Where did you get that Tidus model? I've been working on a Tidus import, but the only model I could find was one of him shirtless. Can't wait to see his release.
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Show posts MenuQuote from: jokekid on January 05, 2012, 05:06:09 PMOkay, so I am doing it right, but it's not working. I selected the three objects that make up my model, added a skin modifier, then added all the bones to it, so they show up in the column on the right. Doing that should make the bones follow the model when I rotate it, correct?
u probably have editted the model before starting the rig, right? so there should be a edit mesh/poly modifier right BELOW the SKIN modifier...
Quote from: jokekid on January 04, 2012, 12:40:48 PMI'm still a noob at this, and I'm having the same problem. Doing that didn't help, unless I'm doing it wrong. Any way you could post a pic showing where to do this?
try clicking on the previous edit mesh modifier, and select all vertices, now go back to ur skin and see if it worked... sometimes this happens and sometime this does the clue...
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