 MB (1,894,944 bytes).  It is NOT compressed either.


Title: Re: Problem with a texture hack
Post by: Segtendo on June 16, 2010, 02:35:36 PM
If there is no .pac and you use Samus's (Not ZSS) final smash, ZSS will have the default texture.