Problem with a texture hack

Started by Temporalin, June 16, 2010, 05:37:28 PM

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I downloaded a custom texture for Zero Suit Samus.
Then, I modified it with BrawlBox and GIMP.
If you select ZSS before the brawl (by pressing the button minus), it works perfectly.
BUT, if you select Samus (normal) and then you make the final smash, it hungs.
Have you got an idea of what causes that?
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If you need more information of my Wii I can give you


Quote from: BeyondYou on June 16, 2010, 05:43:38 PM
You have a bad .pac.
Correct, the PAC file is either not there or not the right size.

But it works if you start being ZSS.
And what must I do?

Add the .pac file for the texture to the szerosuit folder.


I've tried it, but it haven't worked...

Quote from: Temporalin on June 16, 2010, 06:17:12 PM
But it works if you start being ZSS.
And what must I do?
<.<

If you start the match as ZSamus, the game loads the .pcs. As I said before, something is most likely wrong with your .pac.

Zero Suit Samus's PAC file should be using 1.8 MB (1,894,944 bytes).  It is NOT compressed either.

If there is no .pac and you use Samus's (Not ZSS) final smash, ZSS will have the default texture.
[white]: SW-2632-7270-6724[/white]