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Messages - XChosenOne1

#1
Programming / Re: Super Sawndz!
January 26, 2014, 04:11:05 AM
Try checking Project Rate of the sound file in Audacity, cuz sometimes it can be really high (or low)
#2
Quote from: Cambriel on October 02, 2013, 08:52:07 AM
Hey, I've got request for you if you have the time. I am in need of a few CSS (large) names. Rosalina is the first, and Plusle & Minun is the 2nd, Master Chief, and Haunter.

Thanks.
seems easy enough
#3
Quote from: Akeno-sempai on September 04, 2013, 09:54:15 PM
Can you make a SFX pack with Gilgamesh's voice from Fate/Unlimited Codes over Ike please?
i'll see what i can do
#4
Quote from: Rage83 on September 03, 2013, 11:14:18 PM
I've got a simple request. Could you change Link's cosmetics so the name is Classic Link?
It'd be much appreciated.
Fine, which one of the names do you want
#6
Quote from: AsianOpz on August 23, 2013, 05:11:58 PM
ok im in fitluigi.pac where would the jump sfx files be located at?
open MoveDef_FitLuigi, open sections/data/SubAction Scripts/ JumpF(and JumpB)

Then Remove the corresponding ID(s)
Sorry but you are not allowed to view spoiler contents.
#7
Quote from: AsianOpz on August 23, 2013, 01:35:15 PM
Oh is there any way i can remove the honking sounds?
open the character.pac in Brawlbox and Remove the jump SFX ID(s)
#8
Quote from: Donaldthescotishtwin on August 04, 2013, 11:45:26 PM
Naaww Changing SFX ID's is better. An example why soundbank switching is bad: You have Sonic on his original slot but you have Shadow on another you add Sonic's voice to whoever you have Shadow over then you replace it with Shadow's voice, but since its the sharing Sonic's soundbank Sonic will also have the voice. With SFX ID's that problem doesn't happen.
Actually after you switch the ID's and test them, if you put the soundbank code or have the {original chr.} vs {the rel port character}, sometimes you'll hear the voices mixed with the original character (Sometimes on FS, or victory(s)), Like for example if i use my Sonic over DK and battle Shadow Over Sonic, when you use the FS you may hear Shadow's voice with Sonic's, and since there's no way to replace the death sounds it would be silent.
#9
Quote from: Novarek on August 02, 2013, 06:43:11 PM

You will be free to port her where you want, but remember, no SFX with .rel.


technically you can put SFX into rel ports you just have to change the SFX ID's in PSA
#10
Quote from: luigi12 on July 28, 2013, 08:00:08 PM
Can you do Rainbow Dash,Roxas and Lighting
I have Roxas Done (not posted yet), and i can do rainbow dash, and lightning

Post Merge: July 29, 2013, 06:10:47 PM

Quote from: Infernape on July 28, 2013, 09:35:52 PM
wow! dude this is amazing, good job i can actually help with the Challenger Approaching, keep the good work.
You can help me with Challenger portraits if you like ;)
#11
Programming / Re: Super Sawndz!
July 27, 2013, 11:41:04 PM
Quote from: PHaZeX3R0 on July 27, 2013, 06:32:50 PM
The wav sound replacements worked for me, but for some reason the sound effects were so quiet in game that I could barely even hear them. I checked the preview for Super Sawndz and its pretty damn loud. Is there anyway to fix that?
Make the amplification of the sound louder
#12
Programming / Re: Super Sawndz!
July 27, 2013, 01:12:37 PM
Quote from: Legend of Jesse on July 26, 2013, 06:50:52 PM
umm.... mkay well i dont see it... nothing labeled sndconv.exe anywhere in this download of sawnds 0.12

open the sawndz 0.12 program and it should be visible (Copy and paste it b4 you close sawndz 0.12)
#13
Quote from: frozenfire98 on July 23, 2013, 05:17:41 PM
I understand that much but my problem is that I have Roy over yoshi and anything I try won't make him have sounds at all :-\
You have to change the SFX ID's in the Fitcharacter.pac in Project smash attacks
#14
Quote from: hochin on July 19, 2013, 11:02:11 PM
So I managed snake over falco (with the deadpool psa over snake.) Everything works great with the port except for snake's final smash, which freezes. Would this be because falco and fox share final smash files?
You need to have the FitFalcoFinal.pac
#15
Programming / Re: Super Sawndz!
May 21, 2013, 08:09:14 PM
Quote from: tyshy on May 04, 2013, 04:15:09 PM
Can someone give me super sawndz with every thing it needs because it keeps saying "Missing sndconv.exe, unable to convert .wav file" and I can't find it anywhere
Open sawndz 0.12 and you'll find the the sndconv.exe