How would I make my own .gct file for this?
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Show posts MenuQuote from: libertyernie on February 12, 2011, 09:15:56 PMWill this work with Brawl+?
Changes in v3.2:Changes in v3.1:
- Planet Zebes and Fountain of Dreams upgraded to Mewtwo2000's latest versions
- Included files for BBrawl rc3 and Brawl- 2.1
Changes in v3.0:
- How To Play (SSB64) replaced with SSB64 Intro
- Kongo Jungle 64 replaced with Mewtwo2000's version
- Mewtwo2000 fixed Smash Skiff
- New Riivolution XML that contains everything in Bionic's mod launcher.
- Different folder structure for Riivolution (when using above XML - see "Riivolution README.txt").
- Included files (and a file placement guide) to use this with Project: M. (Note: any stages not in P:M should not be considered competitive stages. The included common5.pac for P:M has grayscale icons on the SSS for these stages; this can be changed by importing the MiscData[0] from mu_menumain as sc_selmap_en/MiscData[80] in common5.pac.)
- Added Smash Skiff (Mewtwo2000)
- Added Research Facility/SSE Factory (from Brawl+ DLC #1 [Eternal Yoshi/FroznHobo], but modified by me to work better)
- Added Great Bay (ForOhFor Error)
- Added Planet Zebes (curtsa01) - in a very preliminary stage, so it has some Pokemon Trainer glitches. The README says it's Mewtwo2000's stage, but it's not - that's from me copy/pasting and not editing.
- Updated Hyrule Castle with Mewtwo2000's minor fixes (still N64 size)
- Stage .PAC names are now different - they match the order on the SSS. This should make them easier to replace.
- Online Training Room has its own music: Charge! (Wii Play) and Mii Channel
- Rumble Falls:M has its own music: King K. Rool / Ship Deck 2 and The Map Page / Bonus Level
- Temple:M has its own music: Great Temple / Temple and Great Bay (Melee)
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