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Question: Should the Miiverse stage in this pack have the pics in the background?
Yes, even though they're the same every time - 6 (100%)
No - 0 (0%)
Total Voters: 6

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Author Topic: Classic Exp. Pack for Brawl - new Best Of pack (May 2018)  (Read 624558 times)
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slayermarth101
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    « Reply #480 on: September 20, 2011, 02:03:46 PM »


    The main menu problem is actually caused by the tracklist modifier. I need to have that code on, unless I use the Stage Dependent Song Loader instead of the Stage-Track Dependent Song Loader. But if I do that, I have to take away the ASL because it's not compatible with the Stage Dependent Song Loader.
    Is it that your version of the ASL doesn't well or is it all ASL that doesn't work. Because my version might be able to. But I'm not sure. Let me know if you want it.
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    silvRboLt
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    « Reply #481 on: September 20, 2011, 07:39:50 PM »


    Changes in v3.2:
    • Planet Zebes and Fountain of Dreams upgraded to Mewtwo2000's latest versions
    • Included files for BBrawl rc3 and Brawl- 2.1
    Changes in v3.1:
    • How To Play (SSB64) replaced with SSB64 Intro
    • Kongo Jungle 64 replaced with Mewtwo2000's version
    • Mewtwo2000 fixed Smash Skiff
    • New Riivolution XML that contains everything in Bionic's mod launcher.
    • Different folder structure for Riivolution (when using above XML - see "Riivolution README.txt").
    • Included files (and a file placement guide) to use this with Project: M. (Note: any stages not in P:M should not be considered competitive stages. The included common5.pac for P:M has grayscale icons on the SSS for these stages; this can be changed by importing the MiscData[0] from mu_menumain as sc_selmap_en/MiscData[80] in common5.pac.)
    Changes in v3.0:
    • Added Smash Skiff (Mewtwo2000)
    • Added Research Facility/SSE Factory (from Brawl+ DLC #1 [Eternal Yoshi/FroznHobo], but modified by me to work better)
    • Added Great Bay (ForOhFor Error)
    • Added Planet Zebes (curtsa01) - in a very preliminary stage, so it has some Pokemon Trainer glitches. The README says it's Mewtwo2000's stage, but it's not - that's from me copy/pasting and not editing.
    • Updated Hyrule Castle with Mewtwo2000's minor fixes (still N64 size)
    • Stage .PAC names are now different - they match the order on the SSS. This should make them easier to replace.
    • Online Training Room has its own music: Charge! (Wii Play) and Mii Channel
    • Rumble Falls:M has its own music: King K. Rool / Ship Deck 2 and The Map Page / Bonus Level
    • Temple:M has its own music: Great Temple / Temple and Great Bay (Melee)
    Will this work with Brawl+?
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    libertyernie
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    « Reply #482 on: September 20, 2011, 07:53:27 PM »


    Yes, it will, but you'll have to make your own GCT file. The codes I use are in Codeset.txt (along with the BBrawl and Brawl- codes, but you don't need those.)
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    slayermarth101
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    « Reply #483 on: September 20, 2011, 08:17:52 PM »


    Is it that your version of the ASL doesn't well or is it all ASL that doesn't work. Because my version might be able to. But I'm not sure. Let me know if you want it.
    You want it? Or do you know if it'll work or not.
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    libertyernie
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    « Reply #484 on: September 20, 2011, 08:56:03 PM »


    I'm pretty sure it won't work. I don't really have the time to try it, but I suppose you could.
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    silvRboLt
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    « Reply #485 on: September 20, 2011, 11:20:12 PM »


    How would I make my own .gct file for this?
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    slayermarth101
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    « Reply #486 on: September 21, 2011, 05:11:34 AM »


    I guess. And do you know why it freezes if you go to training, then leave it and go back to the regular menu(not the normal one) and then try to go back to training? Well if you go to the regular menu more than once and then go to training it freezes.

    How would I make my own .gct file for this?
    You need code manager. Look in the resources on this site.
    « Last Edit: September 21, 2011, 05:13:27 AM by slayermarth101 » Logged


    ItalianStallion
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    « Reply #487 on: September 22, 2011, 02:56:14 PM »


    I should really try this, as I have your version 3.2 currently.

    Thing is, too lazy to change stages around, portraits, and stuff.
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    Sirkura
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    « Reply #488 on: September 25, 2011, 02:35:02 AM »


    hey i was wondering i use the dark blue css+sss how can i import the files and still use the expansion images? i've got everything working for the most part. its just all hanenbow and another portraits with the normal menu tho
    « Last Edit: September 25, 2011, 02:45:14 AM by Sirkura » Logged


    slayermarth101
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    « Reply #489 on: September 25, 2011, 06:14:57 AM »


    I can do it for you. But iy have to send me the files before I leave tomorrow.
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    8o8 Dark
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    « Reply #490 on: September 25, 2011, 03:43:57 PM »


    Can you make a version that uses ASF1NK's background with it if possible? I tried importing the background but it got corrupted...
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    slayermarth101
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    « Reply #491 on: September 25, 2011, 04:05:39 PM »


    ill do it for you. Hold on.

    EDIT: Here you go. One blue SSS. And:
    low filesize! 1.08mb
    But the limit is 1.14 so be careful

    Also the icons arent the Blue ASF1nk. If you want those too i can upload them but you'll have to import them yourself.
    « Last Edit: September 25, 2011, 04:12:24 PM by slayermarth101 » Logged


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    « Reply #492 on: September 25, 2011, 05:18:56 PM »


    Thanks! I can do the icons... I have a copy (from my failed attempt) Cheesy
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    slayermarth101
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    « Reply #493 on: September 25, 2011, 05:35:01 PM »


    Alrighty. And no problem.
    And if brawlbox corrupts your files after you save them, try deleting that one and re-downloading the new brawlbox.
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    zigheart
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    « Reply #494 on: September 26, 2011, 04:01:34 AM »


    i was wondering lol u just halved the image size to save room didn't u?
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    My mind is like lightning, one brilliant flash and it's gone...
    Remember brawlbox 0.64b DOES NOT WORK! download .63 or under or it will give you problems later.
    Download to .63 modset: http://www.mediafire.com/?ud5s402d8u6ad6k#

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