Thanks guys for helping me. I'll upload my stage tomorrow.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: Guamboy27 on February 18, 2011, 03:53:22 AM
Well, with .rel files stages can go over any other stage of course. But without using .rel files, it really depends. Lake of Rage (and other swimming stages for Jungle Japes) can only go on Jungle Japes. Stages that use wind from Green Greens only go over Green Greens. However, some Final Destination stages can go over a lot of other stages without .rel usage. But, no list of this information (that I'm aware of) exists.
Quote from: Guamboy27 on February 18, 2011, 03:31:20 AMQuote from: Aero on February 18, 2011, 03:24:34 AMHmm... well, try using the wiki link to find the names of .rel files when downloading. If you need to know which stage the stage you have goes over without a .rel file. First of all, you need to know the names of stages. http://forums.kc-mm.com/index.php?topic=6.0
I already have the program, but I want to know if there's a list to tell if a stage can go over another. When I don't get the right one, my Wii freezes. I almost lost my SD card and SD card reader like that.
Okay, so generally the stage on the vault will tell what stage it goes over. If it comes with a premade .rel file, and your confused what stage it goes over, open it up in Brawlbox, the name will be the first thing you see.
Often, lesser liked stages / stages that are hard to hack over will come with .rel files and these methods will have to be used.
Quote from: Guamboy27 on February 18, 2011, 03:20:36 AM
Using hexing, or a certain program, any stage can go over another stage using .rel files. Here's a guide for .rel files: http://ssbbcustom.wikia.com/wiki/Module_files
If you can't hex, a tutorial for a program can be found here: http://www.youtube.com/user/WackaAlpaca#p/u/16/wq0rGN7m_Ms
And the program itself is in the description of the tutorial. .rel files are to be placed here:
pf -> module
The program is actually really good unless your making a .rel file for a custom stage. Also, I think hazard damage and water levels can be found within a .rel file if your an experienced hacker.
Quote from: GuyWithHat on February 11, 2011, 01:14:36 PM
you would need to re edit the models to whatever you want done
Quote from: GuyWithHat on January 14, 2011, 03:27:35 PM
with Riivo...u have to use the common5 file instead of the selcharacter file for, and the common5 file doesn't do battle and result portraits...sorry, but that isnt a glitch.
Page created in 0.038 seconds with 11 queries.