I have added in all alternative costumes :).
In other words,
All alternative costumes from Project M are now compatible in the next release!
In other words,
All alternative costumes from Project M are now compatible in the next release!
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Show posts MenuQuote from: Xxolimarxx on July 23, 2014, 10:33:29 PM
Okay so i have homebrew on my wii and other hacks for brawl seem to work fine, but i tried using gecko os and project m to load brawlex packs but none of the packs seem to work. Every time i run it through gecko os using hook type axnextframe it just comes out as regular brawl or the character selection screen is empty, i googled everywhere and couldnt find a solution, can anyone help me with this please?
Quote from: NinfanNanz on July 19, 2014, 07:34:09 AMWhere's that at?
Woah, those near completed Dedede, Mewtwo and Ice Climbers look great!
Quote from: Rosetta-Hime on July 19, 2014, 08:59:28 PM
Mkay... I'm sick of this... Has anyone using BrawlEX kept getting silent freezes after selecting a stage or the buzz of death even when everything worked the previous battle? It has kept happening to me for a while now, and I'm sick of having to reboot the game everytime.
Quote from: Pokemon Master CB on July 19, 2014, 07:42:55 PM
I'm starting a new build and I just need to know one thing.
Do the new character modules of v2 work with v1?
I want to add a toon link, but I also don't want to screw stuff up.













Quote from: secretchaos1 on July 14, 2014, 01:50:39 PMTold ya! :)
OSsleepthread works like a charm for me! I tried loading it a few times in a row and I'm not getting any issues anymore.
Hopefully you manage to get your card out. Maybe something else in your game load options is causing the early crash? I'm on a recent (if not the latest, I don't really keep up anymore) version on d2x cios and it loads up fine on sleepthread for me, when PW gets back we should probably add that to the OP for USB users.
Quote from: Sirkura on July 14, 2014, 06:07:52 AMcIOS 249 on USB Loader GX with the hooktype OSSleepthread and not AXNextFrame because it was buggy for my Wii.
i've used my sd card on 2 seperate wii's it seems specifically a problem with USB loading. i've narrowed it down to that. it probably has something to do with IOS support. anyone else use a USB loader and gotten it working? if so what USB launcher and what cIOS do you use?
Quote from: RafaTeMata on July 12, 2014, 02:39:07 AMI want to keep adding neat stuff to it but it is stable and ready to use with no problems. I might plan on releasing a variant of it sometime soon.
looks good id like to play if you can send me your build
Quote from: Red Joker AkenoS3 on June 24, 2014, 03:18:41 PM
Close. Open your pcs files, and save them as .pair files.
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