How do I change the starting point of a brstm?
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Show posts MenuQuote from: Tron on February 23, 2011, 12:51:30 AMalright then how do I remove characters from the roster then
Ok, I finally found in the "unknown" where the SSS was, it was rather easy ^^
Quote from: darkblade39 on February 21, 2011, 01:32:12 AMI removed the code and it didn't freeze anymore
Only thing I can think of is your info.pac may be too big (even though I doubt this) so the code might be the problem.
Quote from: darkblade39 on February 21, 2011, 01:27:22 AM
What characters did you use from the list?
Quote from: darkblade39 on February 21, 2011, 01:27:22 AM0.5 = 3F000000 (Half of normal gravity)
What gravity adjustment did you use from the list?
Quote from: darkblade39 on February 21, 2011, 12:07:29 AMi tried that code and it freezed (black screen) after the now loading screen
You could try experimenting with this code or contact someone who's part of project M.
Gravity modifier:
140000E0 XXXXXXXX
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000 (Half of normal gravity)
1.0 = 3F800000 (Normal gravity)
1.5 = 3FC00000
2.0 = 40000000 (2x lighter than normal gravity)
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
Quote from: msp26 on February 19, 2011, 05:04:05 PMi already did
you should look on their site
Quote from: ds22 on February 19, 2011, 03:01:24 AMoh well, do u kno the codes that are used for project melee? :-X
There is no .txt for P:M.
Quote from: ds22 on February 18, 2011, 10:46:32 PMoh okay btw do you kno the .txt for project meleeQuote from: dragonhero85 on February 18, 2011, 10:24:05 PMNot.
how do i add characters to the project melee CSS? like Ike and lucario
Since the other characters aren't finished, they aren't in the CSS.
Quote from: SmashClash on February 09, 2011, 03:34:29 AMhttp://volderbeek.freeforums.org/gct-files-to-txt-files-t2304.html
Where'd you find this program/app/.exe?
Quote from: 2DaMax92 on January 31, 2011, 07:54:44 PMOkay I found out it only happens when I choose pokemon trainers 4th costume and swap pokemon a few timesQuote from: dragonhero85 on January 31, 2011, 07:03:14 PMYes, he does especially. So after you have the .pac and .pcs files, It should be working. If it doesn't work, I have an alternate solution.Quote from: 2DaMax92 on January 31, 2011, 06:54:35 PMoh what about pokemon trainer does he also need both .pcs and .pac for every texture?
That's the problem. Switching Pokemon is kinda like transforming characters, like Zelda and ZSS. So you need the .pac and .pcs for it to work correctly.
Quote from: (specter) on January 31, 2011, 10:17:27 PMYeah
I've had this happen to me only when I used a certain code. I found out it was because that code was deprecated. As soon as I removed it my game worked.
Another cause for this error could be because you went over the code limit; do you have a gameconfig.txt in your root?
Quote from: Paper Trainz on January 31, 2011, 09:45:49 PMFirst time I didn't get the exception (dsi) occured and then the rest of the times i keep getting it.Quote from: TheifOfNames on January 31, 2011, 09:42:26 PM:srs: If you don't know, why f*ckin post?
iunno.
Anyways... could you be more specific? Like when does this happen, what led up to this happening? You're being way to vague man, it's like me calling my doctor and saying "Why am I sick?" and thats it.
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