So as of May 1st, what is the most comprehensive Brawl Ex pack?
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Show posts MenuQuote from: xXKingxXxJigglyxXxPuffXx on November 11, 2014, 10:30:43 PMI care because if this is going into the vault as "OoT" Ganondorf, it should reflect what he can actually do and represent the character accurately in anything he's not canonically able to do, otherwise the name is misleading. Minus the weird names in his Smash Bros. moves, Ganondorf has literally nothing to do with dragons. Zant/Stallord may be an argument, but not only is it a huge stretch, it's TP, not OoT. I'm sorry that I don't blindly support things and that constructive criticism is such a bad thing (seems to be a trend at this site). Artistic freedom is fine when you don't have anything to work with, but if you DO have source material, you should work with it. Ganondorf has so much potential without having to invent things.
You're kinda overlooking things, Riddler. It's just two moves. Everything else is going to reflect his canon abilities. I don't see what the fuss is about. I mean, I can understand your concern if he made the dragon thing a gimmick, but it's only for two moves, so I think he's fine.
Not to mention, things are listed as WIP for a reason. He could possibly scrap the dragon thing all together. Also, his poll has the majority of voters picking the dragon option, so I'm not sure why you care so much. But hey, you can't please everyone.
Quote from: Great King of Evil - Ganondorf on November 11, 2014, 07:52:35 PMI hope you're not taking offense to this criticism. The hack as a whole is looking good, but the authenticity is killed with the random dragon.
I'm panning to include everything you've listed (Beast Ganon, Energy Ball assault which I'm assuming is that beam thing he does, and riding his horse) . But even with that, I need to come up with moves to cover up the holes in this moveset.
If you have a problem with it, you're more than welcome to edit it after I release it to fit to your liking. You could remove the dragons from both Gerudo Dragon and the FS, add a couple of gfx and you're golden.
But that's not what I want to do. I want my OoT Ganon to have flair. Not just "Oh, he used magic, ok". I want to hear "Holy [censored] where did that come from?"
Here's a list from the Zelda Wiki outlining the attacks used by Ganondorf:
Energy balls - included
Shock wave punches - included
Spread energy balls - included
Other things he's done:
Reflect stuff with his cape - included
turns into Beast Ganon - included
Rides a horse - included
Fly around - included
Honestly, that's about it. What do you want me to do? Include him playing an Organ so it's more "OoT Authentic"?
Quote from: Great King of Evil - Ganondorf on November 11, 2014, 08:59:20 AMAt that point it's not "OoT Ganondorf" anymore though. Putting the OoT on it implies it's based directly on it. A good final smash would be either a controllable Ganon transformation or his energy ball assault. Or rushing through on his horse. The dragon is just completely unrelated to him. Other than that it all looks great, it's just that the dragon is completely out . Captain Falcon's artistic freedom stemmed from him having no out-of-vehicle animations to work with. Ganondorf has plenty to work with.
Artistic Freedom.
It's a huge factor. Take Captain Falcon for example lol
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